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Fallout So, Fallout 1....I'm raging so hard now.

Declinator

Arbiter
Joined
Apr 1, 2013
Messages
542
Against an AI the balance isn't that important. Obviously there needs to be some sort of balance but it doesn't need to be totally even. In Red Alert for example the Soviets are easily more powerful what with both the best tanks and the best defence. However in campaign play you are facing an enemy that has a considerable base already built so you never start from the same point as they do in the first place and it doesn't truly matter that your tanks are more powerful as the enemy simply has more of them. In Skirmishes you can have multiple AIs so as to avoid the easiness trap and 1-on-1 against an AI that starts from even footing is hardly challenging even if it is also Soviet...

And there is also the other side of the coin which is that you can play against the over-powered side. The scramble when you see multiple Mammoths coming? Breaking down the Tesla coil defence with your inferior units? Fun times.

Even in online play it could be interesting to play against a side that has the advantage similar to how enjoyable it is to knife an enemy with an AWP in Counter-Strike. Of course anything approaching professional play would be ruined by not having a balance but this kind of slight non-balance is more akin to being white in Chess than it is to having two queens.

Note that I'm not suggesting that balance is inferior. Just that it isn't always superior either. Playing with or against an advantage can be fun.
I'm also not saying C&C is superior because it isn't as balanced as SC but that its non-balance is not a big enough factor to make it worse than SC.
Any imbalance between players in strategy games should come from player skill or lack thereof, not lack of fundamental capabilities to be even with the enemy. You can just as easily have an "underdog story" with a balanced game as you can with an imbalanced game - ever played StarCraft and come back from an early Zergling rush for example?

Yes, it's true that generally speaking balanced is better than not balanced. I did not want or mean to argue otherwise. Just that it isn't quite that important in comparison to other factors.

Take for example the aforementioned C&C1 and C&C3. Overall C&C3 is the better game pretty unequivocally and it is much better balanced. However they seem to have pursued balance with a bit too much zeal as Nod and GDI feel almost the same in that game. Obelisk isn't the be all end all defence structure anymore as GDI has its own structure that works differently but is in the end the Obelisk of GDI. Both have fast and effective bomber planes, both have artillery tanks, and both have super weapons that deal pretty much exactly the same damage. Nod even has the equivalent of the Mammoth tank in form of the Avatar.

There are some specialties on both sides of course, such as flame units with Nod but at the end of the day the difference feels smaller than it used to (in C&C1) and I think this is something that they sacrificed on the altar of balance.
 

TemplarGR

Dumbfuck!
Dumbfuck Bethestard
Joined
May 30, 2013
Messages
5,815
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Cradle of Western Civilization
WTF? I stated my honest opinion and i am already getting called retard and troll? What kind of forum is this when kiddies( because no adult would act in this way) behave in this way? I am new to this site and i expected i could join the discussion. I was wrong. Some people here seriously need professional help... I am out...
 

shihonage

Subscribe to my OnlyFans
Patron
Joined
Jan 10, 2008
Messages
7,163
Location
location, location
Bubbles In Memoria
WTF? I stated my honest opinion and i am already getting called retard and troll? What kind of forum is this when kiddies( because no adult would act in this way) behave in this way? I am new to this site and i expected i could join the discussion. I was wrong. Some people here seriously need professional help... I am out...

"The health of a culture is measured in part by the vigor with which its immune system responds to nonsense" - Paul R. Gross, Norman Levitt

As long as posts like yours get called out for what they are, I know all is well on this forum.
 

J_C

One Bit Studio
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Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
WTF? I stated my honest opinion and i am already getting called retard and troll? What kind of forum is this when kiddies( because no adult would act in this way) behave in this way? I am new to this site and i expected i could join the discussion. I was wrong. Some people here seriously need professional help... I am out...
Good riddance.
 

Surf Solar

cannot into womynz
Joined
Jan 8, 2011
Messages
8,831
Against an AI the balance isn't that important. Obviously there needs to be some sort of balance but it doesn't need to be totally even. In Red Alert for example the Soviets are easily more powerful what with both the best tanks and the best defence. However in campaign play you are facing an enemy that has a considerable base already built so you never start from the same point as they do in the first place and it doesn't truly matter that your tanks are more powerful as the enemy simply has more of them. In Skirmishes you can have multiple AIs so as to avoid the easiness trap and 1-on-1 against an AI that starts from even footing is hardly challenging even if it is also Soviet...

And there is also the other side of the coin which is that you can play against the over-powered side. The scramble when you see multiple Mammoths coming? Breaking down the Tesla coil defence with your inferior units? Fun times.

Even in online play it could be interesting to play against a side that has the advantage similar to how enjoyable it is to knife an enemy with an AWP in Counter-Strike. Of course anything approaching professional play would be ruined by not having a balance but this kind of slight non-balance is more akin to being white in Chess than it is to having two queens.

Note that I'm not suggesting that balance is inferior. Just that it isn't always superior either. Playing with or against an advantage can be fun.
I'm also not saying C&C is superior because it isn't as balanced as SC but that its non-balance is not a big enough factor to make it worse than SC.
Any imbalance between players in strategy games should come from player skill or lack thereof, not lack of fundamental capabilities to be even with the enemy. You can just as easily have an "underdog story" with a balanced game as you can with an imbalanced game - ever played StarCraft and come back from an early Zergling rush for example?


