fishdoggames
Ellis Studios
- Joined
- Mar 20, 2020
- Messages
- 196
Thank you, I'm gonna do that, is there anything you can tell me about steam that could help me out in getting it up there? I really don't know a lot about steam I have never used it.
Well I do not know much about Publishing games on steam. Just that steam sale volumes can be a LOT with the right promotion.
Better PM people who have actually published games on steam. Like Vault Dweller Styg Atomical 68kStudios Sneaky Seal
What I will tell you is that for those who dig these kind of cRPGs, the art style and sound is beautiful as it is.
There is no need to invest more on graphics/sounds/voice acting any more. Those who want pretty colors and top tier voice acting will not buy your game no matter how much you can realistically invest in these.
If the lack of controls/setting is due to an engine limitation, include a pdf manual with your release which details the default control scheme. And maybe a ingame splash screen which points out the pdf manual. good enough for a quick-fix/workaround.
But the UI issues (other than possible game-breaking / time-wasting bugs) is the only major hurdle for your title with amazing potential.
I have fixed the ui text to make it more readable, also I implemented a hotkey function while in battle, if you hover your mouse over an action like attack and enter a number key 1-0 it will add it to your hotbar so you wont have to right click on your character to get a function, Also there is a move button to move your character during battle.