Adjustments that will be made with Calibrations 1.10 (all following changes)
- Balanced fatal blows done on other players in online multiplayer
Spell parry time and area of effect has been raised:
- Cleric's Parma
- Cleric's Small Shield
- Cursed Bone Shield
- Spirit Tree Shield
- Golden Wing Shield
- Shield of the Insolent
- Grand Spirit Tree Shield
Spell parry time has been raised:
Lowered damage caused by the following weapons:
- Defender's Shield
- Havel's Greatshield
- Gyrm Greatshield
- Dragonrider Greatshield
Lowered defense of
- Gyrm Helm
- Gyrm Warrior Helm
- Gyrm Warrior Greathelm
- Smelter Demon Helm
- Velstadt's Helm
- Black Witch Robe
Raised effect of:
Changed so the effect does not apply to spells:
Raised defense against enemies in offline play only (multiplayer not affected)
Lowered effect of:
Raised casting time and lowered strength of:
Raised casting time, lowered strength, raised required magic slots, and raised usage count for:
Lowered effectiveness of:
Lowered damage of:
- Soul Geyser
- Soul Shower
- Lightning Spear
- Great Lightning Spear
- Sunlight Spear
- Emit Force
- Blinding Bolt
- Heavenly Thunder
- Fire Whip
- Affinity
- Scraps of Life
- Resonant Soul
- Great Resonant Soul
Spells “Sacred Oath” and “Bountiful Sunlight”
- Casting this on one’s self will now diffuse all support effects
- Having it cast by someone else will not diffuse other support effects
- Casting spells on yourself to create other support effects after having these used will diffuse the effect of the above spells (players cannot use the effects of these spells in conjunction with other effects from spells they cast on themselves)
Spells “Numbness” and “Resonant Flesh”
- Casting this on one’s self will now diffuse all support effects
- Casting spells on yourself to create other support effects after having these used will diffuse the effect of the above spells (players cannot use the effects of these spells in conjunction with other effects from spells they cast on themselves)