It has the highest poise/defense in the game. A true tryhard goes for the best. People thought that it was the butthole helmet for a while but it's been gyrm greathelm since last patch.
apparently the japs are switching from Syan's to Helix (powerstanced)
anyway, there's definitely something wrong with twinblades: finally acquired and upgraded the curved twinblade on my mostly dex char who has 16min stat so he's ok with some mundane gear, decided to farm dragon shrine for the black dragon sword (anybody wanna trade? ). first, funnily enough, the curved twinblade has a higher AR when infused mundane @16stat than regular @40dex (A dex scaling iirc), that's how stupid Dex scaling is. second, the mundane twinblade has a pure physical AR of 266, while santier's is 296 (with RoB+2) and santier's murders the drakekeepers in pretty much one full 2H combo, while the twinblade barely scratches them (iirc it takes something like 4 full 2H combos to kill one). and i remember reading someone else did a similar test with the stone twinblade @40Str that had something like a 30-50 higher AR than a raw SS, and the SS still consistently outdamaged the stone twinblade. they all deal "slash" damage so it shouldn't be that. the only thing that makes sense is that either twinblades are bugged or perhaps SS enjoys some kind of hidden halberd weapon type modifier
It has the highest poise/defense in the game. A true tryhard goes for the best. People thought that it was the butthole helmet for a while but it's been gyrm greathelm since last patch.
What's the most tryhard setup? Gyrm Greathelm, Havels, Ruler Greatsword, Cathias Chime?
Tanimura Rush = dual wield non-powerstance R1/L1 alternating to stunlock, correct?
They're switching Havel's chest to Jester's these days. For weapons it's a tie between santier/avelyn, helix/mastodon/scythe of want. Syan's been popular with tryhards lately as well. Don't forget roll parrying.
A true tryhard would wear Ironclad for even more defense. Ironclad + Gyrm Greathelm + Havel pieces + a Syan's. If you're sufficiently levelled that build can be unbeatable by normal builds because you force them to do damage to you straight up, without criticals, and backstabs are the main weakness of Syan's Halberd. They can have a stupid amount of defense and just backpedal and press r1 from time to time and win fights.
At least the Helix Halberd stuff can be parried and if you're close to them and to the side you take significantly lower damage from it. I'd say Syan's is worse...which is a shame, because Syan's Halberd is one of my favorite weapons. It just gets really OP with anti-backstab defense and the inflated resistances that high levels have.
oh man.. the barbed club WTF: uninfused on my 20/40 it has something like 373 AR, then i infuse it with fire and it gets ~400 pure physical + ~100 fire damage (plus ~200 bleed), buff it with flame weapon and it's 100 more fire, it's "strike" damage and weighs only 5 units. the only drawback is the short range, i guess.
It sounds like they're removing the infinite stunlock, and if that's the only thing they change, it's going to be OP still. We'll have to see....the patch notes are not clear and From always does stealth changes anyways.
i don't get why they're nerfing syan's damage. the stunlock was the only problem, otherwise it's the only good stabby dex weapon with some reach (since spears are crap)