Admiral jimbob
gay as all hell
How exactly do assassins cope with dragon fights?
Except you don't need any spell because the muffled effect is on items and you're not undetectable, you are a full blown stealth ninja superman.Still it seems pointless to me to complain that you don't have to care about sneaking anymore once you have those two spells on top of your maxed sneak-skill, this is pretty much what I would expect - that I'm truly undetectable.
abija said:Being able to 1shot enemies is fun, being able to 1shot ANYTHING as part of your normal build, is broken.
I raged. FFS it's almost 2012 and people still cannot into music.Matt7895 said:http://kotaku.com/5861891/watch-two-women-play-skyrims-haunting-theme-on-violin-and-piano
Yes dude, it is seriously the worst thing in the game. When I think of unbelievably stupid game shit, the very first things that come to mind are that Little Rascal town, the vampires in the subway and the comic book hero town in Fallout 3. The Sheogorath segment replaces them completely. The actual gameplay isn't even clever or anything, it's just shooting at stuff with that staff, except it's narrated by the Mad Hatter. Just awful.fizzelopeguss said:sheogorath is dogshit, who wrote this retard...
The fucking voice actor is an annoying faux scottish bellend as well. i actually think it's in the game to purposefully piss me off.
malko_sundervere said:Well...
I'm fucking sick of this game now. I've become completely burnt out on it. After my fifteenth dungeon, I realized that *all of them were exactly the same fucking thing*, and there weren't any interesting puzzles or labyrinthine corridors to distinguish them and make them more fun. The loot has been completely unexciting, owing to the easy availability of excellent weapons and armor in places that AREN'T dungeons, and the combat has gotten so fucking tedious - shoot, wait 'til they stumble, run back, shoot, stumble, run back, shoot, eat a dick, fucking WINNAR!!!!111. And then, sometimes, get close, chug thousands of potions with absolutely no penalty at all, and left click repeatedly until the bad guy's little life bar stops being there.
At first I enjoyed the exploration and dungeon exploring, but then I began to learn that there was nothing unique about the dungeons besides "they look slightly different." Brought down to an abstract level, ALL of them are just a linear, straight corridor that end in a boss (maybe), a chest, and a passage straight back. I stopped having fun with the dungeons at that point.
The questing was always fucking terrible. They were railroaded to hell and back, and the factions were uninteresting and barely interacted in any conceivable way. I stopped doing quests after around level 27; I decided it wasn't worth the extra time. The one quest I *did* do, which I found just because I walked into a random dungeon, fucking glitched out. I was supposed to give a scroll to some bitch, and she stood there like someone in the sky gave her entire body a stroke. I just killed her and stole three gold, just to get the quest out of my log via failing it. Mind you, I wasn't ALLOWED to kill her until I *had* the fucking scroll, for whatever stupid reason. I did the Companions and the Thieves' Guild, and neither finished either's quest chains because I didn't want to deal with more tired, linear bullshit.
I got sick of the bullshit AI. And the generic, dull, 'epic' music, more uninspired than any bowel movement I've ever produced. The ugly-as-shit textures; in spite of the fact that my computer could easily handle much, much better textures, the game is only beautiful if you don't look at anything individually, because they just COULDN'T include better textures.
Thirty hours down the drain, as another thread was titled. This game is, perhaps, worse than my original judgment of "mediocre." I thought "okay, this must be at least a decent game, because it managed to hold my attention, and I kind of want to play it," but I've realized that it's actually insidious, in a way; I've just realized that I fucking hated every minute of that time I spent, and gained absolutely nothing by playing it. A complete waste of time, and the only conceivable way I can imagine you playing it for much longer than I did is by LARPing.
But, egh... Fellate the hell out of Skyrim, but I still don't think you guys are talking about the same game. If ever a game better embodied complete and total *boredom* in video game form, it's Skyrim.
Gord said:I can kinda understand they changed the rewards from Morrowind, which were almost always shitty after level 5 or so, but it just doesn't make sense to scale every last petty quest.
Btw. are there any beggars that give you rewards?
fizzelopeguss said:some dark elf wanted me to retrieve his shitty bow.
"Thank you friend, i can't offer much but please accept this as a reward"
he proceeds to hand me fucking rubies, emeralds and even a fucking diamond...
You're clearly just trolling and pulling a skyway for KKK. It's not the game's fault you have no idea how to play it. That's actually one of the best quests in the game and even has multiple solutions:Neeshka said:2. "steal statue" from talos temple - to get into the temple you need to pick a lock. Picking this lock turns the unkillable priestess inside hostile and brings in guards. WTF ?
Anyway I tried this again after doing (1) above; now picking the lock didn't make her hostile but I had to kill all the priestesses inside.
Went back to the beggar for a 20 gold reward. Uh yeahhhh okayyy.
Yes. My thoughts exactly.Neeshka said:And yes the thalmor embassy infiltration quest with the distraction element was pretty top notch.