Dev Diary ️ New buildings and tasks
Hello centurion,
I would like to share with you the work done since Next Fest ended on February 12th. At this moment, I am
improving and expanding the experience of the first tier of the campaign with new additions such as a wicker palisade, a thick grass dryer to generate straw, and new warehouses.
NPC routines continue to improve: they are now able to make flour, butcher animals, make leather, build, and dismantle.
Regarding resource management, "straw bale" and "wicker bale" items have been added for better storage, in addition to adding to the inventory view the heavy object that is being carried (log, stone, sack, etc.).
I invite you to join our Discord community if you want to stay updated on the development and contact me directly, and to follow us on Twitter/X if you like Roman memes
As always, thank you very much for your support and affection towards Summa Expeditionis.
If you would also like to read the full notes of the latest version, they are as follows:
Version 0.0.76
Construction
- A new building has been added to tier 1 defenses, wicker barricade.
- A new production building "Grass Dryer" has been added, which produces straw from thick grass.
- 3 new warehouses have been added for: thick grass, straw, and wicker.
- Gizmos have been added to buildings to indicate their orientation and other aspects to consider before placing.
- The model of the level 1 sack warehouse has been modified, it is now on a wooden platform and has a capacity for 10 sacks.
- A new storage building for "Straw Bale" has been added, for 9 straw bales.
- A new storage building for "Wicker Bale" has been added, for 9 wicker bales.
Management
- The construction area of tier 1 defenses has been changed to the camp's influence area to better organize for tier 2.
- The task of making flour from the mill has been added for camp overseers.
- The task of butchering animals has been added for hunters.
- The task of making leather in the tannery has been added for hunters.
- The task of building has been added for camp overseers.
- The task of dismantling has been added for camp overseers.
Resources
- A new item "Straw Bale" has been added, created from 10 units of straw.
- A new temporary ground storage has been added when dropping "Straw Bale", for 6 straw bales.
- A new item "Wicker Bale" has been added, created from 10 units of wicker.
- A new temporary ground storage has been added when dropping "Wicker Bale", for 6 wicker bales.
- The item being carried is now visible in the inventory, and it can also be transferred to NPCs (logs, rocks, sacks...).
Bugs fixed
- A bug that did not save rocks in the saved game after splitting them has been resolved.
- A bug that did not save the harvesting state of plants in the saved game has been resolved.
- Animations have been blocked when carrying something (Greetings, hand movements, etc.).
- A bug with the spear that made the equipment system unstable has been resolved.