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Codex Interview Talking to Bill about Bloodlust - A Vampire RPG

WRF Studios

WRF Studios
Developer
Joined
Dec 5, 2011
Messages
14
Thanks again for a everyone who's has taken a look - some good feeback from everyone.

As far a finding the store... I think some people are having trouble with the Big doors that simply look like walls - so I need to change that - basically people see the door and think its a wall so they dont bother to get close enough for it to say "click it to open"

But the store is in the "Ruins" area - immediately after entering from the "courtyard" area - there is a door (but might look like a wall) to the left.

Also... fixed the "un-clickable" screenshots on the screenshot page (thanks for pointing that out)

Thanks
Bill
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,800
Hey Mr. Fisher, are you going to give your artists a stern lecture over their blatant tracing/plagiarism that the good folks at Rock Paper Shotgun discovered?
 

WRF Studios

WRF Studios
Developer
Joined
Dec 5, 2011
Messages
14
that was some concept stuff that I was just goofing around with that shouldnt of been posted on the site (just for the 3d modeler's eyes) Sorry about that. The actual 3d model result ended up looking nothing like the similar character.
 

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