Well, I don't disagree with you.posting that should get you a permanent IP ban you fucking faggot. fucking cancer that killed jRPGs.
Bare with me here for the following question, it concerns magatama:I recommend using this awesome tool for Nocturne. And any other game of the franchise.
https://aqiu384.github.io/megaten-fusion-tool/smt3/demons
Magatamas can give you abilities, BUT it is not stated at which level. Checking faqs and such are recommended as otherwise you'll waste your time and levels trying to guess what does what. Lastly, the Heretic Manor webpage is very useful for fusion min-maxing.
Another tip: Fusing two different elemental-type demons create Mitamas, that can be used to empower demons and give them new skills, without having them change race. Mandatory to have for proper power-gaming. Alas, they usually require a high level to fuse into existence. However, they exist in most games of the series.
I checked a guide and it says, for example, that the ankh magatama gives Dia at level 5. Does that mean 5 levels gained with it equipped or do I simply miss out on the skill if I level up without it equipped?
Oh really? Damn, I put some points into agility because gfaqs said it was a good secondary stat but I guess from now on ill pump vit along with STR instead.I checked a guide and it says, for example, that the ankh magatama gives Dia at level 5. Does that mean 5 levels gained with it equipped or do I simply miss out on the skill if I level up without it equipped?
I still have to play the special Chronicle edition so my memory is rusted, but I believe you have to be at least that level minimum to get that skill. So, once you're sure you're about to level up to 5 or 6+, swap Magatamas before the battle and you're done. IIRC, you can check the things themselves in the Magatama menu. Depending on their color and movement, you're close to learn something from them, it will take a while before learning a skill, or you have learned everything already.
A good build for the game is one focusing on physical attacks, which means go all the way with STR and VIT. Agility sadly doesn't do much, nor does luck. You can go with MAG and VIT instead, it's also a viable choice. However, for the true game a physical build is easier. The game gives you a special skill to make that way easier to boot.
Oh really? Damn, I put some points into agility because gfaqs said it was a good secondary stat but I guess from now on ill pump vit along with STR instead.
Oh really? Damn, I put some points into agility because gfaqs said it was a good secondary stat but I guess from now on ill pump vit along with STR instead.
For the TDE it only matters that I finish the optional dungeon before entering the final one, right? I want that ending since it has the most stuff to do.
It'z komin'....
The West will Decline further until we hear news of Nocturne HD.
The West will Decline further until we hear news of Nocturne HD.
Western release of Nocturne was planned on 'spring' and there nono mention of it too. WTF Altus?
The feeling I got from the trailer is that they want to imitate Nocturne more than Final. Will that hit the mark? Probably not but, imitating the atmosphere of Nocturne is a higher cause than FinalI wonder how SMT V will be like, hope they backpedal on Apocalypse themes of friendship and stuff (even if i went massacre route) or they'll go back to more traditional SMT stuff. Persona 5 was fucking HUGE bringing a lot of new people to Megami Tensei franchise in general (seriously, prices of all games in the series skyrocketed during this year) i enjoy both Persona and SMT, for different reasons (SMT for atmosphere and combat, Persona for min maxing time management) but dislike when they mix up.
Finally we can achieve what we've all been waiting for all these years... A chance to romance Pixie.SMT V will be a Diablo clone with friendship stuff and anime tropes.