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Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,971
Location
Swedish Empire
what are you guys, dim? you start in a cave, sealed in by a mudslide after being shipwrecked and surviving.

you where not put there by any governmental authority as a punishment for a crime, thus not a jail cell.

also, i dont consider Redguard or Battlespire as parts of the main series, just sidetracks, so grab your LORE fail and shove it.
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
TrustNo1 said:
To be fair, it is not like they pull the dragons completely out of their ass. Alduin and the eating of the world has been mentioned in lore before.

Actually, according to the lore buffs, Alduin and Akatosh is in some way the same enitity. Two aspects of the same God.
And Akatosh "just" saved the day through what's-his-name Septim, and aedric cults got bleached into full brilliant white.

Was it not for oblivious, I'd give them the benefit of doubt, but after oblivion it all looks too much "OMG we made lorefags angry, and while our previous TES was a huge success, this may actually cost us some sales now, better drag out whatever piece of lore is still standing and rape it for fun and profit. Dragons? Excellent, they seem to be the next big thing in gaming industry.".
 

dextermorgan

Arcane
Joined
Aug 24, 2009
Messages
4,190
Location
Ελλάδα
Luzur said:
you start in a cave, sealed in by a mudslide after being shipwrecked and surviving.

Wait, first you survive a shipwreck then you get trapped in a cave by a mudslide? Does this character come with a mandatory Jinxed perk? That's some epic bad luck right there.
 
Joined
Mar 21, 2011
Messages
71
Location
Location: Location
dextermorgan said:
Luzur said:
you start in a cave, sealed in by a mudslide after being shipwrecked and surviving.

Wait, first you survive a shipwreck then you get trapped in a cave by a mudslide? Does this character come with a mandatory Jinxed perk? That's some epic bad luck right there.

Especially when you add the fact that the only exit from the cave passes through a dungeon full of demons, thieves, and the undead... and only after all that do they get to see the sun again. (...and people think the Temple of Trials was a rough start!)
 

spectre

Arcane
Joined
Oct 26, 2008
Messages
5,614
(...and people think the Temple of Trials was a rough start!)
IT wasn'y "rough" by any means, just fucking tedious. (unless you put all points in useless skills, luck and endurance and no speech)
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Mastermind said:
Silentrider said:
Jaesun said:
Skyrim’s [skill] system is much simpler and more forgiving. You pick nothing, you just get better at whatever you do.
And they still call it a RPG?

It's a lie anyway, it's not simpler, it's about the same in terms of difficulty and a lot less retarded.
You're a moron. The problem of such skill system isn't that it's class-less, it's that it's initially build-less, which, in a game with no pre-determined focus of a character, means that a character with lowest possible ability scores across the board is perfectly capable of doing everything they attempt well enough to be serviceable.

It's no longer an RPG, it's a fucking farce.

poocolator said:
So they've created two of every quest dungeon?
Damn, that's... moronic.
No, they created 0 of every quest dungeon and chose to make every quest take place in a generic dungeon instead, precluding any sort of purpose to the dungeon design.

Wonderful.
Is it some sort of attempt to collect the worst design elements from all TES games and bundle them into the worst combination possible?

Level scaling will be better than in oblivion, but only slightly - you will now be able to encounter enemies weaker than yourself, but only if you revisit already explored area, while all the new encounters will always remain within manageable range, so it's still shit.

Reading runes of the walls are one of the few possibly non-shit elements, along with general wielding system (though they should still make a distinction between primary and offhand weapons and penalize the latter), and bows balanced for lower RoF but higher damage (because that's how they worked in earlier games an that's how they should work - there is nothing worse than charging, angry, but otherwise almost perfectly healthy pincushion.

Story sounds retarded in the context of the series and perks are only good if the individual perks are interesting and sensible - 19 out of 21 oblivious skills failed this simple requirement.
 

Kaanyrvhok

Arbiter
Joined
May 1, 2008
Messages
1,096
Arcanoix said:
Why does everybody want to be like an FPS all of a sudden?

:M Its a first person game with lots of shooting. Its about fucking time they balanced the bow so arrows are lethal and not bullshit RPG damage.
 

Pegultagol

Erudite
Joined
Feb 4, 2005
Messages
1,184
Location
General Gaming
You are not just a nobody, but a very special nobody who gets to learn that you're the last surviving member with special powers who's going to lead a climactic battle against a horde of evil.
 

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