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So does anyone else get that uncanny valley effect?

In My Safe Space
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I often see a new game like Fallout 3 or some weird console stuff and I think wow, these graphics look so awesome! And then I look closer, see the textures, how fake it all looks because of all these imperfections, and I basically feel sick and can't look at this shit.

I never had anything like this with the older games.
 

DragoFireheart

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Old games look like shit, new games try to hide the fact that they look like shit. It's why graphics shouldn't be a focus point for determining the quality of a game.
 

Turisas

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That's not uncanny valley, you're just a graphics whore.
 

baronjohn

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I don't find NPCs or live androids or whatever uncanny. I think I used to, but I got over it.

I do however think that face zoom in dialogues is fucking stupid since Bethesda's NPCs look particularly bad. Like, the worst of any game, ever.
 

DragoFireheart

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Awor Szurkrarz, why don't you get that feeling with olders games? Is it because you accept that the games of yesteryears had to work with what they had and you have higher exceptions from todays games?
 

Turisas

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And I don't mean graphics whore in a bad way btw - it's only proper to be disgusted by outdated console graphics; least they could do is make higher textures for PC versions.
 

DakaSha

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Awor Szurkrarz said:
I often see a new game like Fallout 3 or some weird console stuff and I think wow, these graphics look so awesome! And then I look closer, see the textures, how fake it all looks because of all these imperfections, and I basically feel sick and can't look at this shit.

I never had anything like this with the older games.

yep
 

sgc_meltdown

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if you praise old graphics you're nostalgic, pretentious and in denial about the progress technology has made, if you praise new graphics you're a weak minded graphics faggot who is feeding the industry trend of soulless expensive art assets with no substance
 

sgc_meltdown

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DakaSha said:
if you praise old graphics you're one of the few people who can imagine they're looking at good and atmospheric art direction

fixed goty edition

look at this bro

mmLMf.jpg


are you srs I've seen 10000% better graphics on my snes and that thing is ancient roflmao


now if you're done pretending about good old games how about you come back to the present and see what game artists wanted to do in the past but couldn't



IhrtG.jpg



that picture alone takes more space than some of your actual games and looks better than all their cutscenes combined hahahaha
 
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^that guy is doing the 3d version of

:rage:

DakaSha said:
sgc_meltdown said:
if you praise old graphics you're one of the few people who can appreciate good and atmospheric art direction

fixed :smug:

Yeah, old graphics are better because they're old lol

l.jpg


Awor said:
So does anyone else get that uncanny valley effect?

No, you're the only person who feels that.

The only one.

In the entire world. That's how special you are.

On a related note, I was reading about this yesterday. It has something to do with your brains trying to identify the Fallout 3 people as humans because they look like humans, but the imperfections become more noticeable because of that. In older games your brain realized the people on the screen were just 2d images of humans, so the effect is reversed (you don't see them as moving corpses)

http://en.wikipedia.org/wiki/Uncanny_valley#Hypothesis

I suppose the fact that you didn't grow up with those games also has an effect.
 

Jaesun

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Excidium said:
Jesus...

You can see the horror of DA2 on the face of that flying torso on the left.

:lol:

Oh please someone crop that torso from the picture for me. It's like the TRUE face of Dragon Age II.
 

Pika-Cthulhu

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http://i.imgur.com/Y7rbs.png

K I had a go, first time actually trying to use an image editor for anything other than crude paint pictures. still needs some cleaning up, ill have a go at it after a coffee.

Edit.

tqATH.png


I need to stop derping the derp, one minute
 

Jaesun

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Pika-Cthulhu said:
http://i.imgur.com/Y7rbs.png

K I had a go, first time actually trying to use an image editor for anything other than crude paint pictures. still needs some cleaning up, ill have a go at it after a coffee.

Edit.

tqATH.png


I need to stop derping the derp, one minute

:bro:

Thanks!
 

DakaSha

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my comment was (understandably.) misunderstood but comparing a goldbox game to a snes game is so moronic on so many levels i will not even try to defend myself due to the perfect excuse for personal rationalization and my perceived superiority in this matter

also i just have larger dick. no doubt in my mind
 

DraQ

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sgc_meltdown said:

Hahaha indeed.
:smug:

I'll never get over how hilariously retarded this game looks, I mean we had exploding enemies in Wizardry 8 and it was weird even then, but DA2 is just neverending fountain of lulz. :lol:


Maybe Todd Howard was right after all, with his take on violence and hilarity?
:?

