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Starfield Thread - now with Shattered Space horror expansion

Comrade Goby

Magister
Joined
Apr 29, 2011
Messages
1,236
Project: Eternity
Bethestards won't admit that anything is better than this game

But yes, it's worse than Outer Worlds.

At least that has a unique, wacky art style to go with its shit writing and bullet sponges.

This is just Mass Effect's "exploration" with some bad space combat and Skyrim's story glued on.

Fus Ro Derp

ME 1 Mako explorations as basic as it is was more fun than this
 

Zarniwoop

TESTOSTERONIC As Fuck™
Patron
Joined
Nov 29, 2010
Messages
19,104
Shadorwun: Hong Kong
Bethestards won't admit that anything is better than this game

But yes, it's worse than Outer Worlds.

At least that has a unique, wacky art style to go with its shit writing and bullet sponges.

This is just Mass Effect's "exploration" with some bad space combat and Skyrim's story glued on.

Fus Ro Derp

ME 1 Mako explorations as basic as it is was more fun than this
Agreed. At least you could move faster.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
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Messages
11,787
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Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Stealth in this game is horrible.
As in brokenly OP?
The opposite. They wayyyy overcorrected from the overpowered Skyrim stealth archers. If you are in line of sight of anyone you can be detected instantly AND everyone for miles around starts screaming and shooting in your general direction. Even in calm situations where they have no reason to believe there are any enemies present, in a big area with lots of friendly people milling around, if they see your toe stick around a corner they instantly identify you as a hostile threat and - to say they "start firing" implies that there is a transition - there's no transition. If they see you they are shooting at you already. Response time is 0.00 seconds.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
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Messages
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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
The guys who complain about this game but like Bugthesda style of games. Please check Tainted Grail: The fall of Avalon.
I played TGFA for 1.8 hours one night, and the next day I had utterly forgotten about it. Months later I saw someone else post about it and was like oh yeah, I think I played some of that.
 
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Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
12,766
I couldn't play outer worlds for more than 5 hours, starfield I played over 100, both are shit, just different levels of shit
Starfield is a curate's egg an otter's watermelon:

Otter-Watermelon.png
 

abija

Prophet
Joined
May 21, 2011
Messages
3,258
Did you actually do a stealth build? You can clear compounds as ranged sniper without getting out of caution. Or clear "friendly" buildings without even triggering a bounty. And you get absurd dmg on top. You have wallhack power and 1 shot on any difficulty. It wasn't even a correction, nevermind "over".
 

Non-Edgy Gamer

Grand Dragon
Patron
Glory to Ukraine
Joined
Nov 6, 2020
Messages
17,656
Strap Yourselves In
Starfield is a curate's egg an otter's watermelon:
Vic doesn't actually hate it. He just wishes he didn't love it because it's obviously a steaming turd.

And no, I haven't played it. Any temptation there for me to play it died when I saw that it was just an ugly mess of loading screens.

I'll stick to Elite 2: Frontier, Elite: Dangerous, Starsector, EV Nova, and Endless Sky (not to be confused with No Man's Sky, which I still haven't retried since playing the supposedly improved version years ago and getting bored).
 

Hellraiser

Arcane
Joined
Apr 22, 2007
Messages
11,684
Location
Danzig, Potato-Hitman Commonwealth
Is this game worse than Outer Worlds?

The outer worlds falls apart the moment you hit Monarch, the setting is mostly a "corporations bad" joke that gets old so fast to the point where starfield's juvenile unoriginal space adventure themepark with a billion rip-offs from science fiction works is honestly preferable, and Obshitian somehow managed to make even worse itemization in TOW than bethesda's looter-shooter approach.

Hell even the character system is shittier because for all it's faults like no attributes (I prefer systems where attributes do limit character potential and lock skills/perks/feats, although I don't remember how much they did that in TOW), Starfield at least gives you a decent selection of useful perks where you do wonder what to pick next until (even at level 50-ish for me, although I did put points into crafting, outposts and ship combat and those are huge sinks), while TOW was infected with sawyerism or whatever to the point it barely has anything good to pick and it very quickly turned into a "ok what is the least shit thing I can spend my point on?" thing and actually a fucking chore. Calling it anti-fun doesn't do justice to TOW's character system.

Never before TOW has a game with RPG mechanics made me NOT look forward to another level-up. With both that problem and the crap itemization (you pretty much get the best gear way too soon) you have pretty much seen/experienced it all but closure to the storyline by the point you land on Monarch, which is the reason why I had to force myself to finish TOW. Also I fabulously optimistically thought that I might get some storytelling payout from it, but there was nothing good later in the game apart from revealing that it seems greater human civilization collapsed and contact was lost with humans outside of the system which was one 5 minute point of enjoyement I had from it in the who knows how many hours since I landed on Monarch.

What TOW does better is the art-style, maybe enemy variety, and the main quest design although barely, mostly because bethesda phoned-in 70% of it in Starfield with filler "go to X" objectives with no combat/character challenge, plus wasted a rather decent and original idea for the plot with their crappy writing and quest design. Maybe TOW had better choices and consequences and some reactivity because bethesda sucks with this, and I'm trying hard to erase any memory of TOW besides why it was shit from my mind as a warning to my future self, so I can't fucking remember if it did or not.

tl;dr Starfield gets boring slower than TOW.
 
