I am running v1.0.24, and am getting "runtime error" when my party is in Welkwood Bog and are about to make contact with the illusionary verbobanc soldiers, making the game crash. I think it started happening in 1.0.23 already. I have made sure to be using the v24 start icon, and have updated all the optional windows 8.1 updates, but the problem continues. My party has successfully completed a number of quests in Hommlet, and killed the spiders with no problems. The runtime error only happens at the moment my party gets close to the fake soldiers at Welkwood Bog.
Here is the last 10% of the logfile (if you want the entire logfile, I can post that, but it is very long)
[2016-10-02 10:24:32.643] [core] [info] Completed loading of save game
[2016-10-02 10:24:32.829] [core] [info] Python: initializing _co8init.py
[2016-10-02 10:24:32.830] [core] [info] Python:
[2016-10-02 10:24:32.830] [core] [info] Python: modules\ToEE\save\slot0152.co8
[2016-10-02 10:24:32.831] [core] [info] Python:
[2016-10-02 10:24:33.191] [core] [debug] Generating AI TimeEvent for Hextor Guard, first heartbeat: 0
[2016-10-02 10:24:33.192] [core] [debug] Generating AI TimeEvent for Hextor Guard, first heartbeat: 0
[2016-10-02 10:24:33.192] [core] [debug] Generating AI TimeEvent for Hextor Guard, first heartbeat: 0
[2016-10-02 10:24:33.193] [core] [debug] Generating AI TimeEvent for Hextor Guard, first heartbeat: 0
[2016-10-02 10:24:33.193] [core] [debug] Generating AI TimeEvent for Hextor Guard, first heartbeat: 0
[2016-10-02 10:24:33.209] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.210] [core] [debug] Generating AI TimeEvent for Cleric, first heartbeat: 0
[2016-10-02 10:24:33.210] [core] [debug] Generating AI TimeEvent for Narwell Mage, first heartbeat: 0
[2016-10-02 10:24:33.211] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.211] [core] [debug] Generating AI TimeEvent for Generic Spawner, first heartbeat: 0
[2016-10-02 10:24:33.212] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.212] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.212] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.213] [core] [debug] Generating AI TimeEvent for Cleric, first heartbeat: 0
[2016-10-02 10:24:33.213] [core] [debug] Generating AI TimeEvent for Cleric, first heartbeat: 0
[2016-10-02 10:24:33.214] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.214] [core] [debug] Generating AI TimeEvent for Canon Thaddeus, first heartbeat: 0
[2016-10-02 10:24:33.214] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.215] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.215] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.216] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.216] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.216] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.217] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.217] [core] [debug] Generating AI TimeEvent for Narwell Mage, first heartbeat: 0
[2016-10-02 10:24:33.218] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.218] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.218] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.219] [core] [debug] Generating AI TimeEvent for Cleric, first heartbeat: 0
[2016-10-02 10:24:33.219] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:33.219] [core] [debug] Generating AI TimeEvent for Narwell Guard, first heartbeat: 0
[2016-10-02 10:24:34.972] [core] [info] Starting path attempt for Super Wizz
[2016-10-02 10:24:34.972] [core] [info] Attempting sans nodes...
[2016-10-02 10:24:34.973] [core] [info] Super Wizz pathed successfully to 508,345,1.563614,1.140371
[2016-10-02 10:24:34.973] [core] [info] Starting path attempt for Super Dude
[2016-10-02 10:24:34.974] [core] [info] Attempting sans nodes...
[2016-10-02 10:24:34.974] [core] [info] Super Dude pathed successfully to 515,344,-13.164169,0.566673
[2016-10-02 10:24:34.975] [core] [info] Starting path attempt for Super Clerk
[2016-10-02 10:24:34.975] [core] [info] Attempting sans nodes...
[2016-10-02 10:24:34.976] [core] [info] Super Clerk pathed successfully to 511,345,8.223579,-14.039734
[2016-10-02 10:24:36.581] [core] [debug] Generating AI TimeEvent for Guard, first heartbeat: 1
[2016-10-02 10:24:36.582] [core] [debug] Generating AI TimeEvent for Guard, first heartbeat: 1
[2016-10-02 10:24:36.582] [core] [debug] Generating AI TimeEvent for Guard, first heartbeat: 1
[2016-10-02 10:24:36.583] [core] [debug] Generating AI TimeEvent for Captain Asaph, first heartbeat: 1
[2016-10-02 10:24:36.583] [core] [debug] Generating AI TimeEvent for Guard, first heartbeat: 1
[2016-10-02 10:24:36.584] [core] [debug] Generating AI TimeEvent for Guard, first heartbeat: 1
[2016-10-02 10:24:37.650] [core] [info] Starting path attempt for Super Clerk
[2016-10-02 10:24:37.651] [core] [info] Attempting sans nodes...
