udm said:If you actually had something you would have provided it a long time ago.
Are you really that incompetent? It's right there on Google if you'd taken the hint. You don't even need to scroll down
Reports indicate that id is developing Rage with a T-for-Teen rating in mind,
There are a lot of ways you could try and determine which engine is better, but it's pretty clear that if you are a company with a history of developing licensed engines and everybody licenses other engines instead of your new one that your new one sucks.DefJam101 said:How, exactly, is someone supposed to find facts that support their opinion of which game engine is better?
I thought it went without saying that: Source looks like total shit, but is a good mod platform. Unreal is the same as it has always been except with more bloom and higher res textures. Doom 3 engine is only suited to a specific type of game, and it does what it sets out to do very well.
Not sure you can decide if one is simply 'better' than the others.
And we are still waiting for a link to these facts. Feel free to search for them too. I know you sore with me from that other thread.udm said:No, that's a fact. Get yours right.J1M said:Your opinion is that people offered to pay them for their engine and they said "no, we will only sell it to Raven"? That's pretty stupid.
J1M said:There are a lot of ways you could try and determine which engine is better, but it's pretty clear that if you are a company with a history of developing licensed engines and everybody licenses other engines instead of your new one that your new one sucks.DefJam101 said:How, exactly, is someone supposed to find facts that support their opinion of which game engine is better?
I thought it went without saying that: Source looks like total shit, but is a good mod platform. Unreal is the same as it has always been except with more bloom and higher res textures. Doom 3 engine is only suited to a specific type of game, and it does what it sets out to do very well.
Not sure you can decide if one is simply 'better' than the others.
J1M said:And we are still waiting for a link to these facts. Feel free to search for them too. I know you sore with me from that other thread.
That comment was in reply to someone else. That's probably why it was directed at them.udm said:J1M said:And we are still waiting for a link to these facts. Feel free to search for them too. I know you sore with me from that other thread.
Sore with you for what?
Really? This is all you have?udm said:Oh well, looks like some people are too used to being spoonfed
http://www.shacknews.com/featuredarticle.x?id=508
DefJam101 said:Also:
Reports indicate that id is developing Rage with a T-for-Teen rating in mind,
Well, this is gonna suck.
J1M said:Post your proof and I'll admit I was wrong and call id stupid instead of you.udm said:J1M said:Your opinion is that people offered to pay them for their engine and they said "no, we will only sell it to Raven"? That's pretty stupid.
No, that's a fact. Get yours right.
As I said you posted some revisionist history. Your proof would have been more compelling if it was from a time prior to their engine failing and you know, didn't admit to their tools being crappy. But hey, for single player only games that take place indoors underground and/or in hell at night I'm sure that engine was the best one on the market, lol.udm said:You quoted a bunch of games, yet forget that eventually these developers have connections with id software. Way to prove your "evidence". Look at the percentage of games in there that are created by random developers from tech 2 to tech 3. And run a search on some of those games. There was even an interview somewhere saying that Valve only managed to get the Quake engine because an employee in there had connections with id
The link to shacknews is just one of several. It's the most recent, but since id tech 3, there have been quite a few surfacing on the Internet
Sad. I give you a link, you tell me "that's it?" - the link being an interview which is right from the horse's mouth. I can see where this argument is going. My point still stands - id doesn't license to just any random passer by on the street with money (and not a Jihad Tower Destroyer 9/11 wannabe-creator). But if it makes you feel better, you can continue to insist you're right, since I won't be around to post for about a month
Besides,
J1M said:Post your proof and I'll admit I was wrong and call id stupid instead of you.udm said:J1M said:Your opinion is that people offered to pay them for their engine and they said "no, we will only sell it to Raven"? That's pretty stupid.
No, that's a fact. Get yours right.
Proof posted. It's another story whether you want to believe it or not
That's a logical fallacy. Perfect knowledge is not a requirement of drawing a plausible conclusion.udm said:It's revisionist (or appears) only because there's no evidence from other developers that they didn't choose Tech 4 for reasons that you mentioned. Looking back, I'd say that we can only assume. I believe what I have seen so far, and you yours. It's quite a cyclical argument really
Modding was a side issue in this thread. If that's what you like to use, then all the power to you. I can do everything short of custom pixel shaders that I want to with Unreal, so I use that.udm said:I don't work with Source, so I can't compare both, but I usually just mod for fun, and from what I've seen, tech 4 wasn't hard to work with at all. In fact, I can liken it to a more complex version of Neverwinter Night's Aurora toolset in certain aspects, like modding in on-screen text/PDA messages, changing properties etc. Maybe if you'd suggest what was specifically borked about the modding part, it would be easier to discuss
Geofferic said:The name alone is a turn off.
DefJam101 said:What the fuck are they thinking trying to design a T-Rated post-apocalyptic FPS in the first place?