Can't replicate this issue, can you send a savegame that demonstrates it? Also please send the crashdump and log file too.Is there some way to remove a PC via the console? Attempting it using the registry at the Welcome Wench makes the game crash every time. I am running a solo character, and then decided to change the feat selections, so I made a second character with the same stats and then leveled them up and made different feat selections. When I try to remove the original character, the game crashes every time. Using temple+ v. 40
I got your savegame, apparently it doesn't crash in the latest build whereas it does in 1.0.42. A bit odd but I guess it should be ok in the next version.Sent you an email with log file, but there doesn't seem to be a dump file, although I have several older dump files in the same folder as the log file. Also, I don't know where to find the save games. I am using the correct .exe to open the game. Also, updates is enabled. I wonder if it is the fact that I am using a shortcut to TemplePlus.exe that prevents the update. I just found v42 in my appdata folders, made a shortcut to it, and now I have v42 running.
That one was on us I thinkBTW, did I see here that you fixed the fog-of-war reload bug? That deserves to be in the Changelog; it's been one of the most obvious glitches in the game for ages. Thanks!
Thanks! Can you send the save game?Hi guys. Great work on the game. Almost make me want to learn programming to help you guys out. Maybe when I get to retired .
Anyway, I am just here to report 2 minor issues that I found:
enchanting the weapons to a certain level will give it negative value. See picture
can't seem to find these feats, even though i enable non core material.
One more, thanks for put in time to this. the game was too buggy for me to finish before, now i am quite happy with it.
- Melee Weapon Mastery
- Practiced Spellcaster
Thanks.Here is the save:
https://www.dropbox.com/s/e9156mxvxhgagwl/Save.zip?dl=0
I am using co8 nc mod.
Not sure if this is of any relevant, but I used a trainer to change my PC stats before starting the game.
By the way, if you would like some help play testing, please give me the 1.043 beta. Just looking for a excuse to start the game again.
Fixed for next version. The bug happened when enchanting MAA piece by piece. Thanks for reporting!enchanting the weapons to a certain level will give it negative value. See picture
How about setting HP to Average then? Also consider using Slower Leveling.Hi guy.
Good job with the new version. Combat is a lot smoother now with all of the new features. Still, the last few levels in the temple is getting very easy. Probably because I choose "max hp on level up". It would feels less like cheating if there is a option for max hp for all creature.
Are you sure? I just tested on a fresh game and it worked fine. If so, can you send me the save?Anyways, I just want to ask if Eldritch Knight levels count for crafting purpose? My Mage5/Fight1/Elrkn2 cannot craft the greater bracer of archery, which require caster lvl6, however, she can make the speed enchantment, which require caster lvl7
"Anyways, I just want to ask if Eldritch Knight levels count for crafting purpose? My Mage5/Fight1/Elrkn2 cannot craft the greater bracer of archery, which require caster lvl6, however, she can make the speed enchantment, which require caster lvl7"
Are you sure? I just tested on a fresh game and it worked fine. If so, can you send me the save?
"Still, the last few levels in the temple is getting very easy. Probably because I choose "max hp on level up". It would feels less like cheating if there is a option for max hp for all creature."
How about setting HP to Average then? Also consider using Slower Leveling.
Besides, I really hate HP bloat...
Cheers, I'll add the option"Anyways, I just want to ask if Eldritch Knight levels count for crafting purpose? My Mage5/Fight1/Elrkn2 cannot craft the greater bracer of archery, which require caster lvl6, however, she can make the speed enchantment, which require caster lvl7"
Are you sure? I just tested on a fresh game and it worked fine. If so, can you send me the save?
Sorry, never mind. I probably didn't have enough exp for it. It works fine now.
"Still, the last few levels in the temple is getting very easy. Probably because I choose "max hp on level up". It would feels less like cheating if there is a option for max hp for all creature."
How about setting HP to Average then? Also consider using Slower Leveling.
Besides, I really hate HP bloat...
I guess it is a matter of opinion, and I respect yours. However, if you would welcome a little debate, here is my two-cents:
- I really dont like it if my PC are not perfect, , but I want the same rule to apply for everyone
- Lower hp is really hard at the beginning
- A fighter with reach weapons, combat reflex and greater cleave is much more powerful at lower hp setting.
- My rogue with haste and improve two weapon fighting can deal upward of 100 hp per turn, it would be a waste if there is no one with that amount of hp to kill.
- I like longer battle, with more tolerant to early mistake and random initiative.
Of course, there are fun at the other setting too, but it is just not for me. For some reasons I dont like randomness.
Any suggestion?
Hi guys. I am sorry to report another bugs (should I be sorry?)
I kill the Balor, but no fire gem. I am using the latest update, and these are the 2 save files in the fire node, one before and 1 after the Balor fight.
https://www.dropbox.com/s/hcxmqk5mr9obzdy/Save BEFORE.zip?dl=0
https://www.dropbox.com/s/4cwkgl28ckrf6uo/Save After.zip?dl=0
Can you upload the relevant savegames? (The one you play and the one you're importing from)I am experiencing crashes whenever I try to use the "Import Rival Party" feature as documented here: http://media.moddb.com/images/members/1/701/700525/profile/rivals.jpg. Clicking on one of the names under "Rival PCs" triggers the crashes. Also, I am unable to access the "Edit Object" menu.
A .dmp file was created, but it appears that I have no way of attaching it. The following entries were added at the end of my TemplePlus.log:
[2017-08-28 11:56:10.329] [core] [info] Object references in object G_F9BB07B5_77D2_4F23_B7BD_141263E7486C are already unfrozen.
[2017-08-28 11:56:10.329] [core] [info] Object references in object G_3933227B_F222_4B48_9709_82BBA9D4D3EB are already unfrozen.
[2017-08-28 11:56:10.845] [core] [debug] Failed to allocate stream! Stream ID -1, sound type 3
[2017-08-28 11:56:11.850] [core] [debug] Failed to allocate stream! Stream ID -1, sound type 3
[2017-08-28 11:56:12.427] [core] [debug] Goal pushed: ag_anim_fidget
[2017-08-28 11:56:13.030] [core] [info] Python: Mage Armor OnBeginRound
[2017-08-28 11:56:13.030] [core] [info] Python:
[2017-08-28 11:56:15.192] [core] [info] Python: Mage Armor OnBeginRound
[2017-08-28 11:56:15.192] [core] [info] Python:
[2017-08-28 11:56:17.427] [core] [debug] Goal pushed: ag_anim_fidget
[2017-08-28 11:56:18.518] [core] [error] Accessing unsupported field obj_f_npc_faction (363) in type obj_t_pc
[2017-08-28 11:56:18.518] [core] [error] Trying to get field obj_f_npc_faction on object G_B7BC601A_B55D_42C2_BDC9_8C79DA6D4B06, whose type doesn't support it