That's good to know.
One can never know what they come up with after Blackguards 2.Daedalic isn't Telltale, they've never done that shit
Google Translate said:The Devil's Men: Publication until 2016
As well as re-announcing Ken Follett's The Pillars of the Earth, Daedalic have taken to Gamescom to confirm that they'll be releasing their PC and Mac adventure The Devil's Men on Xbox One.
The Devil's Men is a point and click adventure starring 20-year-old Adelaide Spektor, the estranged daughter of detective Karol Spektor. She lives in a small seaside town that has recently seen a spate of murders that all trace back to one place - the exhibition grounds. After being a witness at the murder of one of her father's friends, she sets out to find Karol and get to the bottom of things.
There's no word on when The Devil's Men will make the jump to Xbox One, but it's on the way and we'll look to get more information for you just as soon as we can.
http://www.purexbox.com/news/2015/08/gamescom_2015_the_devils_men_confirmed_for_xbox_one
But... Memoria had proper closure?Dammit, Daedalic, I just want you to release this one ambitious adventure game project of yours as well as proper closure for Sadja's story in a sequel to Memoria before you completely devolve into a Telltale shitfest factory. Is that really too much to ask?
Chains of Satinav had a bittersweet ending that served as nice closure. Memoria opened that up and gave Geron and Nuri a happy ending. Their story is as done as can be, and they ought to henceforth be left alone. But while Sadja's and the Staff's Memoria plot also got a fine ending, throwing someone more than four hundred years into the future is excellent set-up for a sequel, not closure.But... Memoria had proper closure?