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Star Wars: The Old Republic will kill WoW - outsourced to Broadsword

Vaarna_Aarne

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MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
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Mangoose

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Divinity: Original Sin Project: Eternity
Vette feels like she would belong with an Imp Agent. She dislikes almost everything that comes out of a Sith Warriors mouth besides getting paid. While Kaliyo would have fit quite well with a Sith since she disagrees with everything coming out of the Agents mouth and likes the violence a Sith warrior can often do.
Who feels like what? Your warrior recruited Vette because you need her skills, and she agreed to follow you around. If she doesn't like you (and I myself dislike her, and find her ridiculously annoying), then suck it up or else play without a companion until you can recruit someone who likes you.

You think I enjoyed being forced to party with Atton in KOTOR2 in the beginning?

Deal with it. You didn't pick a friend, you picked a party member.

Speaking of rerolling. I'm giving serious thought to scrapping all the work I have put into armour crafting and going with artificer. Or perhaps synthweaving. Right now I'm outstripping anything I can craft just by leveling and buying items with what was commendations.
Or... don't pick a crafting skill until you hit the endgame. Get a mission skill, two gathering skills, and then switch over to a crafting skill later. Crafting is not meant to craft stuff for yourself. Crafting is meant for making items to sell to other people and make money. Crewskills are tradeskills. Well, all of the skills are tradeskills. It's a trade market where one person may buy materials others have gathered and craft items using those materials, or vice versa gather material and selling it to crafters.

Makes me wonder why its even called "Legacy" when it has next to nothing to do with it.
All your characters on one server are part of the same Legacy. They all contribute to the same Legacy level, achievements, etc.

Only a collection of cartel weapons that appear to be about as useful as the weapon you are given after character creation.
As Weevil said, those cartel weapons are moddable. Which means you can use that same weapon until you hit level cap as long as you upgrade its slots regularly. This does not just apply to weapons, but any piece of orange/fully-slotted equipment.

buying items with what was commendations.
Don't buy items with commendations. Those orange items you can buy with commendations are infinitely upgradable, identical to the cartel equipment, so spend your commendations on buying new mods for them. And on that note, because you can buy orange equipment, don't you dare spend commendations on green/blue un-slotted gear.

Or you can just stick with quest rewards because the game's not really that hard.

The main nice thing about upgradable gear is that you can use the same weapon throughout the game. A cosmetic thing. But it's a cosmetic thing that does make a difference because different guns have different sounds and for me, PEW PEW PEW sounds annoying as shit.
 

Bliblablubb

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I'll invite you to the (imperial) guild when I'm not lazy enough to log onto my main.
Please do invite Codexia as well if you find the time, so I know where the worst scum humanity has to offer is hiding the defenders of the holy trinity have erected their beacon of hope when I return!

Because they actually CUT voice acting from the player character, obviously to save resources to work on other aspects of the game (and soooo many people are complaining).
Sounds like a cost saving measure, the VA doing the PCs have most likely a higher salary each than the rest of the actors combined. Not going to miss the femquis VA though, she was such a large ham.
First thing I noticed on the screenshot was [sarcasm]. Dumbing down detected, DECLINE! Well, if that was even still possible...

Tradeskills stuffz
Slicing is either buggy or got severly nerfed now, the max rank missions cost some 3k and the boxes pay out 800? Rank 7 isn't much better. I burned some 20k while listening to my companions whining. I guess one is supposed to stop running missions at r6 and open boxes on the map instead to level now. Or hope for crit rewards to even the losses.
That aside, slicing and treshur hunting is still the best pick if you don't plan on "real" crafting, the mats/missions you get on crits are in high demand for the real crafters. Diplomacy works too, if you are not bothered about the alignment points. Companion gifts are needed more than ever. #ThatsQuietNice

Commendashun stuffz
Patch changed the commendation bought mods to being green instead of blue to bolster demand for player crafted. Thankfully I logged in prepatch and burned my coms on blue 55s. Not with all chars though. Stupid past me.

