Sotka
Novice
- Joined
- Jan 10, 2005
- Messages
- 29
To me SS was real fun (less minor disappointment with management absence) until the point where panzerkleins entered. BS. The plot (whatever) came into mischief. And tactics indeed may be spoiled with duck sniping.
Still, gameplay and engine are excellent, just imagine what game would look after some polishing (i.e. professions and equipment balancing, management, research, those features Exitium mentioned). Wouldn't this add to rplay value? Of course it would, and probably JA funs would play SS instead. Game is very promising, we'll see what Nghtwatch will offer. Too bad, now I don't feel an urge to replay SS, RIP
As for UFO: Aftermath, it was neither disappointing nor entertaining, just honestly mediocre (and bug-ridden, too). I can't say anything conscious here, it does not raise any emotions except I can compare it to Power of Law, another tactics game which looks equally hollow. Well, it is better and buggier.
Still, gameplay and engine are excellent, just imagine what game would look after some polishing (i.e. professions and equipment balancing, management, research, those features Exitium mentioned). Wouldn't this add to rplay value? Of course it would, and probably JA funs would play SS instead. Game is very promising, we'll see what Nghtwatch will offer. Too bad, now I don't feel an urge to replay SS, RIP
As for UFO: Aftermath, it was neither disappointing nor entertaining, just honestly mediocre (and bug-ridden, too). I can't say anything conscious here, it does not raise any emotions except I can compare it to Power of Law, another tactics game which looks equally hollow. Well, it is better and buggier.