Not only that, but design is also an issue. GalCiv is all nice and good but the art just plain suck.ArcturusXIV said:My only concern would be: How good are they at writing dialogue? I mean, that's a pretty important part of a Baldur's Gate-style RPG...
Seboss said:Not only that, but design is also an issue. GalCiv is all nice and good but the art just plain suck.
As for dialogs, the descriptions, events etc in GalCiv are rather silly even though they don't take themselves seriously.
Sins of a Solar Empire is much better in these respects but Stardock was merely its publisher.
Elemental doesn't look too shabby in the art department so there's hope. Besides, they're building a whole new studio for this RPG game so we can expect anything.
Ryuken said:Read on other sites this was going to be a cross-platform project though...
mondblut said:While GalCiv are by the book properly done 4x games, they somehow end up mind-numbingly boring.
Too bad about those Michigan tax credits. Otherwise Stardock would have opened their new studio in Seattle, then Annie could have started working there and we'd have a Codexer on the inside.The Stardock forums said:Brad is known to be a big fan of Planescape.
GlobalExplorer said:I welcome stardock making a RPG. But it's a long time out .. and in the current economic situation such company expansions have to be taken with a grain of salt.
mondblut said:While GalCiv are by the book properly done 4x games, they somehow end up mind-numbingly boring.
Which game does not? I got several weeks of fun out of GalCiv2, that's all I can expect from a game.
And they're hiring professional writers according to a recent post from Brad Warfell. Thanks gods.
No. C&c, good c&c, as well as a branching storyline, is one of the hardest things to pull off.AdrianWerner said:I honestly can't think of an easier genre to make a good games in than RPG personally. All the flopping comes from the lack of will or determination to use guidelines already there out of fear of "och..it won't sell... och it will be too niche" etc.garren said:Hey, I like Stardock. I just question their ability to make a decent RPG by codex standards as this is their first foray into the world of RPGs,.
Dicksmoker said:No. C&c, good c&c, as well as a branching storyline, is one of the hardest things to pull off.AdrianWerner said:I honestly can't think of an easier genre to make a good games in than RPG personally. All the flopping comes from the lack of will or determination to use guidelines already there out of fear of "och..it won't sell... och it will be too niche" etc.garren said:Hey, I like Stardock. I just question their ability to make a decent RPG by codex standards as this is their first foray into the world of RPGs,.