Vic
Savant
well, there you go. I went for the cell's edge once and it took a long time, just to see how big it is, don't think you will hit a wall during normal play, POIs also stop spawning way before the edge so even less reason to go that far
But Starfield literally has a quickstart option already.I do find the openings of Oblivion, Skyrim, Fo3 and Fo4 to be overlong and melodramatic but I think the issue with them is mostly that they're too scripted which deters players from starting a new save (without alt start mods enabled).
This is absolutely my view and its been my experience with most Bethesda gamesYes they can and historically have a record of doing so in regards to gameplay and immersive roleplaying. Ask anyone who played Horizon in Fallout 4 and Requiem for Skyrim. Bethesda's biggest problem as a developer is they implement a bunch of half-baked features and never fully deliver on their pitch... But it's enough for modders to work with.Mods can not fix Bethesda games.
Yea but that's you.This is absolutely my view and its been my experience with most Bethesda games
a TIE Fighter/X-wing flight sim faction questline would pump up those numbers. It makes zero sense that you can pour millions of credits into building a Star Destroyer and then the only thing to do with it is take pot shots at two Level 7 Crimson Fleet pirates. The space combat is pretty solid but there's no reason to do itBack to negative again? This time 27% so far. Are you winning, Todd?
if you go to higher level systems the encounters become harderand then the only thing to do with it is take pot shots at two Level 7 Crimson Fleet pirates.
another review bombing campaign, this time due to paid mods.Back to negative again?
There ya go, fixed it for ya. Good to go now. No charge. Yer welcome.I wish I could finally slip away from the codex and leave the fans there in peace so that they can enjoy discussing actual RPGs and I could go and continue eat shit and be dumb with the other NPC predditors, mouth breathers, glue sniffers and paint lickers, under toddler's gay gaze whispering "it just works, they don't know a thing, you're my favorite"
There ya go, fixed it for ya. Good to go now. No charge. Yer welcome.
There ya go, fixed it for ya. Good to go now. No charge. Yer welcome.
The mood in the gaming community has shifted over the last 10 years to the point where a lot of people are just generally hostile to almost every big release, except for certain ones which are deemed to be instant classics. I remember back in the day if something shit came out, we'd generally laugh at it for a week or two and then move on, but now people just harp on endlessly about shit and spend all day obsessing over games they hate (or haven't even played).bethesda are really the victims of their own success here, way too much hype/attention was generated for what is basically a niche title.
I have five days played and literally just found out you can craft bandages. Forget niche, this shit is the Necronomiconbasically a niche title.Back to negative again?
mhh, I guess. The concept is more niche imo. It's a space exploration game where often times nothing happens and you just look at the scenery while walking around. Or build your own spaceships, or whatever. The loot system is also looter shooter style. Just doesn't sound like a mass appeal banger to me."Basically a niche title" = budgeted at tens of millions (hundreds of millions?) of dollars. This is some serious cope.
Personally I don’t give a shit, but Bethesda fans do. Beth announced it, then gave them Fallout 4 but worse in space. The dumb, optimistic, out of the loop Beth fans are in for a rude awakening when VI comes out, but that doesn’t change the fact that Starfield delayed VI, and that most Beth fans don’t like it.If they make "mediocre to shit" games then why would you even want TES VI?
"A niche title"?I wish starfield would finally slip away from the mainstream and us core fans can be left in peace enjoying and modding the game
bethesda are really the victims of their own success here, way too much hype/attention was generated for what is basically a niche title.
Eh, it is Codex's tradition to complain about popular games (even if some of them aren't bad). That said, the fact that Starfield managed to get this low in terms of review score shows just how dry the well is, when it comes to the goodwill of the fans.I just ignore 90% of what people are saying online these days, people are so relentlesly and tediously negative that there's just no point engaging most of the time.
Bethesda fans aren’t smart. They think that TESVI will be Skyrim 2, while modern Beth isn’t even capable of making Skyrim 1, let alone Skyrim 2.You're probably right, but it still seems like an odd line of logic to me. "This company we don't trust to make good games has chosen to make a poor entry in a new IP, instead of a poor entry in a series we care about!"