kingcomrade
Kingcomrade
I tried out vlad and man he's really really easy to play.
kingcomrade said:
I tried out vlad and man he's really really easy to play.
Markman said:They gonna split Europe. Good things is no queue, no US servers and 14 day IP boost after transfer. I'll get to play with potatos all the time. Yea
http://riot-web-static.s3.amazonaws.com ... u2-map.jpg
Grunker said:Well, Last Hitting is still in LoL regarding your own creeps. There's just no defensive Last Hitting. But it was always an uninteresting detail, I thought, left over from the engine of WC and by accident becoming a mechanic.
Ulminati said:Grunker said:Well, Last Hitting is still in LoL regarding your own creeps. There's just no defensive Last Hitting. But it was always an uninteresting detail, I thought, left over from the engine of WC and by accident becoming a mechanic.
Essentially, the way it works is like this:
In HoN, you last-hit the enemy creeps. When you have a moment to spare, you last-hit your own as well to deny the enemy gold and XP.
In LoL, you last-hit enemy creeps. When you have a moment to spare, you try to hit the enemy champion to force them back and deny them gold and xp.
Having to focus slightly less on the creep HP bars is not dumbing the game down. It just encourages the players to focus more on hitting one another.
Grunker said:Well, he's right. Except for one thing. To conclude that they are both beyond repair seems to have very thin basis. A game designer should be able to solve the problem with creeping to an effective degree one way or the other.
ALSO: It is straight-out bullshit to say removal of denying causes removal of depth. Depth is not just "how much is possible" it's "how many strategies are valid in the context of what is possible". In that regard denying easily removes as much depth as it adds.
I favour LoL because it had the guts to do away with some of the terrible designs in DotA, which HoN didn't to the same extend. But I don't think the differences between the games merit an argument than one is shit and one is golden.
What it comes down to for me, push come to shove, is that my friends play LoL. I have no incentive to stop playing a game that I primarily play with my friends when the alternative is all but a desert when it comes to active players I know.
Yeah I'm not gonna play against people queuing solo. I have little interest in that. It's actually kind of relaxing playing against bots, they did a way better job at AI than whoever did the ai map in dotaPhage said:kingcomrade said:
I tried out vlad and man he's really really easy to play.
KC! That's a bot game vs AI, you can get those kinds of scores with any hero.
Anyways, I can vouch that KC and fyezall are good players.
Yeah but like I said, it's kind of relaxing and is helping me learn the heroes. I'm decent enough at dota because I've played it a lot, but I actually don't entirely like playing it seriously.@KC: Playing versus AI is EXTREME easy-mode
Zed said:Is there a HoN thread or is this the general Dota-like games thread?
Anyway been playing quite well recently, gone from 1500 from since I started to 1600+ now and I still play better than most people I've seen at 1700 so I expect I'll get there sooner or later.