Deacdo
Liturgist
- Joined
- Oct 24, 2004
- Messages
- 585
Lumpy said:So, why exactly is the TES system bad? Because you can stand somewhere and cast 100 spells to increase you skills? Moron... just don't.
Who said I do?
Fucking fanboy.
Lumpy said:So, why exactly is the TES system bad? Because you can stand somewhere and cast 100 spells to increase you skills? Moron... just don't.
Then what else is wrong with it?Deacdo said:Lumpy said:So, why exactly is the TES system bad? Because you can stand somewhere and cast 100 spells to increase you skills? Moron... just don't.
Who said I do?
Fucking fanboy.
Well, sorry for the assumption, but I really don't understand what else you could have against the "use to increase" system.Deacdo said:Do you *really* want me to explain or are you just going to make another assumption on your own and insult me afterward? At the end of the day I don't really care whether or not you understand my POV, so I'm not wasting my time on one of the residential board idiots (if you are one).
I'll touch on a few things, but people have already chimed in and I share some of their thoughts.Lumpy said:Well, sorry for the assumption, but I really don't understand what else you could have against the "use to increase" system.Deacdo said:Do you *really* want me to explain or are you just going to make another assumption on your own and insult me afterward? At the end of the day I don't really care whether or not you understand my POV, so I'm not wasting my time on one of the residential board idiots (if you are one).
Huh? What does it force on you? I only used my major and minor skills in Morrowind, and I never felt that I was forced to play a specific way. Are you talking about the Misc Skills multiplier exploit? I agree, it's annoying, but I never used it anyway.Deacdo said:The system is either redundant or makes developing your character a chore. Even leaving aside the system is practically designed to be abused (but given how much of a munchkin-fest Oblivion is likely to be, that won't matter so much), you still have a system that practically requires you to (at least in some small way) go out of your way and do silly things in order to develop the character you want. It imposes a gameplay style on you, rather than the other way around. It only holds 1 advantage over a "regular" level up system (being seamless), but IMO, that's not really even an advantage in an RPG. Otherwise it's a useless system designed for munchkins and people who don't actually want to develop their characters.
Psilon said:OK, so what's to stop me from levitating out of melee range and burning mana on the ES equivalent of Inflict Minor Wounds (Damage Health 1-1 on Target)? The inability to levitate inside town?MrSmileyFaceDude said:Except that you don't get skill usage for casting destruction spells -- only when you actually hit something.