Storyfag
Perfidious Pole
I could be mistaken, but I recall Persuade working in some cases when the Force Persuade would not.
True. But these aren't very common. By the way, they should have made Motta the Hutt immune to Force Persuade.
Force Persuade is not that useful in K1. I used to always take it but in my latest playthrough, I was roleplaying a Jedi who was loathe to use mind control and I found that if your persuade skill is high enough you can talk your way past anything anyway. Usually the dialogue tied to regular persuade is more varied and satisfying as well, not to mention the actual options for Force Persuade are few and far between. The two points to max it are better spent on other powers since the skill Persuade can only be invested in by the main character. There's never a playthrough where you wouldn't opt to take it. About the only real stand out thing that I can remember Force Persuade uniquely tying to is making Zaalbar kill Mission while on the dark side.
Can't agree, sorry. The options for Force Persuade are plentiful. Obviously a proper Jedi would indeed avoid them. Obviously this is not the kind of character I would play. And Force Persuade gives you fun comments from companions.