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Starbound: 'Spiritual' successor to Terraria

Turisas

Arch Devil
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Are completely custom built spaceships a planned feature? I was really disappointed to see that you can only decorate the interior.

Someone already made larger ships for all the races, like so:

B8yanSL.jpg


Dunno about completely building your own (in-game that is, probably could with modding), but afaik eventually being able to expand your ship was definitely on their to-do list.
 

Blaine

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Grab the Codex by the pussy
I don't want to have to start building my ship all over again (though that's gonna happen anyway), it's just perfect as-is.

Next up, I'm building Cleve's bunker complete with Grimoire development HQ, cheese storage facility, and Neanderthal master bedroom.

ss (2013-12-09 at 01.40.51).png
 

Zarniwoop

Closed for renovation
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Shadorwun: Hong Kong
I don't want to have to start building my ship all over again (though that's gonna happen anyway), it's just perfect as-is.

Next up, I'm building Cleve's bunker complete with Grimoire development HQ, cheese storage facility, and Neanderthal master bedroom.

View attachment 2979

Looks more like HHR's technicolor FABULOUS dreamboat.
 

Metro

Arcane
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It's my own fault really, I thought if I just kept my head down and played it straight, I could get away with it, and even if someone said something or made some bad jokes, I could deal with it. I'm a big boy, I've heard all the jokes.

I was wrong.. So very wrong. About everything.

First off, I'm African-American, I knew playing an Apex online would have...consequences. Micheal Duncan Clark played an ape in Planet of the Apes and got hassled for it for a LONG time afterwords... he also got several million dollars as well... so...yeah.

I didn't tell anyone on the server I was black. I felt no need. Things went pretty well for a while, and then I ran into some other people and we all started cracking jokes and talking about the various races. I knew the monkey jokes would start in, but like I said, I'm a big boy, I just turned 37 in September. I knew that as an African American monkey jokes are not kosher when said to an African American, but I thought I could take it.

I was wrong.

The jokes started and they did not bother me... at first... until someone mentioned the "Fruit****** 3000* from penny arcade, and someone else, then made a "monkey ******* " joke, I'm not even sure if it was intended for my character there were other Apex around. I told everyone i was tired and to have a good night.

I honestly thought that those kind of things wouldn't bother me. But it did. I've been taught all my life not to take things like that or just to ignore them because acknowledging them would just give them power.

But the thing is I WAS PLAYING AN APEX! I expected the jokes. It still hurt like hell when they came though. I couldn't well tell the people I was with that they "Hurt my feelings by calling my Apex names", They had no idea I was black. Even then I was playing a walking talking monkey. Telling them that monkey jokes were out...that would have been hubris and really embarrassing for everyone involved

And really at that point what could I have said? Your not allowed to make monkey jokes to an Apex because the guy playing it could possibly be black or a minority of some sort? That would have been a jerk move as well.


Like I said I thought I was beyond all that. But in truth I am not. Somewhere deep in the recesses of my mind I finally figured why it bothered me and why Micheal Clarke Duncan got so much crap for playing one in a movie.

Because after you've been called one in real for how you look, it's hard to just disregard the negative connotations when your playing one.

http://community.playstarbound.com/...playing-an-apex-in-multiplayer-anymore.45194/
 

Blaine

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every avian i've found has been hostile towards me so far. is this some racial thing (i'm glitch) or just a bad luck streak of hostile colonies (assuming they even exist) ?

Pure luck. Huts with one humanoid in them (other than hooded cultists) or peaceful surface villages have all been friendly for me (though you have to put your weapon away), but if you run into bunkers, bases, prison colonies, temples, tombs, etc., you usually won't be welcome inside. Sometimes they'll give you a warning before you enter, sometimes they'll shoot on sight.
 

Metro

Arcane
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They need to hurry up with the wipe so I can start playing again.
 

Echo Mirage

Arcane
Joined
Aug 19, 2013
Messages
1,622
Location
Tirra Lirra by the River
The new patch is now live.


Changelog for v. Annoyed Koala 12/9/2013

  • HUGE balance patch, every item, creature, armor and weapon rebalanced. Leveling system entirely rewritten
Although the balance is early the new leveling system, the system is much better than the old one and we can now improve balance over time.

  • Added early implementation of creature taming (more features coming soon)

  • Added new mining items

  • Added new weapons

  • Added new throwable items

  • Added grappling hook

  • Added new boss and new sector of the galaxy

  • Added a stance system to weaponry, not currently used but will allow us to add secondary attacks to weaponry very soon.

  • Tons of new sounds

  • Guns more common in tier 3

  • Underground detached/rare biomes more common

  • Underground random encounters more common

  • Underground chests more common

  • Ore rebalance (probably way way too much ore at the moment, will be fixed later, enjoy it)

  • Baby monsters

  • New monster palettes

  • Added pixel compressor for high cost banking (idea from Ncrpts)

  • Disable using the beamaxe to light caves underground

  • Added new hats

  • some monsters now graze on grass (can look ugly, needs finishing)

  • Small bipeds now socialise with eachother

  • All the monsters behave smarter and are less likely to get stuck

  • You can no longer attack through blocks

  • Fix the game on XP (hopefully)

  • Tons more fixes and smaller additions
 

Blaine

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That scarf-wearing hipster needs to add guns in Tier 1 as well if the boss is gonna stay just out of reach almost the entire time. God damn, that shit is tedious. It's currently trivial to get armor that reduces its damage (and its minions' damage) to nil, but it takes five or ten minutes to kill anyway because you can't reach the cunting thing.

