Bro be respectful those 3 int orcs need time to think.Combat still gets stuck during lengthy animations sometimes. What the fuck are these people doing? Obviously not fixing the game.
Would rather they spend time creating content than adding polygons to models that take up 50 pixels during gameplay.
You get neither.Would rather they spend time creating content than adding polygons to models that take up 50 pixels during gameplay.
Have you checked out the custom content yet?You get neither.Would rather they spend time creating content than adding polygons to models that take up 50 pixels during gameplay.
A developer is basically building the feature set of a turn-based Neverwinter Nights ecosystem and you are bitching about graphical fidelity for game elements that aren't visible during gameplay.You get neither.Would rather they spend time creating content than adding polygons to models that take up 50 pixels during gameplay.
You realise how much he'd lose if he had fun? He's German, they might take his dogs away.A developer is basically building the feature set of a turn-based Neverwinter Nights ecosystem and you are bitching about graphical fidelity for game elements that aren't visible during gameplay. At least you never have to wonder why we can't have nice things.You get neither.Would rather they spend time creating content than adding polygons to models that take up 50 pixels during gameplay.
A developer that's clearly incapable of fixing some of the simplest errors is not a good developer.A developer is basically building the feature set of a turn-based Neverwinter Nights ecosystem and you are bitching about graphical fidelity for game elements that aren't visible during gameplay.You get neither.Would rather they spend time creating content than adding polygons to models that take up 50 pixels during gameplay.
At least you never have to wonder why we can't have nice things.
What flaw, it's a wand, and Cryomancer tells me it must be wielded like a scalpel, not like how a brute would operate a greataxe.A developer that's clearly incapable of fixing some of the simplest errors is not a good developer.A developer is basically building the feature set of a turn-based Neverwinter Nights ecosystem and you are bitching about graphical fidelity for game elements that aren't visible during gameplay.You get neither.Would rather they spend time creating content than adding polygons to models that take up 50 pixels during gameplay.
At least you never have to wonder why we can't have nice things.
I can appreciate a proper autism crusade as much as the next codexer, but why are you so hung up on something that matters so little? I don't understand. Do you need to jack off to an RPG to enjoy it?They couldn't even alter the voices for the Dragonborn to sound dragon-y, huh. Typical.
And of course new faces are DLC content. Fucking laffo.
If they can't get things right on the micro level, they won't get them right on the macro level. It's shoddy work. Plus we KNOW they can do proper character models because the monsters look great, so it's a question of willingness, not skill.I can appreciate a proper autism crusade as much as the next codexer, but why are you so hung up on something that matters so little? I don't understand. Do you need to jack off to an RPG to enjoy it?They couldn't even alter the voices for the Dragonborn to sound dragon-y, huh. Typical.
And of course new faces are DLC content. Fucking laffo.
Are you still mad about Alsace-Lorraine or something?If they can't get things right on the micro level, they won't get them right on the macro level. It's shoddy work. Plus we KNOW they can do proper character models because the monsters look great, so it's a question of willingness, not skill.
Most dialogues show off your potato party like they're proud of the models. Add the banal story, Bri'ish voice acting and the bad humor and you bet I get annoyed.Are you still mad about Alsace-Lorraine or something?If they can't get things right on the micro level, they won't get them right on the macro level. It's shoddy work. Plus we KNOW they can do proper character models because the monsters look great, so it's a question of willingness, not skill.
This game has undeniable problems (mainly regarding difficulty and encounter design), but faces are so far down the list they're barely worth mentioning. I don't know about other people's experience, but faces are something I look at during character creation and then forget they even exist after two minutes at best. If they aren't willing to invest even a single man-hour to improve them, it's fine by me.
Faces are something I spend 45 minutes on customizing, followed by me keeping a full enclosed helmet on for the rest of the game and getting irritated when they don't display the helmet during cutscenes.Are you still mad about Alsace-Lorraine or something?
This game has undeniable problems (mainly regarding difficulty and encounter design), but faces are so far down the list they're barely worth mentioning. I don't know about other people's experience, but faces are something I look at during character creation and then forget they even exist after two minutes at best. If they aren't willing to invest even a single man-hour to improve them, it's fine by me.
We can contrast directly with Baldur's Gate 3. In that game the character visuals are high fidelity and high screen space, but in the character creator you can't even see what abilities your class will get at level 2+ without accessing an external wiki page that you need to find with a search engine.If they can't get things right on the micro level, they won't get them right on the macro level. It's shoddy work. Plus we KNOW they can do proper character models because the monsters look great, so it's a question of willingness, not skill.I can appreciate a proper autism crusade as much as the next codexer, but why are you so hung up on something that matters so little? I don't understand. Do you need to jack off to an RPG to enjoy it?They couldn't even alter the voices for the Dragonborn to sound dragon-y, huh. Typical.
And of course new faces are DLC content. Fucking laffo.
Yea, except 5e is shit. Faithfully recreated shit is still shit. But I understand, Dexers love the taste of shit as long as it came from the correct asshole.German women do exist after all.
Despite Solasta's shortcomings, TA is doing God's work in the RPG field: adapting game mechanics as faithfully as possible.