I too preordered in 2012 for 50€, then bought it on Steam upon release. Sometimes you have to show support.I bought this game in late 2012 and bought it again when it was released. Incline has no price to my wallet.
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I too preordered in 2012 for 50€, then bought it on Steam upon release. Sometimes you have to show support.I bought this game in late 2012 and bought it again when it was released. Incline has no price to my wallet.
I always make sure to have at least 8(i dont know if this is the cutoff btw) lore before I go tthere, regardless of build.I got 3 lore for free as a merc, then later didn't really need more combat skills so just kept upping lore and crafting for all the weird machines and locations.
Elias is in Ganezzar lowtown, in the building on the right (right when you enter the city) with a ladder (first floor).
After three different playthroughs, here is what I think:
PROS:
- The writing and characters are top notch.
- C&C, obviously.
- Combat is pretty good.
- The level-less character system is well done.
- The "teleporting" to avoid wasting time on running around is a big plus.
CONS:
- The frigging rotating camera drives me nuts. I would have definitely preferred a 2D game with a fixed camera angle.
- The frustration factor is a bit too high, eg. you spend your skill points not perfectly and can become completely stuck later in the game, because you cannot get any more skill points.
- My fighter build was unable to progress beyond a certain point. Despite beating all but the last enemy in the arena, he was still not good enough to succeed in important fights (Ordu, Power Armor, Hector, the Arch gang, etc.).
Why do you lie.2D would be too expensive to lookd good (good sprite artists are rare today and expensive) and harder to change stuff.
WHATOne thing I just learn after playing more than 200 hours.(including early access).
Press Tab can highlight interactive object
What you need pixel artists for? This game would look good with high res 2d like battle brothers but in gritty roman style.
One thing I just learn after playing more than 200 hours.(including early access).
Press Tab can highlight interactive object
I don't know what battle brothers look like, wait a sec
Edit: ok, like shit
high res pixel art w0tI was saying full high res 2D pixel artists are expensive, but what do I fucking know
:ehue:
One thing I just learn after playing more than 200 hours.(including early access).
Press Tab can highlight interactive object
A lot of that isn't pixel art, and the pieces that are pixel art are also unpractical as fuck for games.
- The frustration factor is a bit too high, eg. you spend your skill points not perfectly and can become completely stuck later in the game, because you cannot get any more skill points.
- My fighter build was unable to progress beyond a certain point. Despite beating all but the last enemy in the arena, he was still not good enough to succeed in important fights (Ordu, Power Armor, Hector, the Arch gang, etc.).