snoek
Cipher
Dude, what's with the friggin' dragons..
every big rpg contains dragons... dragon age, divinity, now skyrim
every big rpg contains dragons... dragon age, divinity, now skyrim
.Sigurd said:http://www.youtube.com/watch?v=GCt2ueOOa-Yevdk said:Jaesun said:So bows in Skyrim are balanced like sniper rifles – or more appropriately, like the Huntsman for Team Fortress 2’s Sniper class.
What the hell does that even mean?
micmu said:There's one less magic school, too (Mysticism). Funny that no one of you MW fanboys noticed that yet.
snoek said:Dude, what's with the friggin' dragons..
every big rpg contains dragons... dragon age, divinity, now skyrim
Burning Bridges said:In fact, these days one can judge the degree of retardation of a game just by looking at the inventory screen.
And looking at that "thing" above I would not even even call that an interface any more.
This, for example, is an interface:
or this:
or this:
and this is a screen saver with a little information on the bottom:
ortucis said:Anyways, like I said before, I haven't played a single game where Dragons have been fun or presented as remotely interesting (usually, "wise all knowing dragons who talk" or "talking dragons who kill to rull teh world"). They don't even look cool thanks to low poly design copied by one artist from another. Generic "ancient evil" for your game if you can't think of something better.
Silentrider said:And they still call it a RPG?Jaesun said:Skyrim’s [skill] system is much simpler and more forgiving. You pick nothing, you just get better at whatever you do.
villain of the story said:- I saw a dragon the other day
<a dragon appears and starts setting the citizens to fire>
- Horrible creatures. I avoid them whenever I c... <NPC dies>
<First NPC stares at the corpse>
- Stop right there, criminal scum!
You level around twice as quickly as inThe game is less daunting than Oblivion, and each time you level up, you can choose a perksingle unique improvement to your character.
And asthe conflict reaches crisis pointthe writers run out of ideas, the dragons show up
Dragon Shouts are three-word phrases, uttered in the dragon tongue, which function as powerfulMOAR spells.
Skyim is much more freeform: you have two hands
Skyrim’s is moreenergetic and fast(A)WESOME
Sobowseverything in Skyrimareis balanced likesniper riflesawesome RPG-like games, such as Call of Duty
kyrim’s [skill] system is much simpler and more forgiving.We can't stress this enough; the game is not as daunting as Oblivion.
Silentrider said:And they still call it a RPG?Jaesun said:Skyrim’s [skill] system is much simpler and more forgiving. You pick nothing, you just get better at whatever you do.
Nael said:This game will suck ass. Search your feelings. You know it to be true.
If you’ve already explored the cave complex that would normally be the setting for a sidequest you get later on, the game will secretly change the setting to a dungeon you haven’t been to yet. Conversely, the target of an assassination quest might be picked from the characters you’ve spent most time with, rather than a perfect stranger, to make the decision to kill them more interesting.
poocolator said:So they've created two of every quest dungeon?
Damn, that's... moronic.
poocolator said:So they've created two of every quest dungeon?
Damn, that's... moronic.