Awor Szurkrarz
Arcane
- Joined
- Dec 11, 2009
- Messages
- 21,899
I have noticed that a lot of indie games have very low difficulty level that makes them downright tedious to play.
Recently, I downloaded Streets of Rage Remake and I played it for 25 minutes on one credit and only because I didn't set up keyboard and I was basically spamming basic attacks and jump attacks. What the fuck? 25 minutes on one coin on the first attempt?
That game makes me wish I would finally die because how long one can go through trash mobs.
Also, bosses are much less difficult than trash mobs and often can be damage and damaged without doing anything.
Now I tried playing on the highest difficulty level and it was the same, just wishing for it to end, especially that my palm was hurting from pressing the attack/jump keys.
Recently, I downloaded Streets of Rage Remake and I played it for 25 minutes on one credit and only because I didn't set up keyboard and I was basically spamming basic attacks and jump attacks. What the fuck? 25 minutes on one coin on the first attempt?
That game makes me wish I would finally die because how long one can go through trash mobs.
Also, bosses are much less difficult than trash mobs and often can be damage and damaged without doing anything.
Now I tried playing on the highest difficulty level and it was the same, just wishing for it to end, especially that my palm was hurting from pressing the attack/jump keys.