ceilingrat
Novice
Update: Had a think and a cuppa, turned off door re-locking thing in the temple plus launcher. Eureka! The chests, they unlock!
Oh right, I didn't notice that disabling the door relocking also disable the unlocking fixed, will issue patch now.Update: Had a think and a cuppa, turned off door re-locking thing in the temple plus launcher. Eureka! The chests, they unlock!
Not sure I understand your question... but generally the DM feature is meant to allow you to modify the existing encounters with a convenient UI with spawning and creature editing fearures. It's also a handy debug/testing toolAnother stupid question please? Can you please explain how the "Dungeon Master" console function works separately from typing into the grey bar at the bottom of the console?
Yeah, fixed that in 1.0.40, out now...By the way I found that even with several successful open lock rolls I was unable to open the chest in Welkwood Bog without cheating and using a Knock scroill (1.0.39)
Hey,Windows Defender (Windows 10 ) blocked the extraction/packing tool provided in the Templeplus modding block - instead I used the .dat extraction tool originally provided by Co8 to extract the Templeplus Character files.
Hey,Windows Defender (Windows 10 ) blocked the extraction/packing tool provided in the Templeplus modding block - instead I used the .dat extraction tool originally provided by Co8 to extract the Templeplus Character files.
I just sent a false positive report to MS, and its malware detection status is listed as "Not Detected". Can you check again?
Hi, is this still an issue? I haven't seen anyone else report it nor have I encountered it.Couldn't replicate this.. can you send a save?Continuing random bug check. My 2nd lvl Paladin cannot find another target for his Lay on Hands than himself (does not offer possibility of conferring it to somebody else).
Will do as soon as I am back up to Lvl2. Started over again and will go through Welkwood Bog tonight. I will try the feature again and see if it is still wonky.
Another thing I noticed. Most of the time when I come into contact with a new map, the screen automatically goes into the mode with the options to save, load, return or quit the game.
Also I'm in a cleanup phase before the next "big" release
Going to tighten up the DM UI and rival PC AI, maybe add some QoL improvements from the suggestions list, and call it 1.1Also I'm in a cleanup phase before the next "big" release
Can you pls distill what this next release will entail, and ETA?
I was wondering if that's indeed by the rules. The rules are worded terribly on this, and not surprisingly people have argued for and against this:-a trip attack made by a monk (or any character with Improved Unarmed Strike) provokes AOOs even if it shouldn't.Same thing happens when wielding a trip-weapon
Nan, never got back to it anyway and finished the playthrough.Hi, is this still an issue? I haven't seen anyone else report it nor have I encountered it.Couldn't replicate this.. can you send a save?Continuing random bug check. My 2nd lvl Paladin cannot find another target for his Lay on Hands than himself (does not offer possibility of conferring it to somebody else).
Will do as soon as I am back up to Lvl2. Started over again and will go through Welkwood Bog tonight. I will try the feature again and see if it is still wonky.
Another thing I noticed. Most of the time when I come into contact with a new map, the screen automatically goes into the mode with the options to save, load, return or quit the game.
Also I'm in a cleanup phase before the next "big" release
I thought a Favored Soul/Sorcerer/ Mystic Theurge would be an amusing idea.... Unfortunately two classes requiring spell selection at level up defeats MT advancement so you get no Favored Soul spell advancement with MT level-up. More amusingly the Favored Soul/Sorcerer MT starts getting slots into which she can MEMORISE domain spells but she has no domain spells to memorise. For amusement value I was able to use the console command for resetting the domain_1 for clerics to give this poor unfortunate the protection from evil an Aid spells from the Good domain which she was able to memorise. I didn't notice this domain spell nonsense with a single class Favored Soul who gained spellcasting normally
I am playing 1.0.42 by the way.
I was wondering if that's indeed by the rules. The rules are worded terribly on this, and not surprisingly people have argued for and against this:
http://secretsofthearchmages.net/Threads/WOTC/2008/Equipment and Combat/600623.html
http://www.giantitp.com/forums/archive/index.php/t-72399.html
https://www.reddit.com/r/rpg/comments/z5y72/dd35_featmaneuver_question/
Seems like it could go either way, but I'll rule in favor of the Monk since it's such a shit class anyway
Just kill the other character and dismiss the corpse?
Thanks, fixed for next version.Hey! I'm really enjoying Temple+ (especially the new classes) but I ran into something.
At some point I can no longer cast spells or attack without the game crashing. There is an earlier save that works fine and if you want me to upload that too, I will (I didn't want to inundate y'all with a bunch of links). I have the save file and the bug report it gave me but if you need anything else I'll send it over.
https://ufile.io/gqu7x
You must be this Lawful Good to continue as Paladin!
Our party's NG Cleric of Obad-Hai went Cleric4/Fighter1/Paladin1 but could not take a second Paladin level, despite being able to level in all other base classes if we chose. Uhh...
Lax rules are enabled.
I find the savegame I tried failed in the same way - I think my proto.tab and character class modding might have been responsible - a full re-install seems in order SORRYHaving thought I was previously unaffected I am now suffering from the previously reported bug in which Templeplus 1.0.42 causes C++ to terminate in an unusual way on first entry to Hommlet - immediately after the initial introductory adventures (I have tried CG and NG) and am currently unable to start a new game