Greetings, old-school mates.
I finally took a serious attempt to play this game (GOG version). After a few tries of rerolling attributes for new party members I gave up and used the Editor. No sky-high stats, just somewhere about 80 in sum for every party member, more of the physical stats for fighters, more of the mental stats for casters. Then I couldn't help to give my party some starting cash for a little initial shopping (without it I couldn't even get past the very first combat against a bunch of rogues outside the gates of Valeia). Creating the infinite horde of disposable 200-gold dummies for dumping is unbearable for me, sorry.
The battle system was always the main negative feature for me. I just can' get used to it still. First, I can't realize if the positions of my characters within the party matter (as it was in, say, M&M3-5 where two leftiest chars should be fighters to bear the brunt and bruises)? My wizard and rogue (two ones at the 'bottom' of the party roster) die constanty whatever I do, healing by priest spells or potions. Second, I can't grasp the real-time/turn-based thing, when nearest enemies are attacking in turns already while farthest ones roaming freely and shooting stuff at my party.
Anything else in this game is very charming in the old-school sense of words.