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0wca

Learned
Joined
Jan 27, 2021
Messages
545
Location
Not here
I couldn't play outer worlds for more than 5 hours, starfield I played over 100, both are shit, just different levels of shit
Starfield is a curate's egg an otter's watermelon:

Otter-Watermelon.png
Dude, that is genuinely the most accurate depiction of every Bethesda game of the past two decades.

It's basically the end stages of heroin addiction where it's 90% pain vs 10% pleasure but the addiction keeps them going.
 

Zarniwoop

TESTOSTERONIC As Fuck™
Patron
Joined
Nov 29, 2010
Messages
19,104
Shadorwun: Hong Kong

tl;dr Starfield gets boring slower than TOW.

Yeah, launching from a broken colony ship with impending disaster to discover your contact flattened by his own ship is waaaaaaaaay more boring than "OK marine, now we're going to learn how to crouch and then mine some rocks" :lol:
 

Hellraiser

Arcane
Joined
Apr 22, 2007
Messages
11,684
Location
Danzig, Potato-Hitman Commonwealth
Yeah, launching from a broken colony ship with impending disaster to discover your contact flattened by his own ship is waaaaaaaaay more boring than "OK marine, now we're going to learn how to crouch and then mine some rocks" :lol:

If both games ended after roughly 2 to 3 hours you might have had a point. You might as well say TOW is better than Fallout 2 because in Fallout 2 you are sent by some primitives to fight ants in the temple of trials.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,558
But yes, it's worse than Outer Worlds.

At least that has a unique, wacky art style to go with its shit writing and bullet sponges.
"Yes, [thing] is worse than [other thing].

At least [other thing] has [insult] to go with its [injury]."
 

Zarniwoop

TESTOSTERONIC As Fuck™
Patron
Joined
Nov 29, 2010
Messages
19,104
Shadorwun: Hong Kong
Yeah, launching from a broken colony ship with impending disaster to discover your contact flattened by his own ship is waaaaaaaaay more boring than "OK marine, now we're going to learn how to crouch and then mine some rocks" :lol:

If both games ended after roughly 2 to 3 hours you might have had a point. You might as well say TOW is better than Fallout 2 because in Fallout 2 you are sent by some primitives to fight ants in the temple of trials.

You said Starfield doesn't get boring as quickly as TOW.

Which is totally wrong. Starfield starts off boring and never lets up. TOW has, at least somewhat, interesting world-building and exploring, but then gets boring quickly.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
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Oct 24, 2018
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5,678
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[REDACTED]
How can cliches like this still be in a AAA game and unironically at that:

you find out about a hidden alien threat, you petition to speak to the senate to get secret, sealed away knowledge that is potentially dangerous but urgently needed to prevent an “alien apocalypse”. Then, right at that moment when you are making your case infront of the president (woman) of the United Colonies, the aliens attack the city and its code red. After that of course they praise you as a hero and come over to your side.

What a lazy, cliched, crutch of a plot device.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
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Messages
5,678
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[REDACTED]
that bit actually makes sense
maybe there’s a spoiler reason, like they’re attracted to Hadrian’s cunt, or maybe she’s responsible for the attacks out of revenge for her father or some other boring cliche, but at that moment it’s really an eye roll moment

case of bad writing
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
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Messages
5,678
Location
[REDACTED]
I was expecting for the quests to be more… I don’t know, more Bollywood, man.

Game would've been better if they'd outsourced the writing to Indians too, then we could at least see some 8-armed elephant head things killing each other over who has more wives. Instead we got the most bland American scifi pulp imaginable.
 
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Silverfish

Arbiter
Joined
Dec 4, 2019
Messages
3,881
TOW was infected with sawyerism or whatever to the point it barely has anything good to pick and it very quickly turned into a "ok what is the least shit thing I can spend my point on?"

And even that would have been fine, but then Obsidian tied additional perk points to the flaw system, so you lose something to gain something, but there's nothing worth gaining, so it's just an exercise in gimping yourself.
 

Ben Zyklon

Educated
Joined
Aug 30, 2023
Messages
116
Did you actually do a stealth build? You can clear compounds as ranged sniper without getting out of caution. Or clear "friendly" buildings without even triggering a bounty. And you get absurd dmg on top. You have wallhack power and 1 shot on any difficulty. It wasn't even a correction, nevermind "over".

I have maxed stealth but I also noticed there is a second stealth perk way to the bottom, maybe thats what makes it playable?
 

abija

Prophet
Joined
May 21, 2011
Messages
3,258
Conceleament would be part of a stealth build, is what makes it broken. But stealth + supressed weapon sniping should be decent enough.
(also reading 2nd lvl in concealment might clarify something about stealth)
 
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abija

Prophet
Joined
May 21, 2011
Messages
3,258
I got that at lvl 20ish if it helps your question. That dps value in your ui mod seems misleading.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,678
Location
[REDACTED]
I got that at lvl 20ish if it helps your question. That dps value in your ui mod seems misleading.
it takes damage and fire rate into account, but I don't think mag size, which in this case is only 8, p good medium range weapon tho

did yours have the same damage at lvl 20?
 

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