LanciaArdita
Literate
My point was, Morrowind was shit and didn't innovate anything that became a staple of open world RPGs. Gothic came before Morrowind and is the better game.
Mhm, I neither fully agree nor disagree.
The minutiae of the Elder Scroll setting is pretty neat, and IMO one of the better ways of handling Divinity in a fantasy game. It tackles philosophical stuff like pantheism, deism, creation mythos, immanence, transcendence and so forth. It is leaps and bounds ahead the DnD MO, which is basically an inflation of apotheosis and divine intervention.
Gameplay-wise Morrowind was also pretty neat in regards to immersive fast travel, levitation (due to cities not being walled in a separate cell like in Oblivion) and a very peculiar way of handling the faction system.
IMO both Morrowind, and Gothic 1&2 were incline compared to the latter elder scrolls entries and stuff like Gothic IV/Arcania/Whatever was the name of that steaming disaster.