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SMT: Nocturne

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
16,843
Location
Frostfell
I will try strange journey if I can use magic there.

Anyway, reached the top of "red temple" and the boss with a single "Earthquake" killed all of my demons and leaved me with little to no hp. I will grind more and try again in few levels. Also try to get more physical resistance.
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,644
nocturne is the only game I can think of that is impossible to beat (hard TDE) without grinding to level 150+ or something if you don't use buffs/debuffs not sure about exact figure, but its over 99

so if you are struggling
pI95x20.png



regarding strange journey magic attacks are better than phys attacks for mc but attributes you gain are random. only factor that helps is quiz you take start of game
the decision do you want to play original or redux then is debatable, if you don't mind older look I would play original but both are great. newer adds new content + endings but is easier with new QoL stuff and has obnoxious additional dungeon
 
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Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,644
its very very rare that mot spams beast eye
if u are struggling
use buffs retard

its even doable with lvl 40 mc if u know what u are doing and have some luck

 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,644
use buffs retard

if thats not enough your vit is too low -> get endure and/or life surge. life surge is more constant strategy depending on your dmg
 
Joined
Jan 7, 2012
Messages
15,156
Completed the game(normal). Is the game in hard mode that insane?
https://samurai-gamers.com/shin-megami-tensei-iii-nocturne-hd-remaster/game-difficulty-6/

It's not insane aside from really unlucky ambushes where they can hit your weaknesses too. An appropriately leveled and skilled party can one turn or close to one turn most random encounters and for bosses the multiplicative power of buffing and debuffing means that one war cry or something makes it normal mode again.

I don't think "enemies attack the party's weak point more frequently" is really a thing. I think it's more "enemies will intentionally NOT use moves you are weak to" below Hard. Hard doesn't have them mercilessly exploiting your weaknesses over and over, it just means that for most enemies if they have 3 abilities they are gonna have a 1 in 3 chance to use each one.

Also its not mentioned but I think you had reduced chances to die from instant death abilities below hard.

Fuck the 3x shop price thing though. Literally just forces you to grind, actually cheating yourself infinite money feels less exploitative than constantly being way overleveled due to wanting to buy all the magatamas
 

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