Paperclip
Liturgist
When playing FPSes that permit you to "aim down the sight" I usually try to turn off the crosshair so firing from the hip is better simulated and to make you (I) actually use the weapon sight, i.e. the "aiming down the sight" feature.
But this introduces a problem that with the crosshair gone, I now have difficulty interacting with the world/environment, e.g. pushing a knob or picking items. Here are some solutions that I can think of:
1. Make it that when you press a button (can be a toggle or not), the screen freezes and a pointer appears which you can freely move with your mouse (I think Arx Fatalis have this). This makes the interaction process slower but finer works can be done (orienting an object, operating an adjustable lever for example).
2. Make it that when you press a button, a fixed pointer at the center of the screen appears and anything it touches is "interacted". Interaction is faster this way but it's perhaps somewhat "clumsy".
What are your thoughts?
But this introduces a problem that with the crosshair gone, I now have difficulty interacting with the world/environment, e.g. pushing a knob or picking items. Here are some solutions that I can think of:
1. Make it that when you press a button (can be a toggle or not), the screen freezes and a pointer appears which you can freely move with your mouse (I think Arx Fatalis have this). This makes the interaction process slower but finer works can be done (orienting an object, operating an adjustable lever for example).
2. Make it that when you press a button, a fixed pointer at the center of the screen appears and anything it touches is "interacted". Interaction is faster this way but it's perhaps somewhat "clumsy".
What are your thoughts?