Xeon
Augur
- Joined
- Apr 9, 2013
- Messages
- 1,858
I checked BG2 Tweak's Read me to see if there is an option for summons to trigger traps but couldn't find any. I did find Ding0's Tweak Pack googling but it says it only works for BG2 and using Tutu for BG1. No option for BGEE or BGT. I think I saw a post that says Tutu is a little outdated now or something so I kinda don't want to use it.
I am not sure about crashes, In my last playthrough I had 6 bottomless bags by the end and most of them had over a 100 items I think of (potions, scrolls, gems, ammo and misc). Don't think I experienced any crashes, I did experience a slowdown tho during fights against Dragon of Temple Ruins and Carrion Crawlers in Baldur's Gate sewers. Carrions were in BG1EE 1.3 and Dragons in Original BG2.
I probably only want a better AI mod from the SCS mods, I kinda don't want more mobs or mobs that takes forever to deal with, ToB already have more trash mobs than necessary. I want them just a little smarter but without too much work if that makes sense. Best example is probably Liches or any undead, I used Protection Against Undead and became completely none existent[?] to them and even if I hit them they just stand there doing absolutely nothing, I like cheating so don't get me wrong but that's just silly.
Protection Against Undead did come pretty handy against the Lich in the Watcher's Tower's third floor I think with the Lum Machine, that guy kept using Imprisonment that I couldn't do anything against so it was a pretty fast game over.
I am not sure about crashes, In my last playthrough I had 6 bottomless bags by the end and most of them had over a 100 items I think of (potions, scrolls, gems, ammo and misc). Don't think I experienced any crashes, I did experience a slowdown tho during fights against Dragon of Temple Ruins and Carrion Crawlers in Baldur's Gate sewers. Carrions were in BG1EE 1.3 and Dragons in Original BG2.
I probably only want a better AI mod from the SCS mods, I kinda don't want more mobs or mobs that takes forever to deal with, ToB already have more trash mobs than necessary. I want them just a little smarter but without too much work if that makes sense. Best example is probably Liches or any undead, I used Protection Against Undead and became completely none existent[?] to them and even if I hit them they just stand there doing absolutely nothing, I like cheating so don't get me wrong but that's just silly.
Protection Against Undead did come pretty handy against the Lich in the Watcher's Tower's third floor I think with the Lum Machine, that guy kept using Imprisonment that I couldn't do anything against so it was a pretty fast game over.