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Star Wars: The Old Republic will kill WoW - outsourced to Broadsword

Kane

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Neeshka said:
I'm surprised that even RPG codex has an almost 4chan-esque irrational hatred for WoW and wants to see blizzard and it's games "die".

Hating on WoW is also getting very old and very tired.

Well, since WoW is the very reason we do not have any good MMOs today, every ounce of hatred against WoW is welldeserved.
 
Self-Ejected

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Neeshka said:
I'm surprised that even RPG codex has an almost 4chan-esque irrational hatred for WoW and wants to see blizzard and it's games "die".
I'm surprised that people still think the codex is some sort of hivemind.

raw said:
Neeshka said:
I'm surprised that even RPG codex has an almost 4chan-esque irrational hatred for WoW and wants to see blizzard and it's games "die".

Hating on WoW is also getting very old and very tired.

Well, since WoW is the very reason we do not have any good MMOs today, every ounce of hatred against WoW is welldeserved.
Maybe you should instead hate the shitty games that keep trying to be the next wow? I don't blame Blizzard for being succesful.
 

SuicideBunny

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hating on wow, wow-clones or the retards that made wow successful is all equally futile.
 

Shannow

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SuicideBunny said:
hating on wow, wow-clones or the retards that made wow successful is all equally futile.
And "hate" is a feeling and can't be switched on/off as one chooses. And while it usually has "reasons" it's not neccessarily subject to rationality... :M
 

Sergiu64

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From what I'm seeing they are pulling in bigger numbers in game sales then previous "wow killers". So maybe it will actually hurt WOW in a noticeable manner... depends on whether SWTOR actually has any end game or no.
 

Shannow

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Sergiu64 said:
From what I'm seeing they are pulling in bigger numbers in game sales then previous "wow killers". So maybe it will actually hurt WOW in a noticeable manner... depends on whether SWTOR actually has any end game or no.
Actually it depends not on big sales numbers for TOR but on whether or not a significant number unsubscribed from WOW for good to move over to TOR...
 

Kane

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Shannow said:
SuicideBunny said:
hating on wow, wow-clones or the retards that made wow successful is all equally futile.
And "hate" is a feeling and can't be switched on/off as one chooses. And while it usually has "reasons" it's not neccessarily subject to rationality... :M

i am not even sure whether you can "hate" a computer game.
 

Serious_Business

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raw said:
Shannow said:
SuicideBunny said:
hating on wow, wow-clones or the retards that made wow successful is all equally futile.
And "hate" is a feeling and can't be switched on/off as one chooses. And while it usually has "reasons" it's not neccessarily subject to rationality... :M

i am not even sure whether you can "hate" a computer game.

Hohohoho hahahhahaa

How naive
 

Mangoose

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Neeshka said:
ToR is like WoW 3 years ago. And in a bad way. It's obviously very similar to WoW but lacks all the improvements that have happened to the original game.
So very true. Not just that, but improvements made on the WoW model by other games (public quests).

Hating on WoW is also getting very old and very tired.

Personally I have a lot of gripes about the game (the casual community sucks, end-game heroic raid balance seems to always favor ranged); but parroting the same subjective bullshit is completely useless to any mmorpg discussion.
I think you're simply just jaded of WoW hate because you've played it for many years and, well, griped for so long too.
 

Majestic47

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I can't even be bothered in hating WoW, what's wrong with the game is usually the players. It's very hard to find the people compatible to play with. The amount of requirement for encounters 'You must have a good warrior, two dps, cc and healer' creates all sorts of annoyance that I'd rather avoid when playing games.

I had one time where I just roamed around, killing random things, skinning while my group members tried desperately to find a healer to fill the last slot.

That was how weeknights were spent. Once my third month sub ended, I decided it wasn't worth carrying on like this and just let it expire.
 

