Your build is munchkin as fuck just judging from the damage and AB and your saves must be insane.
Meh.
In before "It's not a powerbuild, my highest stat was CHA at the time!" to which I reply shame on you.
Edit: Oh god, I just looked up Pathfinder's Smite Evil vs vanilla Smite Evil and it's OP AS FUCK. Now I'm sure someone will disagree but let's not because I am not going to argue something as plainly obvious:
Pathfinder
Smite Evil (Su): Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil. As a swift action, the paladin chooses one target within sight to smite. If this target is evil, the paladin adds her Charisma bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses.
Regardless of the target, smite evil attacks automatically bypass any DR the creature might possess.
In addition, while smite evil is in effect, the paladin gains a deflection bonus equal to her Charisma modifier [HOLY SHIT] (if any) to her AC against attacks made by the target of the smite. If the paladin targets a creature that is not evil, the smite is wasted with no effect.
The smite evil effect remains until the target of the smite is dead or the next time the paladin rests and regains her uses of this ability. At 4th level, and at every three levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table: Paladin, to a maximum of seven times per day at 19th level.
SRD
Smite Evil (Su): Once per day, a paladin may attempt to smite evil with one normal melee attack. She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per paladin level. If the paladin accidentally smites a creature that is not evil, the smite has no effect, but the ability is still used up for that day.
At 5th level, and at every five levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table: The Paladin, to a maximum of five times per day at 20th level.
WTF; I thought Pathfinder is an improved version of D&D o_O
Paladins were already one of the most powerful classes (Divine Might, Divine Shield, Smite Evil, saves, AB, wands, Bless Weapon), why buff them to fucking hell? I wonder what they gave Monks- do they kill things on hit now because players that can't build sucked at playing monks in D&D (nevermind that the fact they are amazing)?