Got some free time so i spend it all on playing more demos.
A cute puzzle platformer with some nice presentation. You're playing as a walking save button and have to jump on various tabs some of which can be moved with a mouse, on some others you can switch them to a different one, etc. Not my type of game but pretty cute nevertheless. Movement reminds me of Super Meat Boy.
A sequel to Demon Turf which i didn't play but heard was one of the "good 3D Sonic-like" games. After the tutorial prologue the game opens up into a very solid platformer, good enough to make me tolerate the fact that the protagonist's group are all a bunch of zoomers. Experienced some performance issues however.
A cardgame deckbuilder combined with a tactical combat and a pretty budget presentation. Nice hand drawn art.
You can do a few cool things with the cards like combining dwarf with a horse to get a minotaur.
In the end Conjurers filtered me though. Very difficult and some menus are not very intuitive, i still have no idea how am i supposed to activate certain unit abilities. Combat is also a bit too slow paced for my tastes.
Players have disappeared from the world so it's now up to a fishermen NPC to accept onion collecting quests, level up and save his fellow NPCs.
For a comedy game gameplay is actully pretty fun, everything revolves around you fishing for stuff which as the game progresses turns into a more an more involved process.
One of those fest games that i wishlisted.
"Gundam Survivors". Not much to say about it other than it has nice presentation and "why modern devs keep adding this horrible motion blur?"