Volourn

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WOW Killer or not, KOTOR OL is line to be an easy success. EA has stated they need just need to have 500k subscribers for a eyar to make their investment back. And, 1mil subsricbrs would put them into healthy profit territory. Consideirng that WOW has what? 10mil subrisbers.. WOW iller or not, EA will be laughing all the way to the bank.

However, you know what one full price sale they won't be getting? Mine.

In the end, I always win. :)
 

Hoaxmetal

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ToR is like WoW 3 years ago. And in a bad way. It's obviously very similar to WoW but lacks all the improvements that have happened to the original game.
That's the main problem with most new mmos for me - they follow the EQ type of gameplay, offer a spin on one or two features but in the end it's nothing really exciting. I've played a lot of WoW and I can't be arsed with new mmos that are like WoW+ but without 7 years worth of content.
 

Sergiu64

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Hoaxmetal said:
ToR is like WoW 3 years ago. And in a bad way. It's obviously very similar to WoW but lacks all the improvements that have happened to the original game.
That's the main problem with most new mmos for me - they follow the EQ type of gameplay, offer a spin on one or two features but in the end it's nothing really exciting. I've played a lot of WoW and I can't be arsed with new mmos that are like WoW+ but without 7 years worth of content.

WoW is very different from EQ and most new MMOs have been following WoW rather then EQ.

Anyway, been playing SWTOR for a couple of days now and I'm kinda impressed. The gameplay itself is WoWish sure, but with voiced cut-scenes for every quest it kinda feels like I'm playing the first Mass Effect, except it's like 16 times bigger/longer. I'm having more fun leveling with this MMO then I did with any previous MMO I've played. Best Bioware game since BG2. I'm still not sure how good of an actual MMO it will be though since I don't know what there is to do once I get to 50, seems like then all there will be is make a new char and experience their story all the way to 50.
 

DalekFlay

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I noticed a facebook friend (I have to use facebook for my job so don't piss and moan) commented about getting TOR and a ton of random people posted their interest and boredom with WoW.

I guess if I could somehow extrapolate massive data from that I could agree with the topic.
 

Grunker

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I have three types of friends who play MMOs: The ones playing TOR, the ones that stopped playing WoW, and the ones who stopped playing WoW and started playing TOR. Strangely enough there doesn't seem to be many in the last category but plenty in the two others.
 
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Volourn said:
WOW Killer or not, KOTOR OL is line to be an easy success. EA has stated they need just need to have 500k subscribers for a eyar to make their investment back. And, 1mil subsricbrs would put them into healthy profit territory. Consideirng that WOW has what? 10mil subrisbers.. WOW iller or not, EA will be laughing all the way to the bank.

EA openly brags about their game being cheap?
 

Volourn

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What you posted just doesn't make any sense. 500k susbribers a year at about 100$ each (being gentle) is quite a lot of money.

Here's a hint: One does not need their MMO to be a wow killer to be a success. To say one does is to be plain bullshit.
 
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SWTOR has indeed a good story and good writing, but the gameplay is the same inane WoW stuff as ever. I can't understand for the life of me how some people can spend most of their waking time walking 15 minutes between objectives and staring at refreshing skill icons to spam the same few ones over and over again. My head starts feeling like it will pop after 2 hours in. Not to mention that the environments are always based on the same pattern of camp, path, plain, camp, path, plain…. the quests no matter how well disguised, are always just go meet x, activate x switches, bring me x stuff… this is supposed to be fun?

It feels really awkward, it feels like constantly switching abruptly between WoW and KOTOR, and not in a good way.

Also are there completely separate storylines for the sith and the jedi?

The only game with that sort of gameplay I enjoyed was Everquest 2, because at least there was much more variety and complexity in the environments and a much bigger focus on wonder and exploration, instead of just prettying up the same boring three quest patterns over and over again.
 

Mangoose

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Easy. You play a stealth class, avoid all the trash mobs, and sometimes even have to do some clever shit to avoid combat so you can activate switches and stuffies. I do feel sorry for the other classes.
 

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