NWN2 has filled up quite a lot of my gaming time, which is pretty funky considering it's a game that started with a main campaign that I think sucked for the most part, and with a very questionable engine. Though at this point, I don't really have any problems with it as I've learned to control it I guess. Performance/looks is by comparison poor still, but it flows well for me now and looks good to boot.
Not really sure to be honest. For the levels of Storm of Zehir, I liked creating a Warlock/Hellfire Warlock there. Never liked the vanilla Warlock, but Hellfire Warlock just made it... cool. Like, fanboy cool.
I probably like Harp & Crysanthemum the best. It's not amazing story wise, not amazing roleplaying wise, not amazing combat wise etc. But it just was put together in a very satisfactory way I thought. Very enjoyable. I also liked the Conan Chronicles a lot, and Fate of a City has a lot of potential, especially with its c&c though it doesn't quite live up to it. It feels a bit bland somehow, but it was still worth playing.
I'm not really into D&D all that much, but just going to previously unexplored (in cRPGs) places would be nice. I also wouldn't mind exploring Rashemen and Chult more. But yeah, just... new places which don't feel as vanilla as the Sword Coast.
I liked Kaelyn a lot, and think she's one of the best written companions there is. What I especially liked is that I found her quite likeable when playing a character who sympathizes with her views. But she is also excellent as a counterpoint if you're playing a character that doesn't sympathize with her. And I thought it was really excellent that the game gave you the chance to constantly Bluff her and stuff instead of simply just closing you out of her content because you don't share her views.
There are some nice fights in Mysteries of Westgate to be sure, but the greatest one is probably the end boss of Storm of Zehir. Very challenging, but also a great visual design of the boss and area that makes it memorable. One of my most favourite battles in a RPG in a very long time.
1. What is your absolute favourite build for Neverwinter Nights 2?
Not really sure to be honest. For the levels of Storm of Zehir, I liked creating a Warlock/Hellfire Warlock there. Never liked the vanilla Warlock, but Hellfire Warlock just made it... cool. Like, fanboy cool.
2. What are your three most favourite community modules/campaigns for Neverwinter Nights 2?
I probably like Harp & Crysanthemum the best. It's not amazing story wise, not amazing roleplaying wise, not amazing combat wise etc. But it just was put together in a very satisfactory way I thought. Very enjoyable. I also liked the Conan Chronicles a lot, and Fate of a City has a lot of potential, especially with its c&c though it doesn't quite live up to it. It feels a bit bland somehow, but it was still worth playing.
3. What unused or barely used D&D setting would be ideal for a Neverwinter Nights 2 campaign?
I'm not really into D&D all that much, but just going to previously unexplored (in cRPGs) places would be nice. I also wouldn't mind exploring Rashemen and Chult more. But yeah, just... new places which don't feel as vanilla as the Sword Coast.
4. Who was the coolest NPC in the official campaigns of Neverwinter Nights 2?
I liked Kaelyn a lot, and think she's one of the best written companions there is. What I especially liked is that I found her quite likeable when playing a character who sympathizes with her views. But she is also excellent as a counterpoint if you're playing a character that doesn't sympathize with her. And I thought it was really excellent that the game gave you the chance to constantly Bluff her and stuff instead of simply just closing you out of her content because you don't share her views.
5. What was the single most awesome fight in all of the official campaigns of Neverwinter Nights 2?
There are some nice fights in Mysteries of Westgate to be sure, but the greatest one is probably the end boss of Storm of Zehir. Very challenging, but also a great visual design of the boss and area that makes it memorable. One of my most favourite battles in a RPG in a very long time.