i dont really believe the most profit can only be reached by making games like oblivion.
Graphics:
WoW and Starcraft are living proof that a next gen graphic engine isnt necessary to sell a game. Both graphic ENGINES were already outdated by other games upon release, yet it was the artwork of blizzard that made the games look great, even with a not-so-next-gen engine.
hell, WOWs landscape looks a 100times more interesting then the landscape of oblivion despite the later having a much better engine. its the details and creativity that create great worlds, not speedtree and soil erosion.
making next-gen graphics actually only hurts you, they cost more money, the bring less money since a lot of people might not buy the game because they can barely play them.
i can understand why Shooters always need the best possible graphic but RPGs or strategy games there is more than enough proof how there gameplay is valued over graphics and how "older graphics" can have their own charm if well used - even by the mass market.
heck i m pretty sure a cRPG in "up-to-date" 2d graphics (i.e. drawn backgrounds in high resolutions) could still be a big seller as long as other unimportant parts such as gameplay are good ^^
Difficulty:
A lot of people that fondly remember fallout or even older games like wizardy, ultima etc were 10-15 years old at the time they played them. i certainly was. and english isnt my native language yet i played stuff like wizardy at an age of 10years and had a blast and a challenge.
Is the new generation of 10-15 year olds that much dumber ?
The main audience of games is still men/boys and men/boys are all about comparing each other and beating challenges. I dont think bethesda and friends are doing the world a favour by making games for pussies.
besides that, publishing walkthroughs seems to become more and more popular and easily gets the devs even more money, so arent they hurting themselves when they make their games do dumb that even the biggest retard doesnt need a walkthrough ?
difficult games = people who wanna be challenged are happy, people who are mentally challenged buy walkthroughs. seems an easy solution for more $$$$ and a perfectly fine to me.
the best way to sell a game to the mass market is hype, and hype works with anything.
Heck i m pretty sure if Bethesda would decide to make their next game 2d a la IE engine, every magazine left and right would be raving "FINALLY back to the roots! Bethesda is leading the whole industry again", if they decide for next gen "Woot, even better graphics then oblivion, bethesda does it again".
the "professional" gamereviewers have no spine, its easy to manipulate them i d bet. i mean seriously just read the goddamn reviews , a feature that is EXACTLY the same way in WoW as in MMORPG XYZ is at one time (wow review) called reinventing the wheel and another time (mmorpg xyz) called "same old crap". same person reviewing, roughly same time span .
There is no need for Bioware and Bethesda to cater to idiots, they follow them anyways regardless what they do, so maximizing profit would now be catering to the playerbase with a 3-digit IQ as well. Simple sell more walkthroughs to the idiots and get even more money.
in the last weeks i read a lot of columns where those spineless fucks rating oblivion rpg of the year and 9/10 cried loudly for more RPG - less hack n slash ..... maybe just maybe there is a glimmer of hope in the cRPG world.