Feyd Rautha
Arcane
I want that game:
Enough with shit soundtracks and images, I want to see more gameplay already.
Classic RTS is as notorious for it's competitive multiplayer scene as it is for its base building. Join us to check out an early PVP showdown between Brandon @Waywardstrategist and lead gameplay designer and Fred Schreiber, game director and CEO of 3D Realms.
I take it you never played Command and Conquer, which is what Tempest Rising explicitly set out to mimic.Graphics looks great. But making rts game in 2023 with only 1 resource should be punishable by law.
Fair enough, but it is still a gameplay mechanic. A so-called CnC inspired game is going to ape it.I played red alert 1-3, and most of c&c series. I aways considered 1 resource as major flaw in those series.
Technically power is also a resource but it works as a binary value.I played red alert 1-3, and most of c&c series. I aways considered 1 resource as major flaw in those series.
It looks and plays nothing like SC2. This is even slower than any CnC game I ever played.I take it you never played Command and Conquer, which is what Tempest Rising explicitly set out to mimic.Graphics looks great. But making rts game in 2023 with only 1 resource should be punishable by law.
Although, they don't seem to do a good job of it? It looks more like Starcraft 2 than CnC.
I don't see the tanks dealing reduced damage to infantry, which was a core part of the CnC's mechanics. In fact damage output seems rather low for a CnC game.
It seems you can run over infantry though, which is good. I just managed to catch that.
It's 3d realms, so yes.combat and game is way too slow. Are they making this for 50 year olds?
tiberium is as valuable as salt was thousands of years ago - it is more valuable than *gold* in the tiberium universe. it makes sense for it to be used as a transaction medium in order to buy things - you can just give defense contractors a whole lot of processed tiberum and they'll just give you whatever you desireI played red alert 1-3, and most of c&c series. I aways considered 1 resource as major flaw in those series.
To be fair, tank spam was also what RA2 boiled down to.Speed seems fine for me, but then I'm
I have to say, something just looks and feels off. though. It seems the tanks have the same exact movement pattern as the inf, turning on a dime for example. The 3D environment looks a bit flat too. The whole thing feels a bit cheap, and not in the budget sense.
Edit:
The unit scale also seems funky. The fighting does not look very spectacular. The sprites from older C&C seem better, it has no dramatic effect to it.. Also, the later stages so far seem to be all about tank spam.
True. The match lasted 90 minutes, so maybe there were some inf skirmishes in between we didn't get to see.To be fair, tank spam was also what RA2 boiled down to.Speed seems fine for me, but then I'm
I have to say, something just looks and feels off. though. It seems the tanks have the same exact movement pattern as the inf, turning on a dime for example. The 3D environment looks a bit flat too. The whole thing feels a bit cheap, and not in the budget sense.
Edit:
The unit scale also seems funky. The fighting does not look very spectacular. The sprites from older C&C seem better, it has no dramatic effect to it.. Also, the later stages so far seem to be all about tank spam.
But yeah, there's something off with the models. They aren't as bad as RA3, but it's close.
I sure hope so!combat and game is way too slow. Are they making this for 50 year olds?
One would hope so.combat and game is way too slow. Are they making this for 50 year olds?
Yeah, you don't have to be old to appreciate a more deliberate gameplay.One would hope so.combat and game is way too slow. Are they making this for 50 year olds?
I suck at these games, so it being slow is a big boon for me
I don't think they're necessarily aiming for that though, more that the game in the video is being played more for demonstration purposes and at "normal" speed. Go play Red Alert with the speed on Normal and not Faster/Fastest, it's about as slow.Yeah, you don't have to be old to appreciate a more deliberate gameplay.One would hope so.combat and game is way too slow. Are they making this for 50 year olds?
I suck at these games, so it being slow is a big boon for me
They had some really interesting ideas with Universe At War.I wanted to like it, but it was so boring. Petroglyph made better.
Bring back Universe at War already.
The Masari also weren't meant to be there initially - SEGA requested they add another faction as they felt an RTS with 2 factions would not sell (They may well be right, tbh). Really did like the ways that the 2 intended factions (Hierarchy and Novus) both had a lot of really well streamlined ways to get around the map quickly, but the Masari felt pretty undercooked in comparison.They had some really interesting ideas with Universe At War.I wanted to like it, but it was so boring. Petroglyph made better.
Bring back Universe at War already.
How the races were almost entirely different to play was truly remarkable, for example.
But one issue was - and that happens often in Sci-Fi titles especially - that you couldn't tell at a glance which unit is what. Units all kind of blended together into an indistinc mass you'd sling at the opponent.
Another that they clearly wanted to offer a great campaign, but just totally failed at it. Good idea, terrible storytelling.
And then they of course tried to focus on the online crowd, but the game released not ready for that at all. Could've easily needed half a year more of thorough testing, balancing (especially with such asymmetric factions) and optimization for that. And of course it was really buggy...
While they simultaneously let down the single player people by not offering anything of replay value.
Both of you go play Beyond All Reason if you want that, it is even a free new game. CnC was never a game for old people.Yeah, you don't have to be old to appreciate a more deliberate gameplay.One would hope so.combat and game is way too slow. Are they making this for 50 year olds?
I suck at these games, so it being slow is a big boon for me
First of all - define "old" and place yourself on the scale. Then we can talk about who's old here.Both of you go play Beyond All Reason if you want that, it is even a free new game. CnC was never a game for old people.
I don't think they're necessarily aiming for that though, more that the game in the video is being played more for demonstration purposes and at "normal" speed. Go play Red Alert with the speed on Normal and not Faster/Fastest, it's about as slow.
I remember highly enjoying the first two thirds of the sp campaign, but the third part (with the light/dark side units) really stalled out with the generic missions. No idea if it was any good in mp, I can only assume the balance was pretty poor.They had some really interesting ideas with Universe At War.