Popamole bullshit, I've had some of my best online multiplayer/gaming experiences when I used a weapon that was widely considered useless and underpowered against people using the best guns in shooters.
 

valcik

Arcane
Joined
Jan 18, 2013
Messages
1,864,690
Location
SVK
Not only the graphics are ugly today, the sound sucks, and the interface looks severely dated, but after 16 years we had great experiences from newer games.

Well, I consider the Fallout's graphics still the same eye-candy, there's nothing wrong with its sounds or soundtrack and GUI looks like a precise handcrafted masterpiece to me. Just for a curiosity, what newer games do you mean? That consolitis riddled bethesdian crap with monochromatic UI?

May the righteous wrath of Timothy Cain fall upon the ungrateful world!
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,495
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
WTF? I stated my honest opinion and i am already getting called retard and troll? What kind of forum is this when kiddies( because no adult would act in this way) behave in this way? I am new to this site and i expected i could join the discussion. I was wrong. Some people here seriously need professional help... I am out...

lurk moar
 

baturinsky

Arcane
Joined
Apr 21, 2013
Messages
5,537
Location
Russia
Monochrome UI is OK, monochrome world is meh. Seriously, when I try to remember some places in F1/2 they are always with colors. F3/NV are always monochrome, even if I know in theory that there were some colors there besides gray or sepia.
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
Against an AI the balance isn't that important. Obviously there needs to be some sort of balance but it doesn't need to be totally even. In Red Alert for example the Soviets are easily more powerful what with both the best tanks and the best defence. However in campaign play you are facing an enemy that has a considerable base already built so you never start from the same point as they do in the first place and it doesn't truly matter that your tanks are more powerful as the enemy simply has more of them. In Skirmishes you can have multiple AIs so as to avoid the easiness trap and 1-on-1 against an AI that starts from even footing is hardly challenging even if it is also Soviet...

And there is also the other side of the coin which is that you can play against the over-powered side. The scramble when you see multiple Mammoths coming? Breaking down the Tesla coil defence with your inferior units? Fun times.

Even in online play it could be interesting to play against a side that has the advantage similar to how enjoyable it is to knife an enemy with an AWP in Counter-Strike. Of course anything approaching professional play would be ruined by not having a balance but this kind of slight non-balance is more akin to being white in Chess than it is to having two queens.

Note that I'm not suggesting that balance is inferior. Just that it isn't always superior either. Playing with or against an advantage can be fun.
I'm also not saying C&C is superior because it isn't as balanced as SC but that its non-balance is not a big enough factor to make it worse than SC.
Any imbalance between players in strategy games should come from player skill or lack thereof, not lack of fundamental capabilities to be even with the enemy. You can just as easily have an "underdog story" with a balanced game as you can with an imbalanced game - ever played StarCraft and come back from an early Zergling rush for example?


Popamole bullshit, I've had some of my best online multiplayer/gaming experiences when I used a weapon that was widely considered useless and underpowered against people using the best guns in shooters.

:lol: Tell us more about your experiences in BF3, Surf. You must be a true expert in the way of popamole to so deftly identify it in a post about strategy games.
 

Dreaad

Arcane
Joined
Apr 18, 2013
Messages
5,604
Location
Deep in your subconscious mind spreading lies.
WTF? I stated my honest opinion and i am already getting called retard and troll? What kind of forum is this when kiddies( because no adult would act in this way) behave in this way? I am new to this site and i expected i could join the discussion. I was wrong. Some people here seriously need professional help... I am out...
You should start an "I like DA2" thread and see what happens :lol:

Besides only adults know how to truly rip someone apart for their opinions.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Popamole bullshit, I've had some of my best online multiplayer/gaming experiences when I used a weapon that was widely considered useless and underpowered against people using the best guns in shooters.
You can play Starcraft with just "inferior" units as well.
 

Surf Solar

cannot into womynz
Joined
Jan 8, 2011
Messages
8,831
Popamole bullshit, I've had some of my best online multiplayer/gaming experiences when I used a weapon that was widely considered useless and underpowered against people using the best guns in shooters.
You can play Starcraft with just "inferior" units as well.


That's what I meant, it feels much more rewarding and good to beat someone with worse/inferior units/weapons or whatever by outsmarting or simply playing better than the opponent. This is something balancefags dont understand
 

suejak

Arbiter
Patron
Village Idiot
Joined
Aug 16, 2012
Messages
1,394
Not only the graphics are ugly today, the sound sucks, and the interface looks severely dated, but after 16 years we had great experiences from newer games.

Well, I consider the Fallout's graphics still the same eye-candy, there's nothing wrong with its sounds or soundtrack and GUI looks like a precise handcrafted masterpiece to me. Just for a curiosity, what newer games do you mean? That consolitis riddled bethesdian crap with monochromatic UI?

May the righteous wrath of Timothy Cain fall upon the ungrateful world!

I don't really get how Fallout's graphics can be considered ugly today. There are movements devoted to restoring that aesthetic.

There's this tendency in games to view everything as a linear improvement. Just because something is antialiased on your GeForce Radeum 203XBar doesn't mean it's inherently better.
 
In My Safe Space
Joined
Dec 11, 2009
Messages
21,899
Codex 2012
Horribly cluttered. Doesn't show off the item graphics. The clutter is pointless because only lamers use GUI, while everyone looks at it.
 

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