Machocruz
Arcane
Clones are bad enough. A clone of something that wasn't anything special in the first place is a whole nother level of banalshitboring
rpbably because he's playing it?Josh Sawyer has tweeted about Skyrim five times during work hours.
Well what else is he going to do except fail to make a Pillars of Eternity P&P game?During work hours!
dude was a FNV project director, don't you know that?!Well what else is he going to do except fail to make a Pillars of Eternity P&P game?
FNV was good because it wasn't focused on exploring 150 similar dungeons.I'd like to see Obsidian's take on the 150+ dungeons style open-world that Bethesda does. I'd like to see something like that. I could be wrong but recently playing New Vegas I didn't notice a ton of dungeons in the game.
FNV was good because it wasn't focused on exploring 150 similar dungeons.
how about 1 dungeon located under your own castle?How about 15 quality dungeons instead?
Yeah, strange. It's almost like nobody wanted to give them a huge pile of money out of a blue. Can't think of any reason why.I am shocked that Obsidian has NOT done their own open world RPG yet.
Clones are bad enough. A clone of something that wasn't anything special in the first place is a whole nother level of banalshitboring
I'd like to see Obsidian's take on the 150+ dungeons style open-world that Bethesda does. I'd like to see something like that. I could be wrong but recently playing New Vegas I didn't notice a ton of dungeons in the game.
Yeah, Obsidian cloned Fallout 3 and made a fucking masterpiece, and I'd like tot hink they would do the same if they cloned Skyrim.... but... you know what they say about Hope.