Maxie
Wholesome Chungus
but Dusk are also PS3 era games priced the same as PS4 games
Atelier Sophie 1 or Atelier Ryza 1 are both painless introductions, Sophie being TB, Ryza being active turn combat, neither has a time limit
Dusk has the most interesting aesthetics and setting and the least amount of moeblob
Sophie certainly isn't a bad choice (personally I find her to be the cutest girl in the games I've played myself), I'll quote myself from another thread:Atelier Sophie 1 or Atelier Ryza 1 are both painless introductions, Sophie being TB, Ryza being active turn combat, neither has a time limit
I was leaning in the direction of Sophie.
Dusk has the most interesting aesthetics and setting and the least amount of moeblob
I prefer cute to strong. I prefer helpless to independant.
Sophie certainly isn't a bad choice (personally I find her to be the cutest girl in the games I've played myself), I'll quote myself from another thread:
- Sophie 1 - story-wise, it's probably the tightest and Sophie is the cutest Mysterious girl, I'm not so sold on her squad though. I liked that the plot was so unassuming and limited, and even the confrontation in the Library is hardly a save the world scenario, maybe on a similar note Ryza 1 will eventually be, that is - the saving the world that nobody asked for, and nobody will thank for. I definitely do not like that the maps are so small, with only a handful being more dungeon-ish (the upside-down cathedral being probably the most fun to move through, followed by fairy forest). Sophie 1 boasts a very neat board game style overmap to tie these smal locations together, and all the resource management takes place here. TB here is definitely my fav from all Mysterious games - I will use it as the standard to which others should aspire to. Alchemy is, understandably, bit of a shocker after the no-frills Ryza 1 model (not so happy with Ryza 2's slight revamp tho), but even the disposable bombs eventually become a non-factor upon striking a deal with Corneria. I do not like the Ideas system, it's slightly off-balance and slows down gear progression. Tech-wise, Sophie 1 suffers from weird UI scaling? Every menu (and particularly text boxes) look so squished it's uncanny. Very nice visuals, very nice music (Plachta rebuild song lol). I kinda missed the heroic trumpets that Ryza revels in, but got some more euro instruments instead. Overall, Sophie 1 is a cool game.
that's what i did when internet died in january. had only ayesha, cold steel 1 and battle brothers, because my hdd for downloaded shit died too from all those blackouts and i've managed to save only 3 gaems and huge pile of books from it.you can eventually play the perfection that is Atelier Ayesha
I tried playing a few of these games and usually stopped after 15 minutes of way too much weeaboo.And if you end up enjoying the series you can eventually play the perfection that is Atelier Ayesha
Sure but considering Koei past actions I dont give them the benefit of doubt anymore.Clickbait. The question is vague and the dude gives a roundabout answer. Nothing to be concerned about here.
Ryza 3 unlocks in a few hours. I've been in the mood for some Atelier again. so might give it a go. Had good fun with Firis earlier.
Firis is also about being a hoboDon't tell anyone I told you this, but these games aren't actually about cute girls, that's a front. They're about poaching endangered animals and running a highly profitable legal meth lab.