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Decline Sword Coast Legends Pre-Release Thread

Self-Ejected

Bubbles

I'm forever blowing
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You just need to be logged in with a forums account.
 

ArchAngel

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21,592
Agreeing on the fact that this game sounds like AAA garbage, I'll play a little the devil's advocate. I don't know 5ed, though, but I know all the others.

In a PnP game, you won't fight dozens upon dozens of encounters in the same day, so some healing enhacements are expected in a CRPG. Also, in a PnP game, insta-death effects tend to be used fairly by the DM, often giving the players alternatives to face them. Something that won't happen in a CRPG. Tweaks like this are to be expected, at least to some degree.
That is because PnP is a tactical game of resource management. SCL is a crappy action game, DAO wannbe.
 

prodigydancer

Arcane
In My Safe Space
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Feb 16, 2015
Messages
1,399
Since when is SCL a serious RPG? It's a quick buck for a bunch of amateur VG developers and a free ad campaign for Hasbro. See how everybody wins?
:avatard:
 

Infinitron

I post news
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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Haha, that thread is gold:

Divinity Original Sin 2 is only $200k away on their Kickstarter from implementing an in-game live DM mode similar to what SCL has. That may sound like a bunch of money but they have 15 more days to do it and they brought in $1.4 million in the first 2 weeks of kickstarter. Plus it has a similar toolset to the NWN games. So as I see it, SCL has until about December 2016 to get it right before a major competitor game comes out that offers the same and much more than SCL.

:kfc:
 

Alchemist

Arcane
Joined
Jun 3, 2013
Messages
1,439
If you really need someone to tell you that skilltrees with upgrade choices boiling down to whether you should get Arcane Missle II or Mage Armor III aren't the best idea then maybe you shouldn't be developing a serious RPG in the first place.
Just saying.
That's not a developer thread. Seems to be mostly delusional fans who think n-space would actually overhaul the system this late in development. :lol:
 

Mustawd

Guest
The worse it gets the closer we get D:OS DM stretch goal and to what a turn-based NWN should have been....but those romances...



:negative:
 

Desur

Educated
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BattleTech A Beautifully Desolate Campaign
Since when is SCL a serious RPG?
If you are dropping names like Baldur's Gate in relationship to an isometric RPG largely sharing the same setting and using a newer version of the same system then I'm going to expect something serious. Or maybe I'm just being naïve. Probably that.
That's not a developer thread. Seems to be mostly delusional fans who think n-space would actually overhaul the system this late in development. :lol:
Still, n-Space must have somehow come to the conclusion that skilltrees would fare better than what 5th edition rules actually state.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
If you are dropping names like Baldur's Gate in relationship to an isometric RPG largely sharing the same setting and using a newer version of the same system then I'm going to expect something serious. Or maybe I'm just being naïve. Probably that.
77 000 PoE backers think you are overreacting :lol:

Seriously though, this namedropping really irritating. It's like everyone making an isometric RPG is obliged to announce they are doing a "spiritual successor" to BG, from PoE to SCL to even D:OS2. And if you even have the setting licensed, I guess this qualifies you for directly claiming you're making "the next Baldur's Gate, only better".

EDIT:
It's simple, to the point. You can't completely replicate everything from pen and paper medium to the game medium (ie cooldowns). I honestly doesn't find anything wrong with it except "it's not like in the books 100%, it's bad" argument.

:flamesaw:
On the other hand, this herd of idiots deserves the game it gets.
 
Last edited:
Self-Ejected

Bubbles

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Characters who are knocked unconscious in combat do not gain xp until they are revived. The SCL community thinks that this is a problem that needs fixing.
 

Desur

Educated
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BattleTech A Beautifully Desolate Campaign
77 000 PoE backers think you are overreacting :lol:
Comparing PoE to SCL is like comparing BG II to DA:O imo. I have to admit I kind of expected the gameplay not to be of highest quality, but hoped the DMing would be it's saving grace (pretty much what happened with Neverwinter Nights). Reading about some of the decisions the development team have taken is disappointing, especially since there was definitely no lack of potential in that game.
Fortunately Larian have given me new hope, I would love to see them deliver (no shit).
 

Whiran

Magister
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Feb 3, 2014
Messages
641
Can a fanbase = decline?
Naw, the core fanbase is indicative of decline as opposed to creating it. Fans are drawn light moths to a the information given out about a game (or from playing a game) - so if the fanbase is strongly in favor of dumb things then, chances are, it is because the game started by catering to those things.

Edited to add: Unless that is what you meant that the fanbase was indicating that the game's design philosophy is decline in which case just ignore my post entirely.
 

Telengard

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Nov 27, 2011
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Come on SCL devs. You've already revealed that players can rate GMs on the social media section. Now, reveal how you are going to "encourage" GMs to help players stay alive. Reveal that the social media rating is going to provide play benefits to GMs. Do it, you know that's you want to do.

It's the only piece missing. Then the cycle of decline will have completed its full circle.
 

Neanderthal

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There's an awesome post later on that screencaps the wizard's level up table from the PHB and goes WOW, GUYS, SO INTERESTING AND UNIQUE, ALL YOU GET IS MORE SPELLS AT HIGHER LEVELS HUEHUAAUHUA

And people are treating this like a real argument.

Can a fanbase = decline?

Magic Users being good at magic, how degenerate! Numpty fuckwits. Ten to one anybody who is stating this shit never fucking played one in AD&D, Magic Users were the tits, and it was because o them fucking great and diverse spell selections. This is like criticising a Boxer for knowing how to punch.
 

pippin

Guest
This is the kind of shit we get when the crpg players are not p&p players anymore.
But p&p has turned to shit lately - I'm not entirely familiar with anything post 2000, I admit it, but I only hear bad comments about new editions/systems from people I respect, so I'm inclined to believe the new shit is, well, shit.
What bothers me the most about this is that you don't have to make a huge effort to make a D&D game and they still fuck it up. Makes me want to cry, but I don't have emotions in me anymore.
 

Roguey

Codex Staff
Staff Member
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Characters who are knocked unconscious in combat do not gain xp until they are revived. The SCL community thinks that this is a problem that needs fixing.

This was a minor irritation when I noticed it in Wasteland 2, but I shrugged and moved on since knockouts weren't a regular occurrence. :M
 

Alchemist

Arcane
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Jun 3, 2013
Messages
1,439
Sword Coast Legends get a rave review from a magazine whose prestige rivals our own: http://www.playboy.com/articles/sword-coast-legends-makes-the-nerdiest-game-in-the-world-even-better
The group, sharing more than 100 years' expertise between them, has come together with the sole purpose of bringing Dungeons and Dragons as faithfully as possible into the realm of the digital.
Hahaha! Wow, that's some top comedy right there... I wonder how much Hasbro paid for that "review".
 

Metal Hurlant

Arcane
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Jul 21, 2014
Messages
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Codex USB, 2014 A Beautifully Desolate Campaign
I really dislike the '100 years experience...' spiel that people use. Can you imagine the 'experience' a company like say FedEx who employs 300,000+ employees have? 'yes, we have 2 million years experience'.. WTF?

:decline:
 

Desur

Educated
Patron
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Messages
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BattleTech A Beautifully Desolate Campaign
Sword Coast Legends is built to support that level of depth and openness.

[...] as the DM proves their own skill, the game trusts them with more power. If players start dying, however, the game takes all of that away in an instant.

Attention to details like these demonstrate the love and the passion going into Sword Coast Legends. For years other developers have been trusted with the license to make games based on Dungeons and Dragons, and for years those games have been terrible.

I'll just leave that here
 

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