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Starfield Thread - now with Shattered Space horror expansion

Non-Edgy Gamer

Grand Dragon
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Strap Yourselves In

Crowd NPC eye Ambient occlusion Fix​


2718-1695214155-1526523357.png


https://www.nexusmods.com/starfield/mods/2718
This was all it took lol.
Professional game devs btw.
$70 btw.
 

Ben Zyklon

Educated
Joined
Aug 30, 2023
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116

Zed Duke of Banville

Dungeon Master
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Just heard an interesting point about Starfield. There's the three religions in the game (humanist, monotheist and the worship of the snake that allowed Thulsa Doom to acquire bitches). So what happened to the religions of Earth? Did they all elect to stay behind and die off? Did they flee to some corner of the galaxy?
Real religions will make an appearance in the DLC expansions:

0WcScWz.gif
 

Child of Malkav

Erudite
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Bullshit. Not concurrent players, total players. Not sales, not steam but gameplass. You get 3 mins into the game, quit and you're part of this statistic. Lying sacks of shit.
 

The_Mask

Just like Yves, I chase tales.
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Strap Yourselves In Codex Year of the Donut Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
They are probably even counting the pirates.
Could be. They have to, they haven't reached BG3 sales yet. They still have to prove they've "got it".
Can I just say that I hope, for their sake, that the numbers they're touting are true? Because if that's true, it's really the only thing going on for them. The game is pretty shit otherwise.
 

Child of Malkav

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Yeah, yeah keep seething, coping and dilating you retard. While I'm not a fan of BG3 the difference between it and Starfield is astronomical in quality. BG3 is a well made game, that oozes passion and shows effort was put into it at least. Shitfield is just that: a field of shit. QQ some more.
 

Justicar

Dead game
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Yeah, yeah keep seething, coping and dilating you retard. While I'm not a fan of BG3 the difference between it and Starfield is astronomical in quality. BG3 is a well made game, that oozes passion and shows effort was put into it at least. Shitfield is just that: a field of shit. QQ some more.
Yeah nigger passion for sucking cock no wonder you like it.
 

Justicar

Dead game
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No argument and rent free. I accept your concession. Yeah, because that's the quality I was talking about. People joining this website should take an IQ test.
You wouldn't make the cut subhuman now go back to playing tranny gates.

Btw. niggeroid you lost any right to complain about woke shit in vidya gamez after shilling for tranny gates.
 

Bigfass

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Codex Year of the Donut
I wasn’t talking about dialogue but decisions during quests that you can make.
Same, actually. I am not familiar with the quest you brought up, but there's one that sounds similar, involving the Juno space probe that has somehow traveled lightyears (wtf) and during its voyage became sentient. You need to end a standoff, and can choose to free it, lobotomize it, or destroy it.

I made my choice, and was puzzled that the opposite happened anyway. I googled the quest, and shockingly, it doesn't fucking matter what you choose. What's going to happen is what the "writers" had in mind.

If they can't even entertain the notion of player agency on the scale of a dead-end random encounter "quest", imagine the weight of your decisions in any other scenario.

What keeps the illusion afloat somewhat are lame "persuade, kill, bribe" choices when dealing with NPCs in yet more dead-end quests who need to be stopped from doing a thing, or need to be made to return a thing, etc. You have a choice, but in the end the predetermined outcime happens, and the NPC - or its body - is swept under the rug, never to be heard from again.
 

Vyvian

Educated
Joined
Jul 11, 2023
Messages
340
The "10 million players" tweet reeks of Blizzard's famous "MAUs" where they count anyone who logs into the Battle.net client for their metrics. If you log into one of their games you count for two.
Did you download 200kb of Starfield on Gamepass? Congrats you're part of the 10 million.
 

Child of Malkav

Erudite
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Messages
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You wouldn't make the cut subhuman now go back to playing tranny gates.

Btw. niggeroid you lost any right to complain about woke shit in vidya gamez after shilling for tranny gates.
Yeah, you're a retard. This is the last bit of attention you're getting from me so enjoy it.
Recognizing quality in a well made game is now shilling? Ok. To you Shitfield must be some kind of human achievement or something -- wait are you Gmanshills? No? Pff could have fooled me.
Anyway, doubt you play video games anyway, you should go back to /pol, that's more your place. You should also learn to read. Because if you do that and re read my post maybe you're gonna discover that I'm not a fan of BG3 for a variety of reasons. However I do have the mental capacity to recognize a well made, high quality game when I see it. Compared to that goyslop made by Todd. Btw, Shitfield is also woke.
Niggeroid? In Eastern Europe? Please refer to line 1 for more instructions.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,760
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[REDACTED]
I wasn’t talking about dialogue but decisions during quests that you can make.
Same, actually. I am not familiar with the quest you brought up, but there's one that sounds similar, involving the Juno space probe that has somehow traveled lightyears (wtf) and during its voyage became sentient. You need to end a standoff, and can choose to free it, lobotomize it, or destroy it.

I made my choice, and was puzzled that the opposite happened anyway. I googled the quest, and shockingly, it doesn't fucking matter what you choose. What's going to happen is what the "writers" had in mind.

If they can't even entertain the notion of player agency on the scale of a dead-end random encounter "quest", imagine the weight of your decisions in any other scenario.

What keeps the illusion afloat somewhat are lame "persuade, kill, bribe" choices when dealing with NPCs in yet more dead-end quests who need to be stopped from doing a thing, or need to be made to return a thing, etc. You have a choice, but in the end the predetermined outcime happens, and the NPC - or its body - is swept under the rug, never to be heard from again.
Interesting, I haven't actually done a quest twice in two different ways, but I saw the choices and assumed things would be different. Seems like they cut corners even here. Doesn't really change my 4/10 score for the game tho.
 

Non-Edgy Gamer

Grand Dragon
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Strap Yourselves In
My god ship combat is a disaster.

Why? It's a bog-standard cloning of freelancer's arcade space combat, only with space VATS and power allocation.
IMO, it's impossible to have interesting space combat without fighter-class ships.

Every video I've seen is just get behind enemy, shoot them, repeat. Slow and boring, with big, easy-to-hit ships. That or disable them and board them. That's probably the most interesting part, but I'm sure it gets old after the first couple of times.
 

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