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Spoony's PnP Tales

Machocruz

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Sure enough, someone in the comments had a meltdown about his Fallout 3 follow up review. "why u so nitpiking to death? jus enjoy gaem like all the reveiws said."
 

J_C

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Fuck you Spoony for shitting on every Resident Evil. Of course, the recent ones suck, but the first games were great.
 

J_C

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dibens

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That's why I can't figure out if Spoony is a Bro or not.

Well, he is allegedly bipolar. That would explain his broline jumping. It is odd, however, that the guy who will fully enjoy playing early Ultimas, but for some reason can't handle original Fallouts.
 

circ

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Eeeeeeeh? He seemed to like early Fallouts in his FO3 review. Comparing fun things in them to not fun things in FO3 that used to be fun. But he actually wanted to like FO3 more than he did and it kind of only turned sour towards the end because apparently the story hit full derp. Eh yeah. Started in derp mode to me, and I wanted to get myself an apartment in that tower place, but then I went back to Megaton and well, fuck this. I don't see how anyone can start out liking it and then suddenly flippety flop flop and start disliking it. It's all the same.
 

Grim Monk

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Here is a quick transcript of the :retarded: bits for those that don't want to watch the videos:

I've been playing Fallout 3 like crazy, almost like when I was playing Oblivion.
Which is the annoying byline which I always heard when describing fallout 3 is “Its Oblivion with Guns”. Yes, it does play a lot like Oblivion, but there is nothing wrong with that!! I liked Oblivion. I played that one to death.

I don't mind that it has guns, it feels so good to come back to the Fallout Universe!
Its just great to finally experience it in a like first-person view point. It kind of feels like its finally grown up you know.
The setting, the characters, it just feels real good to come back too...

And for that alone its worth playing, if you were at all interested by the premise, if you like the previous Fallout games before, its very fun to play.
After that he starts listing off some stuff he did not like, mostly legitimate issues AFAICT.
Nothing like the statements that came before.

Then toward the end:

But that’s Fallout 3; if your a fan you will still love it, if you like Oblivion at all you will still love it...

Actually, ironically I went back to play the old Fallout and Fallout 2 games, and I was surprised at how little I was able to get into those games.
[Makes shocked face] I know its blasphemy, I loved those games to death!!! I still love those games! But there are some things that hold it back. And they did not seem like such a problem at the time when I first started playing these games.

And the number one problem for those games is, the Soundtrack is Terrible!
In fact, its almost non existent. Its just very low almost inaudible, low percussion, low moaning sounds.
There’s basically no music except for small bongo riffs every once in a while...
Its just..
When that action picks up the music does not pick up, there’s no sense of urgency, no sense of action, no thrill in the music..
So when there's a gun fight braking out the music does not change from the low “beaut?” monks that keep just “Ooooooooooh”. The music never escalates. Nowadays that would be unforgivable. You would scream “bloody murder” if the music never picked when the action started.

I guess at the time it was just so cool be playing this really deep and involving engrossing game with a unique storyline we just did not care about that. Nowadays I go back and it would put me to sleep.

The "Fallout Follow-Up" is better, although there is still :hmmm:plenty of Derp.
IMO, circ basically got it right...

Eeeeeeeh? He seemed to like early Fallouts in his FO3 review. Comparing fun things in them to not fun things in FO3 that used to be fun. But he actually wanted to like FO3 more than he did and it kind of only turned sour towards the end because apparently the story hit full derp. Eh yeah. Started in derp mode to me, and I wanted to get myself an apartment in that tower place, but then I went back to Megaton and well, fuck this. I don't see how anyone can start out liking it and then suddenly flippety flop flop and start disliking it. It's all the same.
 

Utgard-Loki

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The longer Spoony rants in that video, the more I feel like pointing out protection from elements will nullify its breath weapon, a single hold monster will see it crashing to the ground and summon monster 3 onwards can get you flying mounts. Heck, just cast fly on the fighter and have him knockdown.
good luck making a dragon fail its saving throws. and even if he botches it, he's got a saving throw every round to shake off the effects, which means he might not even hit the ground, or fell so far away from the group that by the time you get your tiny asses there he's airborne again.

and even more luck with having a dude that's 2 size categories smaller than it trying to wrestle it to the ground. i forgot which one he used as an example, but a young adult red dragon already has something like 31 strength and is in the huge size categorie. there's no way in hell he'll be able to do anything with grapple or trip even with the improved feats.
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
A dragon is going to laugh at your puny Hold Monster DC of what, 28? Not to mention they could easily just cast Freedom of Movement or wear are ring of it. They have a hoard so you'd imagine they bought some handy gear.

Edit: I already posted this a couple months ago, didn't I? Sorry if I did.
 
Self-Ejected

Ulminati

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Well, our GM apparently watched spoony rant, because he tried to pull the dragon never lands shenanigans the other night.
Unfortunately for him, I was running a paladin with a composite longbow of distance in our pathfinder campaign. Which meant I could cast smite evil, divine bond and use rapid shot/deadly aim/manyshot to hit for
+21/+21/+16/+11 -- 2d8+8d6+76/1d8+4d6+26/1d8+4d6+26/1d8+4d6+26

Our wizard cast mass protection from energy, followed up by fly and haste for the melee warriors. By the time they could melee the dragon, my gatling gun had already worn it down to a sliver of health.

tl;dr. Spoony is an idiot if he expects the players to stay on the ground and in melee range. And he's an even bigger idiot if he underestimates the damage output of a decent archery build.
 