Awor Szurkrarz said:
I often see a new game like Fallout 3 or some weird console stuff and I think wow, these graphics look so awesome! And then I look closer, see the textures, how fake it all looks because of all these imperfections, and I basically feel sick and can't look at this shit.

I never had anything like this with the older games.

It's because visuals are incongruent.

You have all the bloom, shaders, postprocessing effects and whole range of specularmaps, bumpmaps, shitmaps and parallax maps smeared across hilariously low-res textures that are themselves wrapped around reasonably detailed models.

And then you puke because being constantly subjected to alternating areas of high and extremely low detail make you fucking queasy. And then you remember all those retards fapping over how awesome did this smeary shit look in oblivious and feel sudden urge to keep punching them in their little retarded faces till they burst with blood and bone shards, turning into unrecognizable lumps of mangled meat, while their owners extrude their turds and expire, gurgling silently.
:rpgcodex:

Old games tended to have pretty much equal level of detail everywhere, often tuned to the resolution, new games, especially cross platform ones, try to appeal to graphicswhores with all the tech used, but at the same time are restricted by archaic memory constraints. They try to make up for that by hiding ridiculously blurry textures beneath thick layer of -maps - plastic props ensue. The funny thing is that consoletards are not subjected to this in full force, since their next-gen "HD" is lightyears behind even Build-engine and its contemporary monitors in terms of display resolution.

tl;dr
:decline:
 
In My Safe Space
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Ed123 said:
Awor Szurkrarz said:
Baddygoal said:
Turisas said:
That's not uncanny valley, you're just a graphics whore.
Awor Szurkrarz said:
I never had anything like this with the older games.
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You have successfully added Baddygoal to your ignore list.

Return to the post

What you were talking about in the OP has nothing to do with the "Uncanny Valley" effect. In any case, CGI effects are barely venturing into that area (it's more of an issue with life-like models) and mainstream video games are fucking eons away from it.
Still, they try to pretend that they are cinematic and they invest a lot of money into these graphics. Maybe it's not a literal uncanny valley, but I still find it creepy and unpleasant to look at.
At one look it looks cinematic and realistic and at another look everything looks like cardboard models. To me it kills the point of having such high-budget graphics.

DraQ said:
And then you puke because being constantly subjected to alternating areas of high and extremely low detail make you fucking queasy. And then you remember all those retards fapping over how awesome did this smeary shit look in oblivious and feel sudden urge to keep punching them in their little retarded faces till they burst with blood and bone shards, turning into unrecognizable lumps of mangled meat, while their owners extrude their turds and expire, gurgling silently.
:lol: :salute:
I wonder if these people have some problems with eyes. Maybe they don't look at how world really looks because they are nerds? Or maybe anyone who didn't take art lessons doesn't *see* how things really look?
 

DraQ

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Awor Szurkrarz said:
DraQ said:
And then you puke because being constantly subjected to alternating areas of high and extremely low detail make you fucking queasy. And then you remember all those retards fapping over how awesome did this smeary shit look in oblivious and feel sudden urge to keep punching them in their little retarded faces till they burst with blood and bone shards, turning into unrecognizable lumps of mangled meat, while their owners extrude their turds and expire, gurgling silently.
:lol: :salute:
I wonder if these people have some problems with eyes. Maybe they don't look at how world really looks because they are nerds? Or maybe anyone who didn't take art lessons doesn't *see* how things really look?
Serious :decline: of the nerds then.

Back when nerds were really nerds they really had an eye for minuscule details and they'd spark pages of discussions because of such innocent mishaps as snail's shell twisting wrong way or a shark having wrong number of gill slits.

Now the 'nerds' are really just fat 'tards immobilized in front of their XPoxes and Gaystations with no interests apart from herping and derping, who can't even notice that their games are corridors dotted with cover and gay buttsecks or that they running around an empty sandbox and pretend that there is sand in it and that they aren't, in fact, playing with dried-out cat turds lying lonely around the sandless sandbox like beached whales - the only reminder of the times long gone when there was still some sand to play with.
 

ever

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Messages
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I get the "uncanny valley" effect usually in regards to animations. Hardly ever rendering.
 

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