The main nice thing about upgradable gear is that you can use the same weapon throughout the game. A cosmetic thing. But it's a cosmetic thing that does make a difference because different guns have different sounds and for me, PEW PEW PEW sounds annoying as shit.
Took ages to find a sniper rifle back then that made BAM instead of sounding like some paintball weapon.
 
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Echo Mirage

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Who feels like what? Your warrior recruited Vette because you need her skills, and she agreed to follow you around. If she doesn't like you (and I myself dislike her, and find her ridiculously annoying), then suck it up or else play without a companion until you can recruit someone who likes you.

You think I enjoyed being forced to party with Atton in KOTOR2 in the beginning?

Deal with it. You didn't pick a friend, you picked a party member..

What I meant was that its odd to have initial companions that are the pole opposite of your characters class and goals.

Or... don't pick a crafting skill until you hit the endgame. Get a mission skill, two gathering skills, and then switch over to a crafting skill later. Crafting is not meant to craft stuff for yourself. Crafting is meant for making items to sell to other people and make money. Crewskills are tradeskills. Well, all of the skills are tradeskills. It's a trade market where one person may buy materials others have gathered and craft items using those materials, or vice versa gather material and selling it to crafters.

I'm still in the WoW mentality of leveling crafting skills as I go to avoid backtracking. I don't look back fondly at doing the great Fel iron and Northrend Cobalt farming circuits. So I like to pick up the stuff lying around as I level and make use of anything I can build. Armour crafting helped for a while in outfitting both the agent and warrior since for the warrior at least no new armour or weapons dropped in my entire time on Dromund Kaas.
 

Bliblablubb

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What I mean is. Its odd to have initial companions that are the pole opposite of your classes character and goals.
She is supposed to be your moral compass, give you a reason to stay/become LS instead of the expected HULK SMASH LOL EVUL personality. She does get annoying later though, sometimes I wished I could shock in conversations like the SI...

I'm still in the WoW mentality of leveling crafting skills as I go to avoid backtracking. I don't look back fondly at doing the great Fel iron and Northrend Cobalt farming circuits. So I like to pick up the stuff lying around as I level and make use of anything I can build. Armour crafting helped for a while in outfitting both the agent and warrior since for the warrior at least no new armour or weapons dropped in my entire time on Dromund Kaas.
There is no way you will ever get enough mats to level crafting by just picking up what's there along the way. At least it didn't work back then. Especially with the faster leveling and therefor fast change of planets you are on now. You will end up running gathering missions or just buy the shit from the GTN anyway.

Oh one thing I just remembered that didn't seem to be common knowledge is: collections
Once you bought some cartel item (even if it's just for credits from the GTN) it appears in your collection and for a small fee (80 cybershekelz or so, easy to have from achievments) you can make them claimable for all your toons. Accountwide across servers. I had some nice speeders in there from the time the JewHutts wanted to take away all my moneyz and I burned them on speeders and other shit.
 
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Mangoose

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Divinity: Original Sin Project: Eternity
What I meant was that its odd to have initial companions that are the pole opposite of your characters class and goals.
It would be odd if you went up to them and said HEY BUDDY OL PAL WHY DON'T YOU JOIN ME ON THIS AWESOME ADVENTURE?

But that's not the case, is it? Vette knows how to find the secret switches, and is valuable support in combat. Keeper says to take Kaliyo with you, and she is also valuable support in combat.

Your companion is a party member, not a best friend.

So I like to pick up the stuff lying around as I level and make use of anything I can build.
Or you could have picked up the stuff lying around, kept it, and then crafted using those materials later on.

Not to mention usually crafters and gatherers are different people. The gatherer farms and then sells mats on the AH. The crafter buys those mats and then sells crafted items on the AH. That's called trading.
 

Mangoose

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Divinity: Original Sin Project: Eternity
First thing I noticed on the screenshot was [sarcasm]. Dumbing down detected, DECLINE! Well, if that was even still possible...
Er, sarcasm doesn't work through text, ya know. Read the line without the preceding "[Sarcasm]" and tell me how it sounds.

Please do invite Codexia as well if you find the time
Unfortunately you'd have to be online the same time I'm on my level 49. Which is.. never.. because I'm the rest of the storylines. And I can't invite my other characters; have to have someone in the guild invite my alts.

So I think what I'll do is just add you guys to my friends list on all the alts I'm playing lol, so I can switch over to my guildmaster character and invite people. Then I just need one person to invite all my alts to the guild, in which case I'll be able to invite the other characters via my alts.

Oh yeah it's an Imperial Guild and I think I can't add Pubs?

Anyways if you want to find/add me while I'm playing, these the low level characters I'm currently playing:

Lubes
Azuhla
Mahl-Lawd
Fems-hep
Bro-sef
 

Bliblablubb

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Or you could have picked up the stuff lying around, kept it, and then crafted using those materials later on.
Actually a lot easer now with the reduced amount of different mats. Back in the old days, may cargo bay was full with mats, then becoming only prefered had me throw it all away. Not sure if crafting is even worth the effort at all, since there are sithloads of people with far more money so they can easily buy all the mats at high prices to make profit after crafting. Probably better to stick with gathering for now and sell those mats.

Oh yeah it's an Imperial Guild and I think I can't add Pubs?
Unlikely. Though unless she betrayed me when I wasn't looking, 'dexi should still sit on her ruined council member throne. Gonna look out for those names if I log in to hear more companions whining.

On an unrelated note: what a shitty ingame model did they give to Lana? Reminds me of the elves in NWN2, and that's not a good thing.
 

Crazed Weevil

Prophet
Joined
Dec 26, 2013
Messages
173
On an unrelated note: what a shitty ingame model did they give to Lana? Reminds me of the elves in NWN2, and that's not a good thing.
Which one? There are two models now...one for Shadows of Revan and one for Knights of the Fallen Empire...the new one is better not that that helps much...no SWTOR model is good.
 

Deleted member 7219

Guest
Chapters 7 and 8 were where things started to get fucking boring. Lots of waves of mobs. The end to Chapter 8 was pretty good though.

Chapter 9 was banal shit boring, why the fuck they added in all that Alliance stuff I don't really know. Can't be to save on VOs because there are loads of those.
 

Bliblablubb

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Which one? There are two models now...one for Shadows of Revan and one for Knights of the Fallen Empire...the new one is better not that that helps much...no SWTOR model is good.
I am a lowly 2nd class player (pref), so not even SoR for me yet. Saw her only in the prelude and that model was in dire need of an upgrade. What is she even supposed to be? A pale spaceelf with yellow eyes?
 

Mangoose

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Divinity: Original Sin Project: Eternity
Item redemption codes from some of the conventions: http://www.swtor.com/community/showthread.php?t=807519&page=149

Each one gives you a box that contains a vehicle and some a random item, usually the latter being a dye or an XP boost. I got a Carbonite Chamber healing thing once though.


Edit:

Oh derp, when I got mine it actually gave me my own. So here's my two links that haven't been used, in case all of the ones in that linked thread are used:

http://www.swtor.com/user/ce/4ibcy
http://www.swtor.com/user/ce/4ibcz
 
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Crazed Weevil

Prophet
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Messages
173
Don't be like those random fags in general chat dude!
Say: "I would appreciate you guys being a bro and clicking on my ref, so I get 500-600 cybershekelz to burn on blackjack and hookers while you get shit!" :salute:
Blackjack?!? Hookers & Blow mate...and possibly a Luna Park as well if I get enough cyberskettles. Besides everyone's doing it...fuck knows why EA thought it was a good idea giving free money away like that.

On a side note has anyone noticed that your companions influence can now go up to 250000 or level 50 under the new system? Level 10 is supposed to be 10000 affection from the old system and is giving me +500 presence...I already got up to level 15 without much effort on one of my JK companions which is giving me +750 presence. By level 50 that'll be +2500 presence! Companions are almost unstoppable as it is never mind when they get that high.
 

Bliblablubb

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.and possibly a Luna Park as well if I get enough cyberskettles
You could make your own Spacevegas. With blackjack! And hookers! Ahhh, screw blackjack.


It's pretty much a slap in the face towards people spending a Sithlord of moneyz on presents pre-patch. As far as I heard just running around with Vette till mid 20s already has her at 10+ influence. Equal to what, 300k worth in presents pre-patch? Yay those. And the presence thing will be severly nerfed, I didn't bother speaking with all of them and have already some 1800 or so presence. I read Lana has over 25% more hitpoints at lvl65 than a bis player.

And in terms of effectivity of companions:
After the patch I wanted to throw a party for my companions. A boarding party! So I entered the FP in solo mode...
... and what a party it was! I spent all the time dancing and shooting fireworks while Assholia wiped the floor with every moving thing without even breaking a sweat. She also approves executing the crew? Dafuq?
No wonder people start feeling like THEY are the sidekicks of their companions.
 

Echo Mirage

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I see that they removed quite a few quests on Korriban for the Sith Warrior. Most of them were "kill 12 of..." missions. But they also removed Overseers Ragate's test of strength and gave it to the sith inquisitor instead. Shame. I liked that quest to test skills against before I left Korriban.
 

Mangoose

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Divinity: Original Sin Project: Eternity
BTW Weapon DMG does matter for companions. Other things don't. So maybe if you put level 1 white/grey gear on them they'll actually be balanced.
 

Mangoose

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So for just one character I've gained like 5-10 levels from one bounty. And then I send the completed bounty contract to my current main (apparently they aren't bounded) so in one day I was able to get a Kingpin contract. Getting repetitive on one hand, but on the other hand it's outstripping the 12x XP boost lol. Also so much reputation for the Bounty association.
 
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Echo Mirage

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The current XP gain is way faster than the 12x bonus by a large margin. Arriving at Nar Shaddaa having only done the main and planetary quests I was a level 28. It looks like I will be out leveling each planet by the time I arrive at this rate.

One annoying thing about this update is the sudden lack of armour types due to the removal of planetary vendors. Other than rare drops the types of amour have become standard across the board. With heroics giving you a coloured version of quest rewards. I managed to get a robe style lower. But Sith masks and caped and hooded uppers are no where to be seen so far.
 

Mangoose

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Divinity: Original Sin Project: Eternity
One annoying thing about this update is the sudden lack of armour types due to the removal of planetary vendors. Other than rare drops the types of amour have become standard across the board. With heroics giving you a coloured version of quest rewards. I managed to get a robe style lower. But Sith masks and caped and hooded uppers are no where to be seen so far.
Yes. Agree wholeheartedly.

Even worse is there are no commendation equipment vendors on the Fleets anymore, except the original Level 8 equipment.

My guess: They want you to spend real life money on the Cartel for kewl looking equipment, or else dyes to make your drops not look like rainbows.

Luckily they also added these tiered "Equipment Packs" which give you equipment (sets, if armor) that draw from all tiers of equipment that are at or above what you buy. In other words, you buy a "Bronze" Equipment Pack and you can get a Bronze, Silver, or Gold set. 200CC. I think it's worth it if you're a subscriber.

Or at least, I got lucky with something good looking even though it's bronze:

http://tor-fashion.com/silent-ghost/

Even better for the fact that you can mix and match, as well as add to your Collection for all your characters. So I have Vette wearing just the helmet because I can't stand her voice. On my BH I wore the whole set except with the Trainee Helm (hood gets hidden)

Most likely I got lucky though, so please sign this waiver which states I am not responsible for you getting Frogdog Practice Gear.
 

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