[2016-10-02 10:24:37.654] [core] [info] Super Clerk pathed successfully to 513,365,5.430183,-10.573647
[2016-10-02 10:24:37.654] [core] [info] Starting path attempt for Super Wizz
[2016-10-02 10:24:37.655] [core] [info] Attempting using nodes...
[2016-10-02 10:24:37.667] [core] [info] Nodes attempt result: 3...
[2016-10-02 10:24:37.667] [core] [info] Super Wizz pathed successfully to 514,367,-0.942808,-12.256517
[2016-10-02 10:24:37.668] [core] [info] Starting path attempt for Super Dude
[2016-10-02 10:24:37.668] [core] [info] Attempting sans nodes...
[2016-10-02 10:24:37.669] [core] [info] Super Dude pathed successfully to 517,364,-8.628754,3.308266
[2016-10-02 10:24:40.412] [core] [info] Starting path attempt for Super Clerk
[2016-10-02 10:24:40.413] [core] [info] Attempting sans nodes...
[2016-10-02 10:24:40.418] [core] [info] Super Clerk pathed successfully to 512,385,-3.105844,-10.062954
[2016-10-02 10:24:40.419] [core] [info] Starting path attempt for Super Wizz
[2016-10-02 10:24:40.419] [core] [info] Attempting sans nodes...
[2016-10-02 10:24:40.425] [core] [info] Super Wizz pathed successfully to 509,384,-10.494003,8.391392
[2016-10-02 10:24:40.426] [core] [info] Starting path attempt for Super Dude
[2016-10-02 10:24:40.427] [core] [info] Attempting sans nodes...
[2016-10-02 10:24:40.432] [core] [info] Super Dude pathed successfully to 515,385,4.108765,1.277788
[2016-10-02 10:24:42.457] [core] [info] Starting path attempt for Super Clerk
[2016-10-02 10:24:42.457] [core] [info] Attempting sans nodes...
[2016-10-02 10:24:42.458] [core] [info] Super Clerk pathed successfully to 516,396,-1.910355,7.832554
[2016-10-02 10:24:42.459] [core] [info] Starting path attempt for Super Wizz
[2016-10-02 10:24:42.459] [core] [info] Attempting sans nodes...
[2016-10-02 10:24:42.460] [core] [info] Super Wizz pathed successfully to 513,398,4.135315,0.197213
[2016-10-02 10:24:42.460] [core] [info] Starting path attempt for Super Dude
[2016-10-02 10:24:42.461] [core] [info] Attempting sans nodes...
[2016-10-02 10:24:42.461] [core] [info] Super Dude pathed successfully to 519,395,-7.164444,-11.517899
[2016-10-02 10:24:44.621] [core] [debug] Generating AI TimeEvent for Kobold, first heartbeat: 1
[2016-10-02 10:24:44.622] [core] [debug] Generating AI TimeEvent for Kobold, first heartbeat: 1
[2016-10-02 10:24:44.622] [core] [debug] Generating AI TimeEvent for Goblin, first heartbeat: 1
[2016-10-02 10:24:44.623] [core] [debug] Generating AI TimeEvent for Goblin, first heartbeat: 1
[2016-10-02 10:24:44.623] [core] [debug] Generating AI TimeEvent for Goblin, first heartbeat: 1
[2016-10-02 10:24:44.624] [core] [debug] Generating AI TimeEvent for Kobold, first heartbeat: 1
[2016-10-02 10:24:44.624] [core] [debug] Generating AI TimeEvent for Kobold, first heartbeat: 1
[2016-10-02 10:24:44.624] [core] [debug] Generating AI TimeEvent for Kobold, first heartbeat: 1
[2016-10-02 10:24:44.625] [core] [debug] Generating AI TimeEvent for Goblin, first heartbeat: 1
[2016-10-02 10:24:44.625] [core] [debug] Generating AI TimeEvent for Goblin, first heartbeat: 1
[2016-10-02 10:24:44.640] [core] [debug] Generating AI TimeEvent for Kobold, first heartbeat: 1
[2016-10-02 10:24:44.641] [core] [debug] Generating AI TimeEvent for Kobold Sergeant, first heartbeat: 1
[2016-10-02 10:24:44.641] [core] [debug] Generating AI TimeEvent for Kobold, first heartbeat: 1
[2016-10-02 10:24:44.642] [core] [debug] Generating AI TimeEvent for Kobold, first heartbeat: 1
[2016-10-02 10:24:44.642] [core] [debug] Generating AI TimeEvent for Kobold, first heartbeat: 1
[2016-10-02 10:24:45.062] [core] [info] AAS: Animation file 'art\meshes\monsters\Lizardman\koboldman_Small-armor\Lizardman2Small-armor.ska' not found