DarkSign
Erudite
Where's that damn 3-axis video-game-genre chart when you need it?
DarkSign said:Ahhhh so now its "generally accepted"...care to link the thread where that occurred? It was waaay too much trouble to do it before (so that it could be scrutinized) but suddenly you did it and I just didnt see? Riiight.
As far as continuing on the same line of thought, when you just called someone on their analysis of genre features when you havent established much credibility in that tack previously, the subject is bound to come back up. Translation for dumbfuck: Your track record counts.
Link me to where the RPG discussion went down and I'll take a look. If you cant be bothered to link it (which Im 87% you'll say) then realize you havent proven jack shit and Ill continue to call you on your repeated bullshit.
Another day on the Codex, another day with Sarvis backtracking.
kingcomrade said:God, people on this forum spend so much time trying to either come up with definitions for categories, or put games into categories. Reality is, you can twist semantics whichever way you like.
By the way. Doom 3 did kinda have a story. Quake 4, which I'm playing now. It could be an awesome movie. Quake 4 is everything Doom 3 should've been.
Drakron said:Shenmue series was a fighting games but the "action" sequences (that area in 2) were not as anoying as what I experienced in that piece of crap called "Fahrenheit" that simply replaced the "hunting the pixel" with something FAR WORST (action sequences), not to say the control interface and save system managed to beat the crap out of Shenmue 2 in terms of sheer idiocy.
Shenmue 2 had issues but at least it managed to keep me playing without screaming profanities for far longer that Fahrenheit (several hours vs 15 minutes) so Shenmue 2 wins on my book for being less retarded ... of course I cannot think off hand anything more anoying and frustating that playing Fahrenheit.
kingcomrade said:By the way. Doom 3 did kinda have a story.
kingcomrade said:God, people on this forum spend so much time trying to either come up with definitions for categories, or put games into categories. Reality is, you can twist semantics whichever way you like.
By the way. Doom 3 did kinda have a story. Quake 4, which I'm playing now. It could be an awesome movie. Quake 4 is everything Doom 3 should've been.
Ok, you got me there. Those are fairly minor parts of FF7 though, and when I was playing the game they felt more like minigames than anything else. Certainly not the focus of the gameplay.
I also wouldn't say that Adventure games usually have strong plot. Not that I'm a huge fan of the genre, but games like King's Quest certainly never had much plot.
FF12 is certainly chock full of those subtle Japanese touches that will certainly confound me. I don't dig preset character, especially if that character looks like a male whose sex change protocol would call for only a wig and boobjob.
And the story for the Doom games isn't really that bad. It's actually fairly accurate. For a soldier in real life, their goal is to kill their enemies and come home in one piece. They don't give a shit about what else happens, they just want to get the job done. So to say the story in Doom 3 is crap or to compare it to that of an RPG is pointless. It's comparing apples to oranges.
FrancoTAU said:Is there any console RPGs other than FFT that you guys would consider "real" RPGs?
I would consider FFT to be an RPG. It has a well developed plot, character customization that allows a certain degree of role-playing, and sure, it's linear, but I don't mind that.Sarvis said:FrancoTAU said:Is there any console RPGs other than FFT that you guys would consider "real" RPGs?
They wouldn't consider FFT a "real" RPG.
It's an exclusive genre after all, with only 5 or 6 members. Nothing on a console is probably allowed to count.
Magnus_1 said:I would consider FFT to be an RPG. It has a well developed plot, character customization that allows a certain degree of role-playing, and sure, it's linear, but I don't mind that.Sarvis said:FrancoTAU said:Is there any console RPGs other than FFT that you guys would consider "real" RPGs?
They wouldn't consider FFT a "real" RPG.
It's an exclusive genre after all, with only 5 or 6 members. Nothing on a console is probably allowed to count.
Barghest said:Random battles were always the most annoying part of JRPGS.
Role-Player said:Barghest said:Random battles were always the most annoying part of JRPGS.
That wasn't much different from western CRPGs as both types tend to use random battles alot. However in Final Fantasy games any battle was significantly worsened by the use of spells or summons, which took from five seconds to 2 minutes to be pulled off - and they couldn't be skipped, you had to sit there and watch them for the millionth time. Considering many battles relied on using summons, it artificially inflated the game's lenght as well as it caused comatose slumber.
Drakron said:Well that because you SUCK, the juntion system was complicated but when you get a grasp of how to use it then it can make characters VERY powerful on its own.