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This is where things get interesting. The cutoff we use for Top RPGs is going to affect which games show up in the published Hidden Gems list.
For example, we might use the top 70 from Top RPGs, and this would be the top 25 Hidden Gems:
Brigand: Oaxaca
Caves of Lore
Divine Divinity
Dungeon Rats
Albion
Prelude to Darkness
Avernum: Escape from the Pit
Titan Outpost
NEO Scavenger
Blackguards
Colony Ship
Tales of Maj'Eyal
The Dark Heart of Uukrul
Troubleshooter: Abandoned Children
Divinity II
Expeditions: Viking
Fallout Tactics
Expeditions: Conquistador
Space Wreck
Anachronox
Eschalon: Book I
Might and Magic X: Legacy
Risen
Space Rangers 2
Tyranny
Or we might use the top 50 (52 really) Top RPGs, and this would be the top 18 Hidden Gems:
Arx Fatalis
Alpha Protocol
ATOM RPG
Brigand: Oaxaca
Caves of Lore
Wizards & Warriors
Divine Divinity
Dungeon Rats
Albion
Prelude to Darkness
Avernum: Escape from the Pit
Titan Outpost
NEO Scavenger
Blackguards
Colony Ship
Tales of Maj'Eyal
The Dark Heart of Uukrul
Troubleshooter: Abandoned Children
Or we might use the top 60 (62 really) Top RPGs, and this would be the top 15 Hidden Gems:
Brigand: Oaxaca
Caves of Lore
Wizards & Warriors
Divine Divinity
Dungeon Rats
Albion
Prelude to Darkness
Avernum: Escape from the Pit
Titan Outpost
NEO Scavenger
Blackguards
Colony Ship
Tales of Maj'Eyal
The Dark Heart of Uukrul
Troubleshooter: Abandoned Children
I don't think this decision should be entirely mine. I'm interested in different takes.
Janis Kaposts on BULTA would no longer refuse to talk to you if too pissed off; instead, he'll explain his frustration and you get a [speech] chance to work with him.
Fix and improve the money pooling questline for "Shady investment" - Claudia, Geno Dilkirk and Kaposts should cooperate better.
Restored content - make sure all NPCs on BULTA actually have the money in the inventory; so players can access it in different ways beyond talking. (Pickpocketing, knocking out with a gas etc.).
Restored content - fix and update the optional drug-snitching (with double-cross) quest on SEPIKODA ("High Problems").
Minor fixes:
Fix minor map issues in BULTA shuttle bay.
Fix a stuck dialogue when building a crane on KURBADS.
Fix hatch that leads to void on KROGUS.
Fix various reported typos and dialogue errors.
Finn Alley reacts if you have already disabled cambot.
Fix buffs and effects from memories and VR carrying over to reality.
Overwrite chapter save when starting a new game.
Add a way to interact (right click -> OTHER) with the hatch that something was put on (e.g. enemy was knocked out on top of it).
Fix the entry about reading the terminal not triggering in the "KURBADS story" quest.
Fix cannot show Steve's note to Kylee after the initial conversation.
Fix Bossman is left naked on SEPIKODA after giving you a quest reward.
Fix Assault suit on SEPIKODA is not working as a faction disguise.
Err...to clarify: the question was whether the game was available to the russians. And it is. There's no nationality filter in the app (unless you count the requirement to know an Anglo-Saxon language).
And this is not even semantics - AFAIK there are a ton of torrents floating around.
I asked because when the war started, the devs went all anti-Ruskie mode, believing that by stopping Ruskies from buying their game, they would somehow annoy Putin enough to stop the war (many believed that crap and used the same slogans, word for word, funnily enough). Perhaps they realized their mistake at some point.
I asked because when the war started, the devs went all anti-Ruskie mode, believing that by stopping Ruskies from buying their game, they would somehow annoy Putin enough to stop the war (many believed that crap and used the same slogans, word for word, funnily enough). Perhaps they realized their mistake at some point.