You know what´s funny? I liked doom 3 much better than halflife2. And you know why?
No, not that reason. You´re an idiot too by the way.
Athmosphere; Halflife 2 is clearly the superior games in terms of pacing, diversity and gameplay per se, but I never had any emotional connection to the gameworld. Though I have to admit I didn´t play it very far.
I mean I started out and that G-Man tells me some weird stuff while tripping out on acid or shrooms and suddenly I am in a dystopian future that reminded me very much of that 1984 movie with John Hurt (blue overalls, everything run down and gritty, big screens with the face of the great leader et cetera). Then a watchman from black mesa that if I remember right got killed by one of the alien grunts with those homing insect-launchers appears. Ok, he doesn´t have time to explain everything to me because suddenly some combine knock at the door. No, actually he does, because I waited in the room and the combine wouldn´t enter and the Watchman would repeat some generic phrases about me having to leave the room.
So I leave and some fights later I meet Dr. Kleiner, and I think 'well now they will explain what is going on', but no, just some random bullshit about tame headcrabs and the watchman overacting.
And this type of 'anti plot exposition' is driven to the level of absolute absurdity throughout the game (as far as I played it), where I have the feeling that:
- Everybody knows me
- Everybody knows what is going on
- Everybody assumes I know what is going on
- I am fucking mute and can´t ask them to tell me what is going on.
This was so fucking irritating I only played to somewhere after that boat ride.
Doom 3 on the other hand didn´t have any plot to speak of (And let´s be honest, for a corridor shooter you don´t need an elaborate plot). It´s just 'Experiment goes wrong in a research facility and demons from hell in hell invade' as opposed to 'Experiment goes wrong in a research facility and aliens invade, then other aliens take over the world, but the aliens you fought before are now your allies and you´re suddenly some kind of legendary saviour everybody knows but you have no fucking clue about what the fuck is going on'.
Also the art design in Doom 3 was top notch, it just felt made of one cast ("Aus einem Guss") like all games by id. Halflife 2 felt so generic (But then one could argue Doom 3 is generic sci-fi, so I think it´s a matter of taste).
See, I just wrote an id-fanboy rant to defend Doom 3 in a`'Halflife is better' discussion that wasn´t even there. Time for me to go to bed. Good night.