- Joined
- Jun 7, 2012
- Messages
- 3,195
Try the side path, it's considerably easier.I think I'll have to skip the Iron Passage.Tried about as many times as I could stand it, most of the times can't even make it to the boss. Fuck this area very much.
Try the side path, it's considerably easier.I think I'll have to skip the Iron Passage.Tried about as many times as I could stand it, most of the times can't even make it to the boss. Fuck this area very much.
Yes. With my char it only required a couple of well placed rolls and I was in. The second door is trickier, but afterwards you can just drop and run for the boss.I don't even know which side path you mean. The one that opens with a lever and only stays open for a few seconds? I tried get there many times, impossible to me.
I found that the best way to get chunks is Bell Keeper PvP, you get one every time you defeat an opponent. It's also a lot of fun, and a great way to train your skills against human opponents.
Yes. With my char it only required a couple of well placed rolls and I was in. The second door is trickier
I did not get summoned once when I tried Bell keeping.
Seeing how I can't even get past the first one that motivates me a lot. Fuck it, taking a break from that area and going to last DLC for now. I'll see if I want to return there after or just go to NG+.
Start by walking diagonally towards the left side of the path, then run towards them. They'll be there waiting for you. Roll three times to the diagonal right to get past them and run/walk the rest of the way to the door. You can even try armorless, it's probably better.I did not get summoned once when I tried Bell keeping.
Seeing how I can't even get past the first one that motivates me a lot. Fuck it, taking a break from that area and going to last DLC for now. I'll see if I want to return there after or just go to NG+.
I am at the bottom of a bottle of good rye whiskey
I had the same problem so I just used whatever new weapon with the most damage I found no matter the moveset. I ended with Dragon tooth I think.From what I've gathered so far, if you are going to go a STR build, like I have, infusions are worthless. Is that the general wisdom? It seems kind of dumb that infusions would be less powerful than dumping cheap-ass titanite into your weapon, but whatevs.
I prefer long reach weapons for the lunge attack.I found a simple club+10 to be the most effective weapon in PvE with STR builds. It's quick and it's got an A scaling with str. At 50 str you're doing very serious damage.
What whisky are you on? I'm polishing off some Royal Lochnagar myself right now. Good whisky is crucial to one's well-being. As others have said, the moveset is what matters. I have always been fond of the basic light swords which provide a good and varied moveset (thrusting and slashing) at low Stamina cost - it's why the Balder Side Sword from DS1 was so beloved. In DS2 there isn't quite a weapon as powerful as all that, the closest equivalent is the Sun Sword which is not nearly as good and requires some effort to obtain and even more effort in terms of stat investment needed to get the most out of it.
In terms of whether to Infuse or not, it depends on your progress in the game. Infusion, particularly Lightning, is very strong throughout most of the base game. In most of the expansion, however, I find raw physical damage is the best way to go. If you wish to PvP, again I think physical is the best choice as most people will use Great Magic Barrier. However, a good and fast Fire weapon will come in handy in the Ivory King expansion.