Shadenuat

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As far as I remember video mostly was about noob parties trying to "Finally, take that our first dragon!".
If you have a wizard who can cast level 7 spells, Ulminati, and a Paladin with composite longbow who is, judging by your BAB, is around level 15 (!), that's a different level of gameplay already.
Eh, reminds me why I don't like high level D&D and Fantasy. When your archer is a SAM which can bring down dragons it becomes so improbable it's boring.
 

Akasen

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Ulminati I understand you side on the ordeal but as Shadenuat said, Spoony was mainly referring to the low leveled, possibly under equipped players, who want to feel instantly awesome because they just killed a Dragon of some form cause their GM let them kill a dragon with little thought.

As I have never played through a game of Pathfinder enough to get to a fight of equal terror as a Dragon, and I can not comprehend the stats a Dragon has relevant to the amount of "Oh shit" I should be having, I can not make the assumption on the stats that such a fight against a creature would warrant me telling my group that running is a good idea.

On the other hand, much of what I recall on dragons from D&D is that these creatures were highly intelligent, thus capable of tactical thought, and also able to cast spells. Actually let's not continue on that, as it would just surmise as "make encounter dangerous. Make dragon at Dovakihn."

Listening to the video here and there again, I believe the general point wasn't specifically on Dragons, although it was mainly talked about for a good portion, but rather a call for GM's to actually take advantage of a creatures advantage. Me? You won't believe how many times I played an Elf and forgot that sleep spells don't work on them.
 
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Ulminati

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As far as I remember video mostly was about noob parties trying to "Finally, take that our first dragon!".
If you have a wizard who can cast level 7 spells, Ulminati, and a Paladin with composite longbow who is, judging by your BAB, is around level 15 (!), that's a different level of gameplay already.
Eh, reminds me why I don't like high level D&D and Fantasy. When your archer is a SAM which can bring down dragons it becomes so improbable it's boring.

We were level 11. Wizard didn't cast anything higher than fourth level spells. High charisma and preparing to kill a dragon (getting a dragon bane enchantment on weapon helps) is all you need.
 

Shadenuat

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We were level 11. Wizard didn't cast anything higher than fourth level spells. High charisma and preparing to kill a dragon (getting a dragon bane enchantment on weapon helps) is all you need.
Even more anticlimatic then :?
 
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Ulminati

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Just goes to show a level 11 party can take down a CR 14 dragon no problem. Even when it uses "smart" tactics. Spoonys players must be very dumb, or he must've picked a dragon with a CR 8 or 9 above their party for the fight to be so one sided.
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Your build is munchkin as fuck just judging from the damage and AB and your saves must be insane.
Meh.

In before "It's not a powerbuild, my highest stat was CHA at the time!" to which I reply shame on you.

Edit: Oh god, I just looked up Pathfinder's Smite Evil vs vanilla Smite Evil and it's OP AS FUCK. Now I'm sure someone will disagree but let's not because I am not going to argue something as plainly obvious:

Pathfinder

Smite Evil (Su): Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil. As a swift action, the paladin chooses one target within sight to smite. If this target is evil, the paladin adds her Charisma bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses.
Regardless of the target, smite evil attacks automatically bypass any DR the creature might possess.

In addition, while smite evil is in effect, the paladin gains a deflection bonus equal to her Charisma modifier [HOLY SHIT] (if any) to her AC against attacks made by the target of the smite. If the paladin targets a creature that is not evil, the smite is wasted with no effect.

The smite evil effect remains until the target of the smite is dead or the next time the paladin rests and regains her uses of this ability. At 4th level, and at every three levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table: Paladin, to a maximum of seven times per day at 19th level.

SRD

Smite Evil (Su): Once per day, a paladin may attempt to smite evil with one normal melee attack. She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per paladin level. If the paladin accidentally smites a creature that is not evil, the smite has no effect, but the ability is still used up for that day.
At 5th level, and at every five levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table: The Paladin, to a maximum of five times per day at 20th level.

WTF; I thought Pathfinder is an improved version of D&D o_O
Paladins were already one of the most powerful classes (Divine Might, Divine Shield, Smite Evil, saves, AB, wands, Bless Weapon), why buff them to fucking hell? I wonder what they gave Monks- do they kill things on hit now because players that can't build sucked at playing monks in D&D (nevermind that the fact they are amazing)?
 
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Ulminati

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Smite evil IS OP as fuck. :P

Add in divine bond, which gave me a free +flaming and +holy on the +1 distance dragonbane longbow, divine favor for another +3 to hit/+3 damage, deadly aim for -4 to hit/+8 damage, rapid shot and manyshot for double damage on the first arrow in a full attack.

Everything is in the core books. I was just using class features and the basic archery feats. (Point blank shot->Rapid shot->deadly aim->precise shot->manyshot). Started with 16ish cha, 16ish dex, 12ish str and con after racial modifiers. Cha is definately the most important stat on a PF Pally, since spellcasting was moved from WIS to Cha for them and also determines how many times they can lay on hands, how well smite works and how good their saves are.

Archer paladin in pathfinder is pretty lulzy. Once you hit level 7 and get your second level spells, start castign shield other on your partys meat shield. Lay on hands is only a swift action when applied to self, so you can soak half the damage he takes, heal yourself up and still do a full attack.
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Wouldn't let you play that if I were DMing.

2607.jpg



...


Then again, if I were DM your group is likely to be Rance'd by dragons and your fellow players would be a kobold, a lizardman, a werewolf and a gnoll.
 

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