In their applications, applicants must indicate which aspects of the culture test (see Annex) are
fulfilled.
Annex 1: Culture test
A game is eligible for funding if it fulfils at least 2 criteria of each of the categories I. and II. below (II.1 or II.2)
and at least 1 criterion from category III.
I. Cultural context and cultural content
1. The game is set in Germany or the European Economic Area or has contemporary or historical references.
2. The main characters in the game represent a figure from German or European contemporary and world
history or a fictional figure in German or European cultural history.
3. The game is published at least additionally in German.
4. The game’s underlying topic, subjects or ideas relate to Germany or the European Economic Area, for
example:
a) The game’s structure, story or design addresses German culture (everyday culture, pop culture,
gaming culture, youth culture, high culture, educational culture, media culture, etc.), society, identity,
German history or aspects of life in Germany or in the European Economic Area.
b) The game’s story is based on a literary, cinematic, televisual or other foundation from the German or
European (language) area, e.g. including fairy tales, legends and science fiction.
c) The game references or evolves German gaming traditions.
d) The game highlights aspects of regional diversity in Germany or the European Economic Area.
e) The game reflects German cultural heritage.
In exceptional cases, the cultural context and content may also be non-European if it is very clearly defined
and particularly creative or innovative in design, and if a particularly large number of criteria under II and II are
met.
II. Cultural/creative platform
1. A significant part of the creative work (concept development, programming, music recording) will take
place in Germany and, as a result, it is expected to have a particular promotional impact for domestic
cultural and creative sector.
2. At least 50% of the team members have their main place of residence in Germany, are subject to taxation
there or are otherwise familiar with German culture, for example due to qualifications obtained in Germany
or an appropriate period of time spent in Germany.
The following team members must definitely meet this criterion: a) Producer
b) Lead Copywriter/Author/Concept Developer
c) Lead Composer/Sound Designer
d) Art Director
e) Technical Director
f) Lead Game Designer
3. Promotion of young cultural talent: The team includes graduates of universities or higher education
institutions who graduated within the past 2 years
a) if the university or higher education institution is located in Germany; or
b) from foreign universities or higher education institutions provided the graduate currently resides in
Germany.
III. Design-related, creative and technological innovation
The game is particularly creative or innovative in the following areas, for example:
1. Narrative structure or game play
2. Design of the characters, setting, story and environment
3. Game music
4. Interactivity, multiplayer function, user interface, user-generated content
5. Use of artificial intelligence
6. Use of new technologies for the development, implementation or application of the game