dechlog
Novice
Has anyone gotten the current version to run on Wine?
Has anyone gotten the current version to run on Wine?
Has anyone gotten the current version to run on Wine?
Unfortunately not. It looks like this broke when TemplePlus switched to using .NET instead of being entirely native. I've tried fiddling around with both native .NET and mono installed within wine.
TemplePlus-0.1.0-pre+731.zip worked well enough but I haven't tested anything between then and now as I was busy with the Keep on the Borderlands mod which TemplePlus doesn't support.
It looks like this broke when TemplePlus switched to using .NET instead of being entirely native. I've tried fiddling around with both native .NET and mono installed within wine.
we currently only use .NET for the config utility/updater. You may be able to install .NET using this workaround: https://appdb.winehq.org/objectManager.php?sClass=version&iId=32828
It looks like I was confused by TemplePlus.exe starting the config utility if it can't find the config (I assume). If the config utility is "just" generating a config file then in the short term it's going to be easier to generate that by hand instead. Is this
as simple as putting a .ini with sane contents somewhere?
Is this as simple as putting a .ini with sane contents somewhere?
It should be. Do you know where your standard Windows "Saved Games" folder is in Wine? It should be in "%USERPROFILE%\Saved Games" or sth. Relative to that, it expects TemplePlus\TemplePlus.ini
Hey thanks, this works for me.Simple HOWTO for wine:
1. install wine (I'm using 1.8.1)
2. install ToEE (I ran the GoG installer under wine) - I installed to C:\games\ToEE due to force of habit of avoiding windows paths with spaces
3. fetch the TemplePlus zip file and just unzip it directly in the directory where you installed ToEE
4. touch ~/.wine/drive_c/users/$USER/Saved\ Games/TemplePlus/TemplePlus.ini
5. cd ~/.wine/drive_c/games/games/ToEE
6. wine TemplePlus.exe
7. immediately exit
8. edit the ini file to set resolution etc. as desired
9. wine TemplePlus.exe
2015What version of vc++ libraries does this rely on? I'm having some issues getting it to install on WINE.
I've been fighting this thing all weekend. Got ToEE in PlayonLinux Virtual Drive: /home/$USER/PlayOnLinux's virtual drives/TempleElementalEvil_gog/drive_c/GOG Games/Temple of Elemental Evil.
Have Co8 Modpack installed and activated. Made the saved game folder and config file in: (TemplePlus.ini) in /home/$USER/PlayOnLinux's virtual drives/TempleElementalEvil_gog/drive_c/users/$USER/Saved Games/TemplePlus
When running on TemplePlus.exe (wine TemplePlus.exe) it crashes
I've got dotnet40, dotnet45,dotnet452 and dotnet46 installed in winetricks. dotnet_verifier states all are installed. I've also installed vcrun2010-vcrun2015. d3dz9_43 is also installed. Earlier there was a post that Directx 11.1 was used, I'm using the latest wine 2.13 (staging) as well as wine 1.81 that Banichi used.
Here's my directory structure for what it's worth:
and Google Drive link to the backtrace.
If anyone has any clues on what I should try next I'd really appreciate it.
fyi to future nerds trying to get this working in wine, don't do this. In the current Temple+ version (56), an empty config causes the configuration to fail with an exception.4. touch ~/.wine/drive_c/users/$USER/Saved\ Games/TemplePlus/TemplePlus.ini
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x33bb84,0x00000000), stub!
0009:fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x339af0,0x00000000), stub!
0009:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
0009:fixme:d2d:d2d_device_CreateDeviceContext iface 0x1a8598, options 0, context 0x1a7f64 stub!
[2018-07-10 15:00:29.485] [core] [info] Creating window with dimensions 1920x1200
[2018-07-10 15:00:29.591] [core] [info] Enumerating DXGI display devices...
[2018-07-10 15:00:29.592] [core] [info] Adapter #0 'Intel(R) HD Graphics 3000'
[2018-07-10 15:00:29.592] [core] [info] Output #0 Device '\\.\DISPLAY1' Monitor 'X11 Windowing System'
[2018-07-10 15:00:29.599] [core] [info] Created D3D11 device with feature level 41216
[2018-07-10 15:00:29.600] [core] [info] Creating Direct2D Factory (debug=false).
[2018-07-10 15:00:29.601] [core] [warning] Direct3D Error 0x-7fffbfff @ mImpl->device->CreateDeviceContext( D2D1_DEVICE_CONTEXT_OPTIONS_NONE, &mImpl->context ):