Late Bloomer
Scholar
- Joined
- Apr 7, 2022
- Messages
- 3,942
Anything to avoid being forced into being another fucking white American who sounds like a complete jackass.
LOL the butthurt!
Anything to avoid being forced into being another fucking white American who sounds like a complete jackass.
No, I explicitly stated the protagonist was unvoiced. It was a return to traditional dialogue.You talk as if they added voice to the playable character. Did they? If they did I stand corrected. If not, you are just talking shit.
No, it was awful. You put together a bunch of crap prefabs and a load of NPCs all named "Settler" show up and stand there. If you build a chair, they will sometimes sit on it.Maybe the ship and base building and filling it up with NPCs can be good. Was it any good in Fallout 4?
And I explicitly stated that they would not voice the main character retroactively. And if they did they would have to include 20 different nationalities. Which they wont do. Not because a glorious return to proper dialogue. But because they know they will forget one type of accent and offend someone.No, I explicitly stated the protagonist was unvoiced. It was a return to traditional dialogue.
Thoroughly disappointing. Everyone relies on the protagonist to do everything, you're basically babysitting dozens of adults. What an amazingly underwhelming feature.No, it was awful. You put together a bunch of crap prefabs and a load of NPCs all named "Settler" show up and stand there. If you build a chair, they will sometimes sit on it.
This is some next-level anti-Bethesda cope.And I explicitly stated that they would not voice the main character retroactively. And if they did they would have to include 20 different nationalities. Which they wont do. Not because a glorious return to proper dialogue. But because they know they will forget one type of accent and offend someone.
I love that they said this was their most flexible character creation system, when you can't even play as any specie.Anyways, back to Starfield. Which of the preset Nasapunk astronauts will you be playing as?
I myself will be be Asian Rambo
top row 2nd guy.
they still haven't fixed the problems with models looking plastic-y and shine a little too bright and stuff like that, hopefully they'll have that fixed when the game actually gets polished before it releases.Why do they all have like, weird, dried, unevenly-applied mascara on.
Looking at those is kind of like when you take acid and then see yourself in a mirror and it's like seeing a human for the first time ever, and you realise how fucking weird we look. Same feeling.
Here is the tweet from Bethesda saying they are not using a voice for the playable character
Is there a video of just the Starfield bit? I'm not watching a whole other Microsoft showcase so soon, I only have so many braincells left.Pete Hines just said (among else) that you can steal ships too. I mean not that surprising, but just fyi.
Mods fixed it!No, it was awful. You put together a bunch of crap prefabs and a load of NPCs all named "Settler" show up and stand there. If you build a chair, they will sometimes sit on it.
My opinions are really unpopular here, but dialogue trees are uninteresting in 90% of games I've seen them in. The idea of them has always been more compelling than their implementation which tends to feel like those obtuse and tedious puzzles from point-and-click games. I'd much rather a developer attempt to innovate an entirely new conversation system modeled on some kind of elaborate state-machine than try to flesh out the old dialogue tree format. Tree searching isn't engaging gameplay nor is it true to how real conversations feel.Fine by me, hopefully that silent protagonist will help 'em make more complicated dialog trees than Yes?, Yes, Haha Yes, No (But Yes). But I'm not digging the FPP dialogue posture, I liked Fo4's pseudo-cinematic dialogue camera.
Is there a video of just the Starfield bit? I'm not watching a whole other Microsoft showcase so soon, I only have so many braincells left.
Attempted innovation scares the bejeezus out of me.I'd much rather a developer attempt to innovate
Attempted innovation scares the bejeezus out of me.
And speaking of... Who came up with this amazing "innovation" called the Mining Laser that keeps spreading all over the fucking place? I don't wanna waste even three seconds shooting rocks off bigger rocks. Should've done something different, like you could identify a resource with your scanner and just queue it up for a little pocket drone to fly out and collect while you carry on. You know, something cool and unobtrusive. But no, let's shoot rocks.
And Codexers wonder why the RPG genre stagnated. If you're not willing to risk some failed experiments, you're not going to see any novelty or creativity within the genre.Attempted innovation scares the bejeezus out of me.
Hello Games.Who came up with this amazing "innovation" called the Mining Laser that keeps spreading all over the fucking place?
Or, you know, mine a fuckhuge asteroid with your shipl like a civilized person, instead of digging through dirt like a chimp.I don't wanna waste even three seconds shooting rocks off bigger rocks. Should've done something different, like you could identify a resource with your scanner and just queue it up for a little pocket drone to fly out and collect while you carry on.
I wonder if the player can immobilize hostile ships and board them that way or if boarding is strictly limited to friendly or derelict ships.We know they have a docking and boarding mechanic so at that point stealing the ship doesn't seem like a stretch.
The female voice acting was fine. Nice generic fembot voice.Oh good, the protag voice acting in FO4 was shit.
Nigga, are you actually equating strategic placement of buildings and navigating space with the act of digging up a chunk of common AS ALL FUCK ore from stone?automated building? Autopilot?