Although, perhaps with the new damage system the iron hunting bow is strong enough to be worth using despite how awful bows are.
 
Last edited:
Unwanted

Sycophantic Noob

Andhaira
Andhaira
Joined
Nov 20, 2013
Messages
236
The gear progression needs to be less vertical.

That scarf-wearing hipster needs to add guns in Tier 1 as well if the boss is gonna stay just out of reach almost the entire time. God damn, that shit is tedious. It's currently trivial to get armor that reduces its damage (and its minions' damage) to nil, but it takes five or ten minutes to kill anyway because you can't reach the cunting thing.

Just throw bombs at him.
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
Played a 'demo' then bought it and spend most of my free time in the last few days playing. This is fucking addictive. Though mostly through the old trick of constantly dangling a new carrot in front of the player. I like that exploring places keep turning up new and fun things. Found a village with robots, some monkey research place and some cultist temple that way. It's been two characters so far and I'm going to stop playing this for now. It's simply not finished yet and taking up too much time. Fully intend to give it another shot in a few months.

And fuck for not finding guns or fun schematics in both playthroughs. Combat with just melee weapons is lame. Hope they make that a bit more interesting in the time to come.
 

Blaine

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Just throw bombs at him.

Bombs are rare as shit, didn't want to waste even a few when I could just suffer through a few minutes of tedium. In retrospect, it didn't matter at all due to the wipe.

By the way, wait 'til you guys start playing the updated version. The patch notes conveniently fail to list aggravating changes such as:

  • wood can no longer be used as fuel, so enjoy grinding coal for ~2 min. (25 pcs.) to fly to another planetary system, or ~4 min. (50 pcs.) to fly to another star system initially
  • birds are now much more aggressive and flit directly toward you until just out of reach, then spam special attacks at you—hope you have a super-fun-to-use bow on hand initially
  • shields don't do shit, they blocked a lot/all damage before, now a starter shield reduce a 15-damage attack to 14
  • leather takes forever to grind, 1 in 10 enemies killed with the knife/bow drop one, at best (so minimum of 333, probably need to kill 400+)
  • better armor isn't nearly as effective, for example enemies will still hit you from 9-10 on threat 1 worlds with the snow trooper armor

All in all, really fucking annoying. On the other hand, weapons seem to do a shitload of damage. You can one-shot most things with a good two-hander in Alpha Sector.
 

Blaine

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Dude. The Beta is insanely polished concerning stuff like stability, art, music and even content. Guess why.

Very true. After I un-fucked Steam, I've had perfect performance and FPS, no crashes, and precious few bugs to speak of. What bugs there are seem very subtle, for the most part. The main thing that's unpolished are item placeholder text and grammar that needs to be cleaned up.

While the game seems to be only 1/3 or 1/2 complete compared to what 1.0 will be, and will no doubt undergo massive game mechanic overhauls from time to time, the stuff that is actually in the game is all good—and although some of it is barebones or needs to be made more complex, it shows the potential to very easily be improved upon when they get around to it, as well as easily moddable.
 

Zarniwoop

Closed for renovation
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Shadorwun: Hong Kong
You mean they're not really called "testflower3"? I thought it was a catchy name
 
Joined
Apr 10, 2013
Messages
263
Shadorwun: Hong Kong
There's a considerable amount of wackiness going on with the weaponry, especially crafted ones. It looks as though they simply forgot to remove an old multiplier on crafted weapons and so they're being counted as several levels above everything else, which is pretty considerable considering it's gone from 1-100 to 1-10. Includes the iron bow.

The new system's definitely better, at least for taking hits. Needs the above bug squished, and then the weapon values / enemy HP values tweaked considerably, but it feels like they're on a better track now.
 

Blaine

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The new system's definitely better, at least for taking hits.

I disagree. You now take around 15 damage from enemies on threat 1 worlds while wearing a much better suit of armor than you might have been wearing pre-patch, one that would have reduced the damage to 5 or so (again, pre-patch). I've taken 90 damage from a miniboss that charges and leaps at me frenetically and moves much faster than I can possibly maneuver (and jumps higher than I can jump) on the easiest difficulty world while wearing that Snow Trooper armor, which is the best you can get until you beat the penguin boss. Shields are now almost useless since they seem to prevent less than 10% of damage, and you're better off with a two-hander that typically has a longer reach and an arcing swing. To top it off, the damn birds are way too aggressive, and falling damage is incredibly obnoxious since it begins after a very small distance, way too small for the scale and structure of this game.

I'm going to suspend automatic updates so that I can keep the overpowered weapons to compensate for this aggravating nonsense, until patch notes indicate it's been sorted out.

Turisas
There's always been an OpenGL executable, they just added a button to the launcher for casual plebeians. :